Player Matchup

Izanami
Izanami
ItzAquaMarie
Izanami
Level 32
God Stats
54W - 51L
1,484 SR
Queue Stats
73W - 78L
1,385 Elo+
Party 2
Ra
Ra
NoRavenX
Ra
Level 67
God Stats
3W - 2L
1,464 SR
Queue Stats
83W - 85L
1,443 Elo+
Party 2
Eset
Eset
cloudy_heading1
Eset
Level 48
God Stats
4W - 5L
1,132 SR
Queue Stats
233W - 303L
1,314 Elo+
Party 2
Team Averages
Level 49
1,360 SR
1,381 Elo+

VS

Team Averages
Level 19
1,657 SR
1,270 Elo+
Ymir
Ymir
DarkSage9093
Ymir
Level 17
God Stats
27W - 28L
1,798 SR
Queue Stats
91W - 116L
1,265 Elo+
Solo
Bellona
Bellona
Darth Gayder60
Bellona
Level 11
God Stats
1W - 2L
1,478 SR
Queue Stats
33W - 50L
1,236 Elo+
Party 1
Artemis
Artemis
Meisner Time
Artemis
Level 28
God Stats
4W - 2L
1,695 SR
Queue Stats
160W - 184L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItzAquaMarie
Izanami
12
7 / 0 / 17
8,938
894
7,615
8,139
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
8 / 3 / 13
8,743
874
14,415
8,968
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
12 / 0 / 13
9,227
923
10,182
8,381
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,276
628
5,860
12,730
5,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 11 / 2
5,941
594
5,044
14,022
7,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Meisner Time
Artemis
9
2 / 8 / 0
6,782
678
7,719
12,499
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
27
Kills
3
3
Deaths
27
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
0
11
2
0.09
W
Izanami
ItzAquaMarie
Izanami
7
0
17
15.5
L
Artemis
Meisner Time
Artemis
2
8
0
0.25
W
8
3
13
4.83
W
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,212
Damage
18,623
25,488
Taken
39,251
8,697
Mitigated
16,198
10,500
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,860
891
219
651
12,730
5,348
0
6,934
5,265
21,056
0
L
5,044
1,524
859
1,033
14,022
7,274
0
7,509
5,889
0
14,177
W
Izanami
ItzAquaMarie
Izanami
7,615
6,508
776
3,872
8,139
2,643
902
2,038
6,101
0
30,493
L
Artemis
Meisner Time
Artemis
7,719
4,722
348
2,369
12,499
3,576
0
8,667
3,388
0
15,703
W
14,415
1,708
822
2,660
8,968
3,182
48
1,862
7,106
32,956
0
W
10,182
1,270
1,084
1,286
8,381
2,872
0
1,966
6,415
20,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
18,999
119
Minions Killed
49
0
Camps Cleared
0
522,007
Distance Traveled
449,018
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,276
628
14
1
0
151,818
0
L
Bellona
5,941
594
18
2
0
155,029
1
W
Izanami
8,938
894
54
5
0
179,761
0
L
Artemis
6,782
678
17
2
0
142,171
0
W
Ra
8,743
874
34
3
0
168,704
2
W
Eset
9,227
923
31
3
0
173,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role