Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KnC__401
Scylla
Level 126
God Stats
2W - 3L
1,302 SR
Queue Stats
283W - 258L
1,481 Elo+
Party 1
Set
Set
TE vigil
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,441 Elo+
Solo
King Arthur
King Arthur
liPwRx
King Arthur
Level 106
God Stats
11W - 8L
1,606 SR
Queue Stats
286W - 290L
1,504 Elo+
Solo
Sylvanus
Sylvanus
tragicallytrash
Sylvanus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 132L
1,486 Elo+
Solo
Team Averages
Level 104
1,481 SR
1,482 Elo+

VS

Team Averages
Level 91
1,581 SR
1,504 Elo+
Ravana
Ravana
 
Ravana
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CherryPopPLayz
Izanami
Level 61
God Stats
3W - 6L
1,433 SR
Queue Stats
103W - 105L
1,429 Elo+
Party 2
Eset
Eset
OrangePopPlayz
Eset
Level 108
God Stats
24W - 12L
1,697 SR
Queue Stats
310W - 286L
1,570 Elo+
Party 2
Sobek
Sobek
WizenedAmoeba52
Sobek
Level 83
God Stats
26W - 11L
1,601 SR
Queue Stats
235W - 214L
1,511 Elo+
Party 2
Hades
Hades
min3craft3r9087
Hades
Level 88
God Stats
64W - 47L
1,672 SR
Queue Stats
337W - 324L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
4 / 1 / 2
5,154
515
5,610
4,786
1,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
KnC__401
Scylla
10
3 / 1 / 2
5,599
560
2,917
4,362
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 0 / 2
6,728
673
3,158
6,713
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
liPwRx
King Arthur
11
2 / 1 / 1
5,930
593
3,872
8,556
3,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
9
2 / 2 / 4
5,394
539
3,520
4,842
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 3 / 0
5,047
505
2,044
5,228
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 5 / 0
4,697
470
1,804
5,246
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
1 / 3 / 1
5,547
555
4,788
4,334
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 2
4,532
453
2,466
8,676
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,709
571
5,219
6,528
2,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
5
5
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
2
5
L
Ravana
 
Ravana
1
3
0
0.33
L
1
5
0
0.2
W
Scylla
KnC__401
Scylla
3
1
2
4
L
1
3
1
0.5
W
5
0
2
6
L
0
3
2
0.33
W
King Arthur
liPwRx
King Arthur
2
1
1
2.5
L
2
2
0
1
W
Sylvanus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
16,321
29,259
Taken
30,012
11,409
Mitigated
10,514
9,872
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,610
2,107
0
768
4,786
1,426
276
2,123
2,663
0
19,951
L
Ravana
 
Ravana
2,044
1,098
0
1,343
5,228
1,657
0
979
4,145
0
26,108
L
1,804
827
0
690
5,246
1,290
0
1,221
4,025
0
15,265
W
Scylla
KnC__401
Scylla
2,917
111
0
1,888
4,362
1,251
0
2,871
1,491
22,141
0
L
4,788
834
0
1,022
4,334
1,232
47
1,846
2,316
29,736
0
W
3,158
1,682
0
2,051
6,713
2,292
0
1,205
5,508
0
37,935
L
2,466
342
0
2,542
8,676
3,943
0
1,767
6,909
12,091
0
W
King Arthur
liPwRx
King Arthur
3,872
677
0
2,536
8,556
3,496
0
4,609
3,947
0
32,664
L
5,219
537
102
3,476
6,528
2,392
460
0
6,528
33,117
0
W
Sylvanus
3,520
1,316
739
1,890
4,842
2,944
120
1,665
3,177
19,393
5,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
25,532
257
Minions Killed
266
0
Camps Cleared
0
922,026
Distance Traveled
916,706
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,154
515
25
3
0
184,078
0
L
Ravana
5,047
505
62
6
0
208,544
1
L
Izanami
4,697
470
40
4
0
165,090
0
W
Scylla
5,599
560
41
4
0
181,437
0
L
Eset
5,547
555
60
6
0
191,384
4
W
Set
6,728
673
80
8
0
203,160
0
L
Sobek
4,532
453
32
3
0
182,625
1
W
King Arthur
5,930
593
64
6
0
186,311
3
L
Hades
5,709
571
72
7
0
169,063
2
W
Sylvanus
5,394
539
47
5
0
167,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role