Player Matchup

Fenrir
Fenrir
LateNightCooking
Fenrir
Level 28
God Stats
28W - 19L
1,654 SR
Queue Stats
127W - 124L
1,466 Elo+
Party 2
Thoth
Thoth
Mastodon103
Thoth
Level 44
God Stats
9W - 14L
1,391 SR
Queue Stats
466W - 562L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
Pkfatboys
Gilgamesh
Level 88
God Stats
9W - 5L
1,683 SR
Queue Stats
146W - 133L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
PoopIntoWine
Hou Yi
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 146L
1,474 Elo+
Party 2
Hades
Hades
The_Jolly_Ranger
Hades
Level 80
God Stats
18W - 6L
1,471 SR
Queue Stats
124W - 114L
1,444 Elo+
Party 2
Team Averages
Level 70
1,540 SR
1,438 Elo+

VS

Team Averages
Level 44
1,500 SR
1,419 Elo+
Heimdallr
Heimdallr
AlamboWambo
Heimdallr
Level 28
God Stats
16W - 16L
1,579 SR
Queue Stats
61W - 68L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
Cupie777
Ah Puch
Level 87
God Stats
37W - 49L
1,481 SR
Queue Stats
473W - 501L
1,352 Elo+
Solo
Chaac
Chaac
WaterPuma55
Chaac
Level 19
God Stats
17W - 12L
1,606 SR
Queue Stats
27W - 21L
1,473 Elo+
Party 1
Nemesis
Nemesis
Wissuu
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
ZakamboWambo
Xing Tian
Level 40
God Stats
2W - 4L
1,332 SR
Queue Stats
241W - 277L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,432
562
8,062
9,129
3,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 1
8,002
533
2,802
5,524
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Pkfatboys
Gilgamesh
16
12 / 1 / 1
11,243
750
12,681
8,600
4,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
5 / 0 / 3
9,492
633
6,695
7,264
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 8
8,317
554
5,443
6,775
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlamboWambo
Heimdallr
11
1 / 4 / 0
6,289
419
4,198
7,148
2,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Cupie777
Ah Puch
12
1 / 3 / 1
7,266
484
4,416
6,441
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 7 / 1
6,020
401
2,901
12,895
8,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Wissuu
Nemesis
11
1 / 4 / 0
6,785
452
4,782
12,245
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ZakamboWambo
Xing Tian
10
0 / 6 / 1
6,268
418
3,508
12,826
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
24
Kills
3
4
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlamboWambo
Heimdallr
1
4
0
0.25
L
Ah Puch
Cupie777
Ah Puch
1
3
1
0.5
W
4
0
5
6.5
W
0
2
1
0.25
W
Gilgamesh
Pkfatboys
Gilgamesh
12
1
1
12.5
W
Hou Yi
5
0
3
6.5
W
3
1
8
7
L
0
7
1
0.07
L
Nemesis
Wissuu
Nemesis
1
4
0
0.25
L
Xing Tian
ZakamboWambo
Xing Tian
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,683
Damage
19,805
37,292
Taken
51,555
15,553
Mitigated
23,074
15,622
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlamboWambo
Heimdallr
4,198
1,004
0
571
7,148
2,175
0
1,711
5,181
0
37,935
L
Ah Puch
Cupie777
Ah Puch
4,416
0
0
1,268
6,441
1,988
0
1,941
4,500
37,391
0
W
8,062
1,380
0
4,769
9,129
3,788
0
1,781
7,202
0
45,295
W
2,802
37
0
1,533
5,524
1,655
676
2,077
3,147
43,884
0
W
Gilgamesh
Pkfatboys
Gilgamesh
12,681
4,131
0
2,140
8,600
4,299
2,108
386
8,170
0
54,745
W
Hou Yi
6,695
4,390
0
4,514
7,264
2,787
2,842
1,063
6,201
0
64,745
W
5,443
453
275
2,391
6,775
3,024
741
2,123
4,648
28,377
0
L
2,901
802
0
1,924
12,895
8,603
0
0
12,895
0
28,141
L
Nemesis
Wissuu
Nemesis
4,782
1,997
0
4,500
12,245
3,838
0
861
11,384
0
41,394
L
Xing Tian
ZakamboWambo
Xing Tian
3,508
221
306
2,517
12,826
6,470
0
3,118
9,350
15,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
32,628
496
Minions Killed
316
0
Camps Cleared
0
1,410,643
Distance Traveled
1,283,314
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,289
419
72
5
0
245,011
4
L
Ah Puch
7,266
484
80
5
0
221,260
7
W
Fenrir
8,432
562
79
5
0
290,066
0
W
Thoth
8,002
533
123
8
0
262,679
1
W
Gilgamesh
11,243
750
121
8
0
287,366
1
W
Hou Yi
9,492
633
117
8
0
287,335
0
W
Hades
8,317
554
56
4
0
283,197
0
L
Chaac
6,020
401
53
4
0
261,760
0
L
Nemesis
6,785
452
85
6
0
267,162
0
L
Xing Tian
6,268
418
26
2
0
288,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role