Player Matchup

Hercules
Hercules
IAMALIEN
Hercules
Level 49
God Stats
0W - 1L
1,221 SR
Queue Stats
18W - 14L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrRingz
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
SpiderDudeYT675
Agni
Level 87
God Stats
0W - 3L
1,254 SR
Queue Stats
127W - 149L
1,435 Elo+
Solo
Chernobog
Chernobog
SuitedVulpes
Chernobog
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,399 Elo+
Party 3
Khepri
Khepri
Wingmaaan
Khepri
Level 49
God Stats
2W - 3L
1,449 SR
Queue Stats
28W - 49L
1,306 Elo+
Party 3
Team Averages
Level 71
1,385 SR
1,429 Elo+

VS

Team Averages
Level 78
1,534 SR
1,494 Elo+
Aphrodite
Aphrodite
PlausibleTiger
Aphrodite
Level 59
God Stats
17W - 24L
1,431 SR
Queue Stats
154W - 160L
1,539 Elo+
Party 2
Chaac
Chaac
SWEATINGBULETTSS
Chaac
Level 119
God Stats
5W - 3L
1,655 SR
Queue Stats
27W - 18L
1,458 Elo+
Party 1
Izanami
Izanami
SleepyBear9
Izanami
Level 77
God Stats
7W - 3L
1,765 SR
Queue Stats
403W - 425L
1,526 Elo+
Party 2
Scylla
Scylla
Smik0
Scylla
Level 77
God Stats
2W - 4L
1,265 SR
Queue Stats
385W - 371L
1,457 Elo+
Party 1
Pele
Pele
ThatchyPlane84
Pele
Level 59
God Stats
96W - 95L
1,552 SR
Queue Stats
152W - 168L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IAMALIEN
Hercules
19
3 / 2 / 2
11,239
535
14,709
21,815
17,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
MrRingz
Tsukuyomi
16
7 / 7 / 4
10,494
500
11,817
22,041
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 10 / 4
9,691
461
13,222
15,017
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SuitedVulpes
Chernobog
13
3 / 8 / 4
8,822
420
13,595
15,060
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Wingmaaan
Khepri
12
1 / 6 / 5
8,427
401
4,663
14,915
14,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PlausibleTiger
Aphrodite
16
2 / 2 / 8
10,448
498
5,610
9,058
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 3 / 5
10,984
523
17,645
20,931
22,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
SleepyBear9
Izanami
18
7 / 2 / 6
11,991
571
11,022
16,528
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Smik0
Scylla
18
9 / 6 / 10
12,034
573
16,521
14,544
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 3 / 7
11,093
528
15,208
18,305
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
16
Kills
33
33
Deaths
16
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
IAMALIEN
Hercules
3
2
2
2
L
Tsukuyomi
MrRingz
Tsukuyomi
7
7
4
1.29
W
Aphrodite
PlausibleTiger
Aphrodite
2
2
8
3
W
5
3
5
2.5
W
Izanami
SleepyBear9
Izanami
7
2
6
5
W
Scylla
Smik0
Scylla
9
6
10
2.33
L
2
10
4
0.4
L
Chernobog
SuitedVulpes
Chernobog
3
8
4
0.63
W
10
3
7
4.5
L
Khepri
Wingmaaan
Khepri
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,006
Damage
66,006
88,848
Taken
79,366
51,564
Mitigated
46,685
27,577
Healing
36,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
IAMALIEN
Hercules
14,709
5,654
0
11,949
21,815
17,869
0
2,218
18,542
0
82,531
L
Tsukuyomi
MrRingz
Tsukuyomi
11,817
2,595
0
8,495
22,041
8,062
124
5,959
16,002
0
52,170
W
Aphrodite
PlausibleTiger
Aphrodite
5,610
760
6,860
6,428
9,058
6,273
745
1,498
7,510
29,088
0
W
17,645
4,113
0
9,498
20,931
22,825
1,319
2,731
17,587
0
64,328
W
Izanami
SleepyBear9
Izanami
11,022
6,885
0
3,368
16,528
5,651
4,569
4,940
11,538
0
91,968
W
Scylla
Smik0
Scylla
16,521
1,567
0
3,310
14,544
5,111
533
5,143
9,326
66,373
0
L
13,222
275
0
1,443
15,017
5,004
246
6,072
8,870
57,689
0
L
Chernobog
SuitedVulpes
Chernobog
13,595
8,920
0
2,273
15,060
6,440
577
3,779
11,179
0
62,001
W
15,208
3,245
0
6,835
18,305
6,825
0
3,573
14,732
0
61,913
L
Khepri
Wingmaaan
Khepri
4,663
454
903
2,514
14,915
14,189
0
4,103
10,713
23,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
56,550
476
Minions Killed
530
0
Camps Cleared
0
1,779,636
Distance Traveled
1,890,914
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,239
535
170
8
0
391,857
4
L
Tsukuyomi
10,494
500
81
4
0
376,114
2
W
Aphrodite
10,448
498
57
3
0
372,866
8
W
Chaac
10,984
523
110
5
0
374,923
7
W
Izanami
11,991
571
163
8
0
385,107
3
W
Scylla
12,034
573
116
6
0
344,499
1
L
Agni
9,691
461
100
5
0
352,080
3
L
Chernobog
8,822
420
88
4
0
311,778
3
W
Pele
11,093
528
84
4
0
413,519
0
L
Khepri
8,427
401
37
2
0
347,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role