Player Matchup

Bacchus
Bacchus
Africa4Ever500
Bacchus
Level 129
God Stats
8W - 3L
1,671 SR
Queue Stats
245W - 215L
1,592 Elo+
Solo
Loki
Loki
Cynecx
Loki
Level 86
God Stats
54W - 41L
1,594 SR
Queue Stats
544W - 472L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
lilwoot
Gilgamesh
Level 88
God Stats
5W - 12L
1,291 SR
Queue Stats
382W - 372L
1,590 Elo+
Solo
Ullr
Ullr
rnacg
Ullr
Level 73
God Stats
1W - 4L
1,128 SR
Queue Stats
235W - 220L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
vsjlk
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 291L
1,584 Elo+
Party 1
Team Averages
Level 89
1,437 SR
1,589 Elo+

VS

Team Averages
Level 106
1,512 SR
1,530 Elo+
Chaac
Chaac
GalaxyRift24X
Chaac
Level 96
God Stats
3W - 4L
1,346 SR
Queue Stats
359W - 343L
1,589 Elo+
Party 2
Artemis
Artemis
Lilygs11
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Thejorgesillo
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
YmirisaBeast
Vulcan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
gmcwarlord99
Nemesis
Level 118
God Stats
1W - 1L
1,713 SR
Queue Stats
88W - 73L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,436
572
5,975
7,575
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Cynecx
Loki
14
6 / 0 / 1
8,248
634
8,553
6,060
2,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
lilwoot
Gilgamesh
13
6 / 2 / 5
7,812
601
8,521
9,105
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ullr
rnacg
Ullr
12
0 / 1 / 3
6,812
524
2,825
6,408
1,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
vsjlk
Kuzenbo
11
2 / 2 / 5
6,704
516
3,731
10,103
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,661
512
5,160
12,011
6,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Lilygs11
Artemis
11
2 / 2 / 1
6,172
475
6,995
5,244
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Thejorgesillo
Cerberus
12
1 / 5 / 0
6,350
488
4,466
13,483
7,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
11
0 / 4 / 0
6,519
501
5,319
5,777
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
gmcwarlord99
Nemesis
10
0 / 3 / 1
6,260
482
2,859
9,011
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
5
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Loki
Cynecx
Loki
6
0
1
6.5
L
1
4
1
0.38
L
Artemis
Lilygs11
Artemis
2
2
1
1.25
L
Cerberus
Thejorgesillo
Cerberus
1
5
0
0.2
L
Vulcan
0
4
0
0
L
Nemesis
gmcwarlord99
Nemesis
0
3
1
0.17
W
Gilgamesh
lilwoot
Gilgamesh
6
2
5
4.25
W
Ullr
rnacg
Ullr
0
1
3
1.5
W
Kuzenbo
vsjlk
Kuzenbo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,605
Damage
24,799
39,251
Taken
45,526
21,364
Mitigated
20,484
13,198
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,975
640
0
2,192
7,575
5,592
0
4,147
3,428
38,630
0
W
Loki
Cynecx
Loki
8,553
2,528
0
1,565
6,060
2,343
0
2,691
3,369
0
50,644
L
5,160
1,247
129
3,493
12,011
6,732
222
1,769
10,242
0
31,565
L
Artemis
Lilygs11
Artemis
6,995
2,420
0
1,745
5,244
1,545
754
956
4,288
0
38,712
L
Cerberus
Thejorgesillo
Cerberus
4,466
226
0
5,116
13,483
7,813
0
513
12,970
38,741
0
L
Vulcan
5,319
1,500
0
813
5,777
2,040
0
4,433
1,344
41,457
0
L
Nemesis
gmcwarlord99
Nemesis
2,859
1,105
0
520
9,011
2,354
0
2,035
6,976
0
36,872
W
Gilgamesh
lilwoot
Gilgamesh
8,521
3,066
0
2,361
9,105
4,696
0
1,324
7,781
0
49,474
W
Ullr
rnacg
Ullr
2,825
1,228
0
3,334
6,408
1,956
88
0
6,408
0
39,628
W
Kuzenbo
vsjlk
Kuzenbo
3,731
1,295
0
3,746
10,103
6,777
0
1,623
8,480
17,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,012
Gold Earned
31,962
376
Minions Killed
395
0
Camps Cleared
0
1,272,976
Distance Traveled
1,200,626
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,436
572
75
6
0
277,453
3
W
Loki
8,248
634
98
8
0
276,194
2
L
Chaac
6,661
512
57
4
0
244,362
4
L
Artemis
6,172
475
61
5
0
201,968
0
L
Cerberus
6,350
488
103
8
0
230,992
3
L
Vulcan
6,519
501
89
7
0
251,376
4
L
Nemesis
6,260
482
85
7
0
271,928
2
W
Gilgamesh
7,812
601
94
7
0
253,295
2
W
Ullr
6,812
524
80
6
0
208,068
1
W
Kuzenbo
6,704
516
29
2
0
257,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role