Player Matchup

Scylla
Scylla
ACloudMonster
Scylla
Level 105
God Stats
8W - 5L
1,500 SR
Queue Stats
342W - 307L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
CLEARLY DADDY
Gilgamesh
Level 38
God Stats
8W - 12L
1,363 SR
Queue Stats
136W - 165L
1,325 Elo+
Party 1
Bakasura
Bakasura
ImSchottFaced
Bakasura
Level 8
God Stats
17W - 10L
1,382 SR
Queue Stats
209W - 228L
1,298 Elo+
Party 1
Anubis
Anubis
Rad02
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,242 Elo+
Party 1
Cupid
Cupid
tiddysmasher
Cupid
Level 8
God Stats
3W - 1L
1,856 SR
Queue Stats
6W - 4L
1,507 Elo+
Solo
Team Averages
Level 33
1,520 SR
1,381 Elo+

VS

Team Averages
Level 31
1,556 SR
1,390 Elo+
Danzaburou
Danzaburou
MuteScallop
Danzaburou
Level 18
God Stats
23W - 30L
1,538 SR
Queue Stats
178W - 236L
1,232 Elo+
Party 3
Vulcan
Vulcan
MuteWhale
Vulcan
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
243W - 288L
1,220 Elo+
Party 3
Fenrir
Fenrir
burntbacon911 d
Fenrir
Level 85
God Stats
31W - 21L
1,798 SR
Queue Stats
55W - 43L
1,612 Elo+
Party 2
Achilles
Achilles
drimax2010
Achilles
Level 29
God Stats
22W - 29L
1,455 SR
Queue Stats
446W - 443L
1,388 Elo+
Solo
Ymir
Ymir
rbush
Ymir
Level 7
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 6
13,979
635
27,090
15,858
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
CLEARLY DADDY
Gilgamesh
20
3 / 5 / 4
12,385
563
9,983
17,163
13,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
ImSchottFaced
Bakasura
17
6 / 6 / 8
11,274
512
9,804
18,461
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Rad02
Anubis
16
3 / 5 / 10
10,576
481
11,558
15,055
7,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 1 / 12
11,731
533
9,840
11,624
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MuteScallop
Danzaburou
12
0 / 9 / 2
8,676
394
6,110
14,761
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
MuteWhale
Vulcan
14
0 / 6 / 6
8,707
396
6,115
10,958
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 6 / 1
11,614
528
16,544
17,891
8,895
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
drimax2010
Achilles
16
6 / 8 / 0
11,508
523
14,716
20,107
20,247
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ymir
rbush
Ymir
13
1 / 8 / 2
8,418
383
3,658
21,374
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
37
Kills
19
20
Deaths
37
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
18
3
6
7
W
Gilgamesh
CLEARLY DADDY
Gilgamesh
3
5
4
1
W
Bakasura
ImSchottFaced
Bakasura
6
6
8
1.67
L
Danzaburou
MuteScallop
Danzaburou
0
9
2
0.11
L
Vulcan
MuteWhale
Vulcan
0
6
6
0.5
W
Anubis
Rad02
Anubis
3
5
10
1.6
L
12
6
1
2.08
L
Achilles
drimax2010
Achilles
6
8
0
0.75
L
Ymir
rbush
Ymir
1
8
2
0.25
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,275
Damage
47,143
78,161
Taken
85,091
39,351
Mitigated
52,328
27,628
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,090
2,729
0
8,377
15,858
5,615
422
2,199
13,629
77,018
0
W
Gilgamesh
CLEARLY DADDY
Gilgamesh
9,983
3,388
0
2,485
17,163
13,413
1,624
90
17,073
0
74,802
W
Bakasura
ImSchottFaced
Bakasura
9,804
7,024
731
3,894
18,461
8,392
2,611
1,912
16,499
0
65,057
L
Danzaburou
MuteScallop
Danzaburou
6,110
2,744
0
1,952
14,761
4,537
0
3,901
10,235
0
49,037
L
Vulcan
MuteWhale
Vulcan
6,115
1,376
0
526
10,958
3,537
0
7,804
2,830
36,424
0
W
Anubis
Rad02
Anubis
11,558
592
283
5,612
15,055
7,404
1,714
4,177
10,492
52,751
0
L
16,544
2,705
0
1,126
17,891
8,895
0
8,887
8,722
0
93,295
L
Achilles
drimax2010
Achilles
14,716
6,321
0
865
20,107
20,247
0
5,658
14,198
0
56,155
L
Ymir
rbush
Ymir
3,658
689
0
984
21,374
15,112
192
11,241
9,557
15,670
0
W
9,840
6,853
770
5,476
11,624
4,527
4,885
903
10,695
0
56,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,945
Gold Earned
48,923
575
Minions Killed
404
0
Camps Cleared
0
1,795,070
Distance Traveled
1,706,152
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,979
635
108
5
0
384,016
1
W
Gilgamesh
12,385
563
125
6
0
347,460
3
W
Bakasura
11,274
512
128
6
0
382,517
2
L
Danzaburou
8,676
394
81
4
0
309,172
0
L
Vulcan
8,707
396
76
3
0
329,266
0
W
Anubis
10,576
481
87
4
0
303,045
1
L
Fenrir
11,614
528
133
6
0
417,989
0
L
Achilles
11,508
523
89
4
0
341,294
3
L
Ymir
8,418
383
25
1
0
308,431
0
W
Cupid
11,731
533
127
6
0
378,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role