Player Matchup

Cernunnos
Cernunnos
Edgyveggie
Cernunnos
Level 16
God Stats
4W - 1L
1,689 SR
Queue Stats
98W - 61L
1,615 Elo+
Party 1
Nemesis
Nemesis
FreshChillie
Nemesis
Level 104
God Stats
5W - 5L
1,428 SR
Queue Stats
133W - 86L
1,608 Elo+
Party 1
Yemoja
Yemoja
lovetapp
Yemoja
Level 17
God Stats
11W - 6L
1,704 SR
Queue Stats
46W - 31L
1,616 Elo+
Party 1
Nox
Nox
narwhacorn
Nox
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,695 Elo+
Party 1
Discordia
Discordia
ƒila
Discordia
Level 76
God Stats
3W - 2L
1,474 SR
Queue Stats
183W - 107L
1,621 Elo+
Party 1
Team Averages
Level 45
1,559 SR
1,631 Elo+

VS

Team Averages
Level 17
1,536 SR
1,590 Elo+
Nox
Nox
Erick68w
Nox
Level 13
God Stats
18W - 10L
1,779 SR
Queue Stats
28W - 29L
1,525 Elo+
Solo
Set
Set
FairestBRYSON
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,702 Elo+
Solo
Medusa
Medusa
Infinite_Square
Medusa
Level 29
God Stats
5W - 9L
1,193 SR
Queue Stats
396W - 391L
1,573 Elo+
Solo
Ares
Ares
Killuarailgun
Ares
Level 4
God Stats
11W - 4L
1,735 SR
Queue Stats
35W - 34L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
SaihaXxX
Gilgamesh
Level 18
God Stats
24W - 23L
1,474 SR
Queue Stats
480W - 561L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Edgyveggie
Cernunnos
18
4 / 4 / 26
11,314
1,131
15,018
14,891
6,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
FreshChillie
Nemesis
19
18 / 4 / 17
13,502
1,350
25,296
15,329
8,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
lovetapp
Yemoja
17
0 / 4 / 24
10,909
1,091
4,242
8,587
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 3 / 19
10,748
1,075
9,517
8,373
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
ƒila
Discordia
20
17 / 1 / 24
15,293
1,529
32,960
8,416
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 9
11,406
1,141
10,808
19,624
7,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 12 / 7
9,171
917
2,980
14,524
5,140
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 8 / 9
11,542
1,154
15,633
17,340
7,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 11 / 8
10,083
1,008
7,938
25,878
20,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
SaihaXxX
Gilgamesh
17
6 / 4 / 8
11,965
1,197
9,821
15,411
9,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
57
44
Kills
16
16
Deaths
44
110
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Edgyveggie
Cernunnos
4
4
26
4.25
L
4
9
9
0.94
L
0
12
7
0.29
W
Nemesis
FreshChillie
Nemesis
18
4
17
6.63
L
5
8
9
1.19
L
1
11
8
0.45
L
Gilgamesh
SaihaXxX
Gilgamesh
6
4
8
2.5
W
Yemoja
lovetapp
Yemoja
0
4
24
3
W
5
3
19
4.83
W
Discordia
ƒila
Discordia
17
1
24
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,033
Damage
47,180
55,596
Taken
92,777
31,392
Mitigated
49,577
16,320
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Edgyveggie
Cernunnos
15,018
7,883
0
2,130
14,891
6,334
0
5,158
9,733
0
25,832
L
10,808
1,045
0
27
19,624
7,266
0
9,558
10,066
29,028
0
L
2,980
1,838
0
494
14,524
5,140
0
4,970
9,554
0
9,200
W
Nemesis
FreshChillie
Nemesis
25,296
16,065
0
3,503
15,329
8,858
0
4,074
11,255
0
36,706
L
15,633
8,828
0
33
17,340
7,444
0
7,735
9,605
0
32,846
L
7,938
336
0
442
25,878
20,451
0
15,098
10,780
17,662
0
L
Gilgamesh
SaihaXxX
Gilgamesh
9,821
2,060
0
774
15,411
9,276
0
9,358
6,053
0
25,704
W
Yemoja
lovetapp
Yemoja
4,242
2,004
7,868
1,432
8,587
9,174
0
3,196
5,391
5,876
0
W
9,517
1,844
0
979
8,373
3,487
0
3,607
4,766
19,529
0
W
Discordia
ƒila
Discordia
32,960
3,251
0
408
8,416
3,539
0
2,711
5,705
79,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,766
Gold Earned
54,167
185
Minions Killed
121
10
Camps Cleared
8
890,422
Distance Traveled
867,644
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,314
1,131
21
2
1
166,543
0
L
Nox
11,406
1,141
39
4
2
174,413
0
L
Set
9,171
917
9
1
4
128,055
2
W
Nemesis
13,502
1,350
25
3
7
222,398
2
L
Medusa
11,542
1,154
25
3
0
188,342
0
L
Ares
10,083
1,008
18
2
0
154,238
0
L
Gilgamesh
11,965
1,197
30
3
2
222,596
0
W
Yemoja
10,909
1,091
4
0
1
163,383
0
W
Nox
10,748
1,075
14
1
1
142,172
1
W
Discordia
15,293
1,529
121
12
0
195,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role