Player Matchup

Apollo
Apollo
BossFlicks
Apollo
Level 16
God Stats
7W - 11L
1,501 SR
Queue Stats
337W - 301L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
JD500PRO
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,461 Elo+
Solo
Hel
Hel
Siqro
Hel
Level 31
God Stats
12W - 11L
1,651 SR
Queue Stats
286W - 236L
1,597 Elo+
Party 1
Geb
Geb
StormTerror5
Geb
Level 23
God Stats
36W - 30L
1,610 SR
Queue Stats
112W - 119L
1,502 Elo+
Party 1
King Arthur
King Arthur
squeegeelo
King Arthur
Level 28
God Stats
4W - 3L
1,634 SR
Queue Stats
26W - 26L
1,524 Elo+
Solo
Team Averages
Level 25
1,579 SR
1,516 Elo+

VS

Team Averages
Level 30
1,444 SR
1,521 Elo+
Athena
Athena
Itsyaaboii
Athena
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 125L
1,444 Elo+
Party 2
Guan Yu
Guan Yu
MasterOkru2468
Guan Yu
Level 28
God Stats
3W - 4L
1,420 SR
Queue Stats
226W - 243L
1,418 Elo+
Solo
Chronos
Chronos
bluejaem
Chronos
Level 65
God Stats
5W - 5L
1,435 SR
Queue Stats
291W - 272L
1,541 Elo+
Party 2
Chiron
Chiron
ihatepu55i69
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,724 Elo+
Party 2
Da Ji
Da Ji
theblockmasta
Da Ji
Level 27
God Stats
10W - 15L
1,366 SR
Queue Stats
120W - 126L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BossFlicks
Apollo
14
5 / 6 / 2
9,017
501
10,087
13,543
4,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
JD500PRO
Ne Zha
15
3 / 4 / 1
8,894
494
7,066
15,357
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
Siqro
Hel
17
5 / 6 / 2
10,404
578
10,083
13,288
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 6
8,104
450
6,630
12,798
10,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
squeegeelo
King Arthur
15
1 / 2 / 2
9,109
506
10,378
16,094
7,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Itsyaaboii
Athena
14
5 / 2 / 9
9,348
519
7,166
13,641
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 3
8,799
489
5,009
12,985
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
bluejaem
Chronos
18
12 / 2 / 2
11,533
641
17,590
12,815
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
11
2 / 8 / 2
7,238
402
4,901
11,469
3,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
4 / 3 / 5
9,160
509
7,035
12,354
4,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
16
Kills
24
25
Deaths
16
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
BossFlicks
Apollo
5
6
2
1
W
Athena
Itsyaaboii
Athena
5
2
9
4.75
L
Ne Zha
JD500PRO
Ne Zha
3
4
1
0.88
W
1
1
3
2.5
L
Hel
Siqro
Hel
5
6
2
1
L
2
7
6
0.71
W
Chronos
bluejaem
Chronos
12
2
2
6.5
W
Chiron
2
8
2
0.38
L
King Arthur
squeegeelo
King Arthur
1
2
2
1
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,244
Damage
41,701
71,080
Taken
63,264
33,887
Mitigated
35,547
22,735
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BossFlicks
Apollo
10,087
6,743
0
4,141
13,543
4,530
1,494
4,632
8,871
0
59,178
W
Athena
Itsyaaboii
Athena
7,166
2,207
0
2,762
13,641
9,983
0
4,812
8,829
30,329
0
L
Ne Zha
JD500PRO
Ne Zha
7,066
3,188
0
6,802
15,357
6,497
0
2,050
13,115
0
65,601
W
5,009
523
495
5,756
12,985
12,229
132
232
12,753
0
44,181
L
Hel
Siqro
Hel
10,083
347
962
5,312
13,288
4,612
0
9,891
2,953
80,382
0
L
6,630
1,211
0
1,552
12,798
10,501
196
5,994
6,631
23,429
0
W
Chronos
bluejaem
Chronos
17,590
5,053
0
4,013
12,815
4,512
116
7,059
5,756
76,946
0
W
Chiron
4,901
2,648
250
1,367
11,469
3,899
0
4,391
7,078
0
26,130
L
King Arthur
squeegeelo
King Arthur
10,378
1,508
0
3,966
16,094
7,747
0
1,363
14,243
0
56,215
W
7,035
1,760
42
3,045
12,354
4,924
0
219
12,135
0
56,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,528
Gold Earned
46,078
503
Minions Killed
413
0
Camps Cleared
0
1,701,946
Distance Traveled
1,667,749
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,017
501
115
6
0
290,016
1
W
Athena
9,348
519
44
2
0
358,440
2
L
Ne Zha
8,894
494
106
6
0
388,634
0
W
Guan Yu
8,799
489
92
5
0
290,956
3
L
Hel
10,404
578
155
9
0
336,203
3
L
Geb
8,104
450
24
1
0
351,683
2
W
Chronos
11,533
641
140
8
0
376,215
8
W
Chiron
7,238
402
41
2
0
285,986
0
L
King Arthur
9,109
506
103
6
0
335,410
3
W
Da Ji
9,160
509
96
5
0
356,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role