Player Matchup

Apollo
Apollo
Donqie
Apollo
Level 112
God Stats
10W - 9L
1,527 SR
Queue Stats
277W - 295L
1,449 Elo+
Party 1
He Bo
He Bo
Enlightless
He Bo
Level 109
God Stats
6W - 6L
1,592 SR
Queue Stats
265W - 281L
1,447 Elo+
Party 1
Chernobog
Chernobog
Itsfineimfine
Chernobog
Level 69
God Stats
16W - 9L
1,548 SR
Queue Stats
273W - 317L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
MiniKeyzer
Sylvanus
Level 78
God Stats
7W - 17L
1,894 SR
Queue Stats
275W - 304L
1,389 Elo+
Solo
Chaac
Chaac
Urdanni
Chaac
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 63L
1,465 Elo+
Party 1
Team Averages
Level 89
1,612 SR
1,433 Elo+

VS

Team Averages
Level 90
1,497 SR
1,461 Elo+
Skadi
Skadi
AndradeF30
Skadi
Level 89
God Stats
123W - 126L
1,502 SR
Queue Stats
259W - 288L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
Drippinsmnia
Nu Wa
Level 100
God Stats
16W - 22L
1,523 SR
Queue Stats
362W - 372L
1,445 Elo+
Party 3
Awilix
Awilix
J0deteCarlos
Awilix
Level 116
God Stats
7W - 8L
1,642 SR
Queue Stats
242W - 230L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
Josker
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MiiKawaii
Jormungandr
Level 78
God Stats
2W - 10L
1,319 SR
Queue Stats
59W - 79L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Donqie
Apollo
18
8 / 0 / 8
10,985
610
11,924
10,019
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
13 / 2 / 5
10,671
593
13,806
11,061
3,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Itsfineimfine
Chernobog
15
2 / 1 / 9
9,121
507
4,105
14,665
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MiniKeyzer
Sylvanus
13
2 / 2 / 9
9,056
503
6,362
13,753
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Urdanni
Chaac
15
0 / 0 / 6
8,944
497
7,094
12,980
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 6 / 1
7,368
409
5,018
11,582
3,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 7 / 3
7,545
419
13,087
11,247
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
15
3 / 7 / 1
9,028
502
5,794
14,431
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Josker
Baron Samedi
12
1 / 3 / 2
8,086
449
9,890
12,200
10,555
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
MiiKawaii
Jormungandr
13
0 / 3 / 0
7,873
437
8,229
11,568
7,168
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
25
Kills
5
5
Deaths
26
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
6
1
0.25
W
Apollo
Donqie
Apollo
8
0
8
12
L
0
7
3
0.21
W
13
2
5
7.75
W
Chernobog
Itsfineimfine
Chernobog
2
1
9
6.5
L
Awilix
3
7
1
0.5
L
Baron Samedi
Josker
Baron Samedi
1
3
2
0.67
L
Jormungandr
MiiKawaii
Jormungandr
0
3
0
0
W
Sylvanus
MiniKeyzer
Sylvanus
2
2
9
3.25
W
Chaac
Urdanni
Chaac
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,291
Damage
42,018
62,478
Taken
61,028
29,819
Mitigated
31,350
26,531
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,018
1,090
394
2,709
11,582
3,714
0
5,521
6,061
0
43,464
W
Apollo
Donqie
Apollo
11,924
5,994
0
2,508
10,019
3,443
1,430
3,528
6,221
0
91,146
L
13,087
2,320
0
1,082
11,247
3,793
0
5,252
5,970
47,639
0
W
13,806
810
0
2,759
11,061
3,511
295
5,229
5,430
60,107
0
W
Chernobog
Itsfineimfine
Chernobog
4,105
2,787
0
4,915
14,665
5,668
663
7,817
6,716
0
49,250
L
Awilix
5,794
1,684
0
1,721
14,431
6,120
0
5,123
9,283
0
60,127
L
Baron Samedi
Josker
Baron Samedi
9,890
1,460
1,387
4,022
12,200
10,555
340
4,180
7,920
38,056
0
L
Jormungandr
MiiKawaii
Jormungandr
8,229
1,475
0
2,643
11,568
7,168
0
279
10,889
42,790
0
W
Sylvanus
MiniKeyzer
Sylvanus
6,362
999
3,561
5,712
13,753
8,935
33
4,629
8,876
31,809
0
W
Chaac
Urdanni
Chaac
7,094
1,311
0
7,076
12,980
8,262
220
8,308
4,029
187
47,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
39,900
471
Minions Killed
434
0
Camps Cleared
0
1,719,008
Distance Traveled
1,591,590
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,368
409
98
5
0
311,269
2
W
Apollo
10,985
610
154
9
0
371,116
5
L
Nu Wa
7,545
419
81
5
0
306,033
0
W
He Bo
10,671
593
98
5
0
326,409
5
W
Chernobog
9,121
507
79
4
0
350,775
2
L
Awilix
9,028
502
100
6
0
361,589
2
L
Baron Samedi
8,086
449
63
4
0
297,916
4
L
Jormungandr
7,873
437
92
5
0
314,783
7
W
Sylvanus
9,056
503
54
3
0
310,355
5
W
Chaac
8,944
497
86
5
0
360,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role