Player Matchup

Baba Yaga
Baba Yaga
FlexLimbo
Baba Yaga
Level 83
God Stats
2W - 8L
1,347 SR
Queue Stats
76W - 102L
1,322 Elo+
Party 1
Neith
Neith
Gingerbread72
Neith
Level 29
God Stats
10W - 18L
1,523 SR
Queue Stats
27W - 54L
1,311 Elo+
Party 1
Ymir
Ymir
Salim Shady8
Ymir
Level 37
God Stats
0W - 4L
1,120 SR
Queue Stats
43W - 71L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
UwU Chancey
Gilgamesh
Level 67
God Stats
9W - 11L
1,500 SR
Queue Stats
100W - 131L
1,318 Elo+
Party 1
Bakasura
Bakasura
joehenze
Bakasura
Level 46
God Stats
3W - 3L
1,637 SR
Queue Stats
54W - 92L
1,286 Elo+
Party 1
Team Averages
Level 52
1,425 SR
1,317 Elo+

VS

Team Averages
Level 60
1,538 SR
1,353 Elo+
Zeus
Zeus
Ficticious
Zeus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2
Rama
Rama
JumperDarkLord
Rama
Level 95
God Stats
12W - 22L
1,527 SR
Queue Stats
131W - 177L
1,351 Elo+
Party 2
Osiris
Osiris
PAPA SMURF8024
Osiris
Level 35
God Stats
4W - 1L
1,677 SR
Queue Stats
62W - 65L
1,360 Elo+
Party 3
Nemesis
Nemesis
SuperWhiteSugar
Nemesis
Level 99
God Stats
7W - 9L
1,517 SR
Queue Stats
59W - 86L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
l Zero01 l
Cthulhu
Level 28
God Stats
1W - 6L
1,468 SR
Queue Stats
66W - 84L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FlexLimbo
Baba Yaga
12
4 / 7 / 0
7,414
494
6,415
10,519
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 5 / 1
5,628
375
6,171
7,436
1,975
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 6 / 1
5,746
383
2,940
9,061
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
UwU Chancey
Gilgamesh
9
0 / 6 / 1
6,069
405
5,842
10,441
5,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
joehenze
Bakasura
8
1 / 6 / 0
5,962
397
2,716
10,012
2,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
7,777
518
4,503
6,616
2,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 0 / 4
8,866
591
8,551
7,016
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 6
8,222
548
7,346
9,831
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 0 / 5
8,510
567
8,112
9,611
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
l Zero01 l
Cthulhu
12
4 / 1 / 10
7,642
509
7,983
11,560
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
30
30
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
Baba Yaga
FlexLimbo
Baba Yaga
4
7
0
0.57
L
0
5
1
0.1
W
10
0
4
12
W
4
1
6
7
L
0
6
1
0.08
W
7
0
5
9.5
L
Gilgamesh
UwU Chancey
Gilgamesh
0
6
1
0.08
L
Bakasura
joehenze
Bakasura
1
6
0
0.17
W
Cthulhu
l Zero01 l
Cthulhu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
36,495
47,469
Taken
44,634
21,081
Mitigated
22,440
6,606
Healing
14,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,503
907
0
1,040
6,616
2,166
1,387
3,334
2,960
34,862
0
L
Baba Yaga
FlexLimbo
Baba Yaga
6,415
311
0
2,418
10,519
4,052
514
4,087
6,332
37,026
0
L
6,171
3,960
87
1,394
7,436
1,975
0
2,965
4,300
0
24,608
W
8,551
6,982
0
3,193
7,016
2,301
1,690
996
6,018
0
46,542
W
7,346
3,868
0
4,422
9,831
7,199
382
320
9,381
0
49,326
L
2,940
944
0
443
9,061
6,685
0
2,002
6,913
9,390
0
W
8,112
3,363
0
1,698
9,611
4,352
825
1,033
8,474
0
54,620
L
Gilgamesh
UwU Chancey
Gilgamesh
5,842
2,167
0
1,658
10,441
5,466
222
811
9,605
0
26,424
L
Bakasura
joehenze
Bakasura
2,716
2,340
0
606
10,012
2,903
0
2,179
7,833
0
12,418
W
Cthulhu
l Zero01 l
Cthulhu
7,983
553
284
4,037
11,560
6,422
365
3,189
8,286
26,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
41,017
192
Minions Killed
370
0
Camps Cleared
0
1,141,653
Distance Traveled
1,389,605
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,777
518
63
4
0
249,222
0
L
Baba Yaga
7,414
494
62
4
0
221,426
0
L
Neith
5,628
375
42
3
0
242,513
0
W
Rama
8,866
591
86
6
0
256,253
3
W
Osiris
8,222
548
88
6
0
271,168
1
L
Ymir
5,746
383
15
1
0
229,788
0
W
Nemesis
8,510
567
89
6
0
327,727
3
L
Gilgamesh
6,069
405
44
3
0
226,310
0
L
Bakasura
5,962
397
29
2
0
221,616
0
W
Cthulhu
7,642
509
44
3
0
285,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role