Player Matchup

Tiamat
Tiamat
ArchAngelTitania
Tiamat
Level 98
God Stats
14W - 16L
1,523 SR
Queue Stats
176W - 176L
1,490 Elo+
Solo
Khepri
Khepri
BroColorDopamine
Khepri
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
414W - 423L
1,510 Elo+
Solo
Loki
Loki
YoungScumSam
Loki
Level 26
God Stats
41W - 25L
1,547 SR
Queue Stats
152W - 105L
1,573 Elo+
Solo
Team Averages
Level 77
1,523 SR
1,524 Elo+

VS

Team Averages
Level 29
1,470 SR
1,529 Elo+
Ullr
Ullr
IDK_LOVE_U
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,596 Elo+
Solo
Hercules
Hercules
ooDopey
Hercules
Level 38
God Stats
12W - 16L
1,543 SR
Queue Stats
62W - 81L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
ooHappy
Aphrodite
Level 29
God Stats
1W - 2L
1,368 SR
Queue Stats
54W - 76L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
9,771
651
11,952
6,651
6,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 6
10,946
730
6,889
11,028
10,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 2 / 4
11,029
735
16,674
11,765
5,816
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,708
647
6,079
15,303
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ooDopey
Hercules
12
2 / 3 / 3
9,021
601
6,590
16,244
14,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
ooHappy
Aphrodite
12
1 / 3 / 6
9,117
608
4,852
11,623
4,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
7
7
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
3
3
6
2
L
4
4
2
1.25
W
6
2
4
4
L
Hercules
ooDopey
Hercules
2
3
3
1.17
L
Aphrodite
ooHappy
Aphrodite
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
17,521
29,444
Taken
43,170
23,059
Mitigated
24,573
9,192
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,952
1,523
1,323
2,338
6,651
6,892
316
1,396
5,199
55,337
0
W
6,889
522
0
1,587
11,028
10,351
404
1,304
9,582
17,105
0
L
6,079
3,806
476
3,503
15,303
5,579
38
6,857
8,446
0
46,860
W
16,674
3,863
0
3,944
11,765
5,816
1,324
2,176
9,294
0
53,417
L
Hercules
ooDopey
Hercules
6,590
1,589
0
3,347
16,244
14,100
0
7,947
8,297
0
18,683
L
Aphrodite
ooHappy
Aphrodite
4,852
866
4,847
5,403
11,623
4,894
0
4,077
7,546
20,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
27,846
146
Minions Killed
152
0
Camps Cleared
0
866,429
Distance Traveled
733,335
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,771
651
77
5
0
275,676
7
W
Khepri
10,946
730
15
1
0
298,452
1
L
Ullr
9,708
647
74
5
0
216,197
2
W
Loki
11,029
735
54
4
0
292,301
0
L
Hercules
9,021
601
37
2
0
269,031
0
L
Aphrodite
9,117
608
41
3
0
248,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role