Player Matchup

Rama
Rama
Erastone
Rama
Level 117
God Stats
6W - 6L
1,642 SR
Queue Stats
174W - 169L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
Ezoterick
Amaterasu
Level 41
God Stats
11W - 10L
1,574 SR
Queue Stats
81W - 77L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
She Thiq
Aphrodite
Level 24
God Stats
0W - 2L
1,281 SR
Queue Stats
53W - 48L
1,424 Elo+
Party 1
Team Averages
Level 61
1,499 SR
1,484 Elo+

VS

Team Averages
Level 41
1,582 SR
1,443 Elo+
Danzaburou
Danzaburou
DGIST-DOWN
Danzaburou
Level 89
God Stats
2W - 1L
1,490 SR
Queue Stats
7W - 10L
1,478 Elo+
Party 2
Hades
Hades
Demonxx
Hades
Level 25
God Stats
6W - 6L
1,857 SR
Queue Stats
45W - 75L
1,427 Elo+
Solo
Ymir
Ymir
SenseiKensei_Xx
Ymir
Level 10
God Stats
2W - 4L
1,400 SR
Queue Stats
2W - 4L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 4 / 3
10,183
636
16,931
15,492
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Ezoterick
Amaterasu
14
2 / 4 / 3
10,162
635
8,064
13,888
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
She Thiq
Aphrodite
13
2 / 5 / 2
9,946
622
5,985
9,910
8,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DGIST-DOWN
Danzaburou
15
8 / 3 / 4
12,002
750
14,205
13,462
7,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Demonxx
Hades
16
5 / 2 / 7
11,538
721
11,225
15,699
7,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 5
9,172
573
2,847
10,717
9,896
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
13
13
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DGIST-DOWN
Danzaburou
8
3
4
3.33
W
Hades
Demonxx
Hades
5
2
7
4.25
L
Rama
2
4
3
0.88
L
Amaterasu
Ezoterick
Amaterasu
2
4
3
0.88
W
0
1
5
2.5
L
Aphrodite
She Thiq
Aphrodite
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
28,277
39,290
Taken
39,878
22,766
Mitigated
24,829
16,127
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DGIST-DOWN
Danzaburou
14,205
5,553
708
4,438
13,462
7,170
2,782
1,193
12,269
0
70,165
W
Hades
Demonxx
Hades
11,225
454
682
7,727
15,699
7,763
706
1,977
13,722
33,592
0
L
Rama
16,931
12,126
0
6,301
15,492
5,945
1,435
5,050
10,442
0
66,683
L
Amaterasu
Ezoterick
Amaterasu
8,064
3,727
0
4,839
13,888
8,587
935
3,288
10,600
0
31,233
W
2,847
165
0
304
10,717
9,896
0
2,842
7,875
14,034
0
L
Aphrodite
She Thiq
Aphrodite
5,985
1,652
1,507
3,480
9,910
8,234
43
5,949
3,961
22,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
32,712
167
Minions Killed
159
0
Camps Cleared
0
759,701
Distance Traveled
828,334
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,002
750
87
5
0
278,506
0
W
Hades
11,538
721
52
3
0
281,881
0
L
Rama
10,183
636
92
6
0
229,318
4
L
Amaterasu
10,162
635
50
3
0
284,745
4
W
Ymir
9,172
573
20
1
0
267,947
0
L
Aphrodite
9,946
622
25
2
0
245,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role