Player Matchup

Jing Wei
Jing Wei
DarkChibiWeebie
Jing Wei
Level 117
God Stats
2W - 6L
1,222 SR
Queue Stats
180W - 206L
1,440 Elo+
Party 1
Athena
Athena
Jinxedwinter
Athena
Level 56
God Stats
1W - 5L
1,107 SR
Queue Stats
94W - 89L
1,527 Elo+
Party 1
Geb
Geb
KatTheWicked
Geb
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 191L
1,506 Elo+
Party 1
Tyr
Tyr
R3inv3nt
Tyr
Level 157
God Stats
4W - 1L
1,786 SR
Queue Stats
340W - 353L
1,578 Elo+
Party 1
Medusa
Medusa
bwOoo
Medusa
Level 51
God Stats
0W - 1L
1,183 SR
Queue Stats
89W - 108L
1,329 Elo+
Party 1
Team Averages
Level 101
1,360 SR
1,476 Elo+

VS

Team Averages
Level 84
1,566 SR
1,562 Elo+
Baron Samedi
Baron Samedi
Frostom
Baron Samedi
Level 159
God Stats
1W - 0L
1,917 SR
Queue Stats
161W - 152L
1,601 Elo+
Party 3
Anhur
Anhur
Siegward14
Anhur
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
boliviano2031
Nemesis
Level 101
God Stats
3W - 1L
1,638 SR
Queue Stats
115W - 105L
1,463 Elo+
Party 2
King Arthur
King Arthur
daddysbulgeuwu
King Arthur
Level 23
God Stats
1W - 1L
1,276 SR
Queue Stats
19W - 5L
1,742 Elo+
Party 3
Kuzenbo
Kuzenbo
ggamer2016190
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 171L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 1 / 0
5,676
516
5,153
5,744
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
0 / 2 / 0
5,217
474
3,379
9,844
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 1
5,155
469
3,061
8,370
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 2 / 0
5,964
542
2,159
9,129
4,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
bwOoo
Medusa
8
0 / 5 / 0
4,810
437
1,315
10,432
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frostom
Baron Samedi
14
3 / 0 / 3
7,654
696
9,114
4,750
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
10
1 / 0 / 0
6,020
547
6,528
6,965
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
10
3 / 0 / 2
6,239
567
4,214
5,143
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
daddysbulgeuwu
King Arthur
13
4 / 0 / 0
7,235
658
8,352
7,265
3,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
9
0 / 1 / 5
5,840
531
4,145
8,450
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
1
0
1
W
Baron Samedi
Frostom
Baron Samedi
3
0
3
4.5
L
Athena
0
2
0
0
L
0
1
1
0.5
L
0
2
0
0
W
Anhur
1
0
0
1
W
Nemesis
3
0
2
4
L
Medusa
bwOoo
Medusa
0
5
0
0
W
King Arthur
daddysbulgeuwu
King Arthur
4
0
0
4
W
Kuzenbo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,067
Damage
32,353
43,519
Taken
32,573
15,771
Mitigated
15,913
13,677
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,153
3,147
0
1,462
5,744
1,568
132
1,508
4,236
0
31,163
W
Baron Samedi
Frostom
Baron Samedi
9,114
1,132
159
2,756
4,750
2,231
439
1,694
3,056
62,433
0
L
Athena
3,379
815
0
4,064
9,844
3,625
0
3,130
6,714
28,582
0
L
3,061
442
0
1,790
8,370
2,924
0
1,235
7,135
13,819
0
L
2,159
163
0
3,349
9,129
4,182
0
141
8,988
0
33,059
W
Anhur
6,528
3,341
0
4,462
6,965
1,985
225
1,697
5,268
0
33,962
W
Nemesis
4,214
1,380
0
1,016
5,143
1,460
0
521
4,622
0
31,425
L
Medusa
bwOoo
Medusa
1,315
354
0
3,012
10,432
3,472
0
7,245
3,187
0
22,279
W
King Arthur
daddysbulgeuwu
King Arthur
8,352
1,897
0
2,599
7,265
3,845
4
1,253
6,012
0
45,721
W
Kuzenbo
4,145
1,623
0
3,979
8,450
6,392
0
1,275
7,175
20,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,822
Gold Earned
32,988
267
Minions Killed
370
0
Camps Cleared
0
1,134,561
Distance Traveled
1,110,096
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,676
516
60
5
0
216,435
4
W
Baron Samedi
7,654
696
116
11
0
215,201
2
L
Athena
5,217
474
69
6
0
251,437
3
L
Geb
5,155
469
17
2
0
222,332
0
L
Tyr
5,964
542
78
7
0
256,672
3
W
Anhur
6,020
547
68
6
0
194,183
3
W
Nemesis
6,239
567
80
7
0
265,182
2
L
Medusa
4,810
437
43
4
0
187,685
2
W
King Arthur
7,235
658
88
8
0
221,034
0
W
Kuzenbo
5,840
531
18
2
0
214,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role