Player Matchup

Bellona
Bellona
DTA ScoutHawk
Bellona
Level 18
God Stats
30W - 16L
1,551 SR
Queue Stats
48W - 35L
1,566 Elo+
Party 1
Ares
Ares
IcyMerry
Ares
Level 149
God Stats
25W - 8L
1,689 SR
Queue Stats
57W - 45L
1,570 Elo+
Party 1
Yemoja
Yemoja
SpaceCase420692
Yemoja
Level 2
God Stats
3W - 1L
1,760 SR
Queue Stats
3W - 1L
1,686 Elo+
Party 1
Tiamat
Tiamat
XSX-SKRILLEX-BOS
Tiamat
Level 155
God Stats
0W - 4L
1,360 SR
Queue Stats
49W - 40L
1,605 Elo+
Party 3
Artemis
Artemis
coolNarwal101
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 65
1,572 SR
1,585 Elo+

VS

Team Averages
Level 19
1,544 SR
1,495 Elo+
Kukulkan
Kukulkan
BigBadWolf666
Kukulkan
Level 18
God Stats
5W - 1L
1,534 SR
Queue Stats
6W - 3L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
FTP_JAY45
Kuzenbo
Level 20
God Stats
7W - 5L
1,512 SR
Queue Stats
27W - 26L
1,440 Elo+
Party 2
Skadi
Skadi
Olskinnyload
Skadi
Level 28
God Stats
8W - 4L
1,518 SR
Queue Stats
101W - 100L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Rxntboy
Cthulhu
Level 23
God Stats
18W - 29L
1,417 SR
Queue Stats
47W - 66L
1,432 Elo+
Party 4
Arachne
Arachne
Saztastick
Arachne
Level 6
God Stats
4W - 2L
1,737 SR
Queue Stats
17W - 9L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 3 / 3
9,666
879
6,975
15,197
17,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
15
0 / 4 / 4
9,176
834
11,453
18,221
20,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 1 / 2
8,726
793
2,545
5,549
4,993
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 3 / 1
10,310
937
9,138
11,680
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
14
0 / 6 / 3
8,825
802
7,459
10,487
4,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

155

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigBadWolf666
Kukulkan
17
4 / 0 / 10
10,946
995
13,699
6,474
2,808
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
FTP_JAY45
Kuzenbo
15
0 / 1 / 9
9,214
838
6,590
7,662
7,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 9
10,804
982
10,526
7,589
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Rxntboy
Cthulhu
16
4 / 0 / 10
10,521
956
11,526
13,333
5,869
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Saztastick
Arachne
16
4 / 2 / 10
10,569
961
11,299
9,821
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
4
Kills
17
17
Deaths
4
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigBadWolf666
Kukulkan
4
0
10
9
L
Bellona
1
3
3
0.83
W
Kuzenbo
FTP_JAY45
Kuzenbo
0
1
9
4.5
L
Ares
0
4
4
0.5
W
5
1
9
9.5
W
Cthulhu
Rxntboy
Cthulhu
4
0
10
9
W
Arachne
Saztastick
Arachne
4
2
10
4.5
L
0
1
2
1
L
3
3
1
1.17
L
Artemis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
53,640
61,134
Taken
44,879
67,077
Mitigated
23,311
7,195
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigBadWolf666
Kukulkan
13,699
736
270
625
6,474
2,808
0
3,549
2,900
44,547
0
L
Bellona
6,975
641
243
841
15,197
17,632
0
6,798
8,399
264
30,132
W
Kuzenbo
FTP_JAY45
Kuzenbo
6,590
3,085
0
0
7,662
7,299
0
4,184
3,366
12,868
0
L
Ares
11,453
289
0
1,941
18,221
20,086
0
9,134
9,087
26,599
0
W
10,526
5,972
0
1,287
7,589
3,089
0
4,348
3,216
0
25,122
W
Cthulhu
Rxntboy
Cthulhu
11,526
139
103
3,128
13,333
5,869
0
5,991
5,789
30,880
0
W
Arachne
Saztastick
Arachne
11,299
7,719
0
2,099
9,821
4,246
0
5,269
4,427
0
20,948
L
2,545
384
1,730
0
5,549
4,993
0
4,464
1,085
11,628
0
L
9,138
774
0
1,709
11,680
19,586
0
6,111
5,569
24,703
0
L
Artemis
7,459
4,251
0
731
10,487
4,780
0
5,308
5,179
0
15,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,703
Gold Earned
52,054
166
Minions Killed
203
4
Camps Cleared
8
855,517
Distance Traveled
1,066,779
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,946
995
78
7
3
205,542
0
L
Bellona
9,666
879
68
6
1
192,271
0
W
Kuzenbo
9,214
838
14
1
1
212,312
0
L
Ares
9,176
834
19
2
1
209,345
0
W
Skadi
10,804
982
28
3
2
185,905
0
W
Cthulhu
10,521
956
53
5
0
257,162
1
W
Arachne
10,569
961
30
3
2
205,858
0
L
Yemoja
8,726
793
15
1
0
136,355
3
L
Tiamat
10,310
937
42
4
2
167,174
0
L
Artemis
8,825
802
22
2
0
150,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role