Player Matchup

Ymir
Ymir
CaptainJacksonn
Ymir
Level 16
God Stats
7W - 6L
1,626 SR
Queue Stats
7W - 6L
1,746 Elo+
Party 2
Neith
Neith
OneTrickNeith
Neith
Level 3
God Stats
1W - 2L
1,639 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 2
Thor
Thor
Ozhur
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
delightedxv
Zeus
Level 21
God Stats
0W - 2L
1,324 SR
Queue Stats
47W - 44L
1,497 Elo+
Solo
King Arthur
King Arthur
takik
King Arthur
Level 8
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 2L
1,472 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,575 Elo+

VS

Team Averages
Level 23
1,460 SR
1,477 Elo+
Hel
Hel
DollaDame
Hel
Level 28
God Stats
8W - 10L
1,467 SR
Queue Stats
64W - 60L
1,466 Elo+
Solo
Xbalanque
Xbalanque
HarleyEmo
Xbalanque
Level 28
God Stats
4W - 1L
1,666 SR
Queue Stats
77W - 105L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
Jordansss
Ao Kuang
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 152L
1,612 Elo+
Party 1
Anubis
Anubis
cheeksgotclapped
Anubis
Level 9
God Stats
30W - 34L
1,450 SR
Queue Stats
59W - 63L
1,448 Elo+
Solo
Scylla
Scylla
habs123
Scylla
Level 21
God Stats
4W - 3L
1,218 SR
Queue Stats
65W - 56L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,742
519
1,937
6,160
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 3
6,959
535
6,274
6,159
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Ozhur
Thor
13
3 / 3 / 3
7,626
587
4,309
9,503
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 1
7,521
579
7,485
6,687
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
takik
King Arthur
9
0 / 3 / 1
5,830
448
2,737
12,269
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
6,573
506
3,742
5,954
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
HarleyEmo
Xbalanque
10
2 / 5 / 2
6,422
494
4,437
10,873
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jordansss
Ao Kuang
14
9 / 0 / 2
8,405
647
8,788
10,247
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
6,998
538
5,752
6,396
2,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
habs123
Scylla
12
2 / 3 / 3
7,104
546
2,150
5,483
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
15
15
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
1
0
7
4.5
W
Xbalanque
HarleyEmo
Xbalanque
2
5
2
0.6
W
Ao Kuang
Jordansss
Ao Kuang
9
0
2
10
L
2
1
3
3.5
L
Thor
Ozhur
Thor
3
3
3
1.5
W
1
1
2
2
L
2
5
1
0.5
W
Scylla
habs123
Scylla
2
3
3
1.17
L
King Arthur
takik
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,742
Damage
24,869
40,778
Taken
38,953
16,465
Mitigated
13,120
9,135
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,937
165
0
1,036
6,160
3,206
669
2,211
3,895
12,999
0
W
3,742
518
5,383
4,685
5,954
1,848
599
2,795
3,021
23,913
0
W
Xbalanque
HarleyEmo
Xbalanque
4,437
2,435
0
1,101
10,873
3,036
468
2,399
8,428
0
26,195
W
Ao Kuang
Jordansss
Ao Kuang
8,788
1,604
0
2,284
10,247
4,016
1,538
2,014
8,031
52,443
0
L
6,274
2,682
0
2,493
6,159
1,750
2,441
1,021
5,098
0
43,939
L
Thor
Ozhur
Thor
4,309
1,401
0
2,759
9,503
3,145
0
3,813
5,640
0
45,799
W
5,752
106
0
2,648
6,396
2,786
848
63
5,977
33,142
0
L
7,485
759
0
1,220
6,687
2,356
304
4,926
1,721
39,999
0
W
Scylla
habs123
Scylla
2,150
184
0
1,408
5,483
1,434
358
1,569
3,674
31,905
0
L
King Arthur
takik
King Arthur
2,737
440
0
1,627
12,269
6,008
164
8,277
3,992
0
15,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
35,502
290
Minions Killed
304
0
Camps Cleared
0
1,223,829
Distance Traveled
1,264,387
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,742
519
23
2
0
232,187
0
W
Hel
6,573
506
41
3
0
254,387
3
W
Xbalanque
6,422
494
52
4
0
214,186
0
W
Ao Kuang
8,405
647
89
7
0
293,161
2
L
Neith
6,959
535
72
6
0
233,686
5
L
Thor
7,626
587
92
7
0
249,944
0
W
Anubis
6,998
538
56
4
0
250,965
2
L
Zeus
7,521
579
85
7
0
231,846
4
W
Scylla
7,104
546
66
5
0
251,688
5
L
King Arthur
5,830
448
18
1
0
276,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role