Player Matchup

Cthulhu
Cthulhu
GrilledDelphine
Cthulhu
Level 28
God Stats
6W - 2L
1,640 SR
Queue Stats
66W - 53L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
Jellyslothbob799
Guan Yu
Level 10
God Stats
2W - 1L
1,674 SR
Queue Stats
29W - 45L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
KelpyG 420
Danzaburou
Level 26
God Stats
29W - 30L
1,566 SR
Queue Stats
65W - 60L
1,441 Elo+
Party 1
Tiamat
Tiamat
NativeTree
Tiamat
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Susano
Susano
Sasha_Pizza12345
Susano
Level 7
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 3L
1,142 Elo+
Solo
Team Averages
Level 26
1,535 SR
1,383 Elo+

VS

Team Averages
Level 22
1,523 SR
1,367 Elo+
Cerberus
Cerberus
KiD1SoloDolo1
Cerberus
Level 29
God Stats
0W - 2L
1,726 SR
Queue Stats
1W - 5L
1,236 Elo+
Solo
Chaac
Chaac
KimTrouble5424
Chaac
Level 28
God Stats
25W - 42L
1,358 SR
Queue Stats
557W - 591L
1,401 Elo+
Solo
Loki
Loki
Liquid_Weds007
Loki
Level 19
God Stats
3W - 6L
1,469 SR
Queue Stats
26W - 37L
1,442 Elo+
Solo
Artemis
Artemis
Sebascolme15
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Solo
Baron Samedi
Baron Samedi
TooHighTooTry420
Baron Samedi
Level 25
God Stats
5W - 8L
1,564 SR
Queue Stats
248W - 278L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 18
23,290
475
28,069
66,511
90,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 13 / 10
20,183
412
21,217
41,773
37,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KelpyG 420
Danzaburou
20
17 / 10 / 7
27,686
565
67,260
50,982
25,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
NativeTree
Tiamat
20
13 / 23 / 5
22,060
450
31,513
42,970
24,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 31 / 8
15,356
313
11,262
41,728
14,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KiD1SoloDolo1
Cerberus
20
15 / 6 / 28
24,508
500
24,579
70,594
72,374
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
23 / 3 / 15
29,897
610
53,246
56,606
79,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
22 / 12 / 18
23,521
480
36,237
40,569
18,011
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Sebascolme15
Artemis
8
1 / 6 / 5
13,675
279
1,194
4,728
1,260
Baron Samedi
TooHighTooTry420
Baron Samedi
20
23 / 11 / 12
28,472
581
71,621
53,221
34,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
162
38
Kills
84
86
Deaths
38
48
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
9
18
1.56
W
3
13
10
0.62
W
Danzaburou
KelpyG 420
Danzaburou
17
10
7
2.05
L
Cerberus
KiD1SoloDolo1
Cerberus
15
6
28
4.83
L
23
3
15
10.17
L
22
12
18
2.58
W
Tiamat
NativeTree
Tiamat
13
23
5
0.67
W
0
31
8
0.13
L
Artemis
Sebascolme15
Artemis
1
6
5
0.58
L
Baron Samedi
TooHighTooTry420
Baron Samedi
23
11
12
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,321
Damage
186,877
243,964
Taken
225,718
193,161
Mitigated
205,381
53,515
Healing
75,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,069
2,688
3,430
11,172
66,511
90,972
854
26,883
38,956
138,496
0
W
21,217
4,607
1,888
7,380
41,773
37,252
3,044
17,878
23,723
0
89,728
W
Danzaburou
KelpyG 420
Danzaburou
67,260
45,826
0
23,337
50,982
25,420
1,313
22,638
27,998
0
249,093
L
Cerberus
KiD1SoloDolo1
Cerberus
24,579
4,862
0
17,850
70,594
72,374
3,060
13,776
56,818
114,680
0
L
53,246
12,290
0
25,442
56,606
79,068
3,181
15,115
41,491
33,755
256,574
L
36,237
6,916
0
5,552
40,569
18,011
3,378
13,664
26,905
0
119,110
W
Tiamat
NativeTree
Tiamat
31,513
5,407
0
5,838
42,970
24,879
3,279
23,955
18,845
142,059
0
W
11,262
4,639
0
470
41,728
14,638
2,715
18,469
23,083
0
40,366
L
Artemis
Sebascolme15
Artemis
1,194
495
0
0
4,728
1,260
38
2,647
2,081
0
5,827
L
Baron Samedi
TooHighTooTry420
Baron Samedi
71,621
6,899
3,716
23,408
53,221
34,668
5,203
15,977
37,244
240,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,575
Gold Earned
120,073
789
Minions Killed
983
0
Camps Cleared
0
3,900,214
Distance Traveled
3,407,883
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
23,290
475
155
3
0
917,734
4
W
Guan Yu
20,183
412
116
2
0
891,144
0
W
Danzaburou
27,686
565
264
5
0
789,538
4
L
Cerberus
24,508
500
134
3
0
846,342
0
L
Chaac
29,897
610
387
8
0
895,151
11
L
Loki
23,521
480
176
4
0
812,474
0
W
Tiamat
22,060
450
197
4
0
651,369
4
W
Susano
15,356
313
57
1
0
650,429
2
L
Artemis
13,675
279
9
0
0
117,397
1
L
Baron Samedi
28,472
581
277
6
0
736,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role