Player Matchup

Guan Yu
Guan Yu
MumsusCoomsus
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sinyasin
Tsukuyomi
Level 18
God Stats
3W - 6L
1,464 SR
Queue Stats
31W - 27L
1,578 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SkiptomyLew
Kumbhakarna
Level 18
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 3L
1,563 Elo+
Party 3
Sol
Sol
YLVATHRALL
Sol
Level 13
God Stats
6W - 14L
1,500 SR
Queue Stats
129W - 175L
1,436 Elo+
Solo
Artemis
Artemis
dextroc13
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,496 SR
1,508 Elo+

VS

Team Averages
Level 10
1,420 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
BrandoTheLord007
Tsukuyomi
Level 18
God Stats
17W - 19L
1,285 SR
Queue Stats
175W - 190L
1,354 Elo+
Party 1
Hades
Hades
Greekeman
Hades
Level 8
God Stats
1W - 2L
1,314 SR
Queue Stats
55W - 66L
1,209 Elo+
Party 1
Yemoja
Yemoja
HappyBao
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,693 Elo+
Party 2
Nike
Nike
Mackadoody
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 177L
1,540 Elo+
Party 2
Neith
Neith
SadBao
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
8
1 / 3 / 1
5,661
377
4,354
7,466
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Sinyasin
Tsukuyomi
16
6 / 3 / 0
8,881
592
8,524
10,146
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SkiptomyLew
Kumbhakarna
9
0 / 2 / 2
6,436
429
2,932
8,158
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 7 / 0
7,274
485
8,187
10,465
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
dextroc13
Artemis
8
0 / 4 / 0
5,481
365
1,208
4,568
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
11 / 0 / 2
8,826
588
8,847
7,219
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Greekeman
Hades
13
3 / 5 / 5
8,091
539
6,120
12,656
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
HappyBao
Yemoja
11
0 / 1 / 4
7,010
467
3,331
4,304
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 3 / 3
7,468
498
7,630
10,852
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SadBao
Neith
11
1 / 1 / 3
6,268
418
4,042
4,678
1,173
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
10
Kills
19
19
Deaths
10
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
11
0
2
12
W
Hades
Greekeman
Hades
3
5
5
1.1
W
Yemoja
HappyBao
Yemoja
0
1
4
2
W
4
3
3
1.83
L
Guan Yu
1
3
1
0.5
W
Neith
SadBao
Neith
1
1
3
2.5
L
Tsukuyomi
Sinyasin
Tsukuyomi
6
3
0
2
L
Kumbhakarna
SkiptomyLew
Kumbhakarna
0
2
2
0.5
L
3
7
0
0.43
L
Artemis
dextroc13
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
29,970
40,803
Taken
39,709
16,383
Mitigated
15,931
9,696
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
8,847
2,003
0
1,781
7,219
2,230
0
1,361
5,591
0
41,908
W
Hades
Greekeman
Hades
6,120
1,456
134
4,462
12,656
5,114
724
4,188
8,018
33,629
0
W
Yemoja
HappyBao
Yemoja
3,331
698
718
1,097
4,304
1,985
385
1,083
3,171
23,710
0
W
7,630
1,922
0
2,902
10,852
5,429
372
2,618
8,126
0
39,083
L
Guan Yu
4,354
810
555
1,072
7,466
5,274
0
2,338
5,128
0
13,000
W
Neith
SadBao
Neith
4,042
3,021
0
1,940
4,678
1,173
1,242
1,169
3,409
0
24,129
L
Tsukuyomi
Sinyasin
Tsukuyomi
8,524
2,745
0
4,407
10,146
3,677
0
1,395
8,626
0
62,444
L
Kumbhakarna
SkiptomyLew
Kumbhakarna
2,932
304
0
901
8,158
3,428
0
1,481
6,652
24,908
0
L
8,187
2,567
0
2,221
10,465
2,600
1,016
4,052
6,313
35,380
0
L
Artemis
dextroc13
Artemis
1,208
589
0
540
4,568
1,404
412
185
4,258
0
13,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
37,663
268
Minions Killed
308
0
Camps Cleared
0
1,133,350
Distance Traveled
1,268,566
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,826
588
64
4
0
316,159
0
W
Hades
8,091
539
77
5
0
216,663
0
W
Yemoja
7,010
467
35
2
0
271,253
0
W
Nike
7,468
498
75
5
0
255,268
1
L
Guan Yu
5,661
377
22
1
0
243,930
2
W
Neith
6,268
418
57
4
0
209,223
1
L
Tsukuyomi
8,881
592
116
8
0
296,561
4
L
Kumbhakarna
6,436
429
33
2
0
213,994
3
L
Sol
7,274
485
69
5
0
220,020
1
L
Artemis
5,481
365
28
2
0
158,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role