Player Matchup

Olorun
Olorun
DrGrmreap3r
Olorun
Level 29
God Stats
2W - 6L
1,315 SR
Queue Stats
355W - 320L
1,528 Elo+
Solo
Nemesis
Nemesis
GoingToHell9
Nemesis
Level 3
God Stats
8W - 9L
1,500 SR
Queue Stats
206W - 204L
1,331 Elo+
Solo
Ymir
Ymir
TBPM Storm16
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Wasinqa
Heimdallr
Level 27
God Stats
0W - 6L
1,168 SR
Queue Stats
375W - 407L
1,537 Elo+
Solo
Nike
Nike
zReckless_89
Nike
Level 28
God Stats
7W - 8L
1,568 SR
Queue Stats
443W - 432L
1,580 Elo+
Solo
Team Averages
Level 19
1,410 SR
1,504 Elo+

VS

Team Averages
Level 14
1,611 SR
1,650 Elo+
Loki
Loki
Best SoIo NA
Loki
Level 14
God Stats
2W - 0L
1,409 SR
Queue Stats
9W - 2L
1,744 Elo+
Party 1
Ao Kuang
Ao Kuang
JustAname1455
Ao Kuang
Level 6
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 0L
1,806 Elo+
Party 1
Scylla
Scylla
SupremeRain5119
Scylla
Level 9
God Stats
6W - 1L
1,936 SR
Queue Stats
13W - 6L
1,719 Elo+
Party 1
Horus
Horus
ZombieHolic115
Horus
Level 27
God Stats
1W - 3L
1,508 SR
Queue Stats
99W - 127L
1,465 Elo+
Solo
Neith
Neith
knowfreed0m
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 69L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 3 / 1
9,569
598
10,409
12,279
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
GoingToHell9
Nemesis
5
0 / 3 / 1
5,385
337
488
3,859
1,212
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 9 / 1
5,601
350
3,892
10,278
4,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Wasinqa
Heimdallr
12
3 / 5 / 2
8,066
504
8,243
11,149
3,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 0
9,404
588
7,590
11,852
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,963
560
5,659
9,688
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
JustAname1455
Ao Kuang
15
9 / 1 / 2
9,282
580
10,632
10,906
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 4
7,773
486
6,857
8,107
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 6
7,753
485
4,091
11,635
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 6
7,711
482
4,486
6,729
2,178
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
23
24
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Olorun
1
3
1
0.5
L
Nemesis
GoingToHell9
Nemesis
0
3
1
0.17
W
Ao Kuang
JustAname1455
Ao Kuang
9
1
2
10
W
3
2
4
2.5
L
0
9
1
0.06
L
Heimdallr
Wasinqa
Heimdallr
3
5
2
0.8
W
4
1
6
7
W
4
1
6
7
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
31,725
49,417
Taken
47,065
18,459
Mitigated
21,558
13,696
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,659
1,070
0
1,332
9,688
4,263
0
492
9,196
0
47,927
L
Olorun
10,409
4,891
0
8,088
12,279
4,659
0
7,328
4,687
82,686
0
L
Nemesis
GoingToHell9
Nemesis
488
155
0
600
3,859
1,212
0
1,327
2,532
0
8,572
W
Ao Kuang
JustAname1455
Ao Kuang
10,632
2,781
0
4,604
10,906
4,850
0
4,123
6,783
52,706
6,415
W
6,857
596
0
2,609
8,107
3,068
0
5,117
2,990
42,952
0
L
3,892
1,261
0
0
10,278
4,299
196
2,085
8,089
9,764
0
L
Heimdallr
Wasinqa
Heimdallr
8,243
4,122
0
1,842
11,149
3,524
156
4,397
6,658
0
34,731
W
4,091
1,972
239
4,444
11,635
7,199
482
4,044
7,591
0
17,657
W
4,486
2,278
0
4,182
6,729
2,178
279
525
6,204
0
43,161
L
7,590
2,248
0
3,166
11,852
4,765
559
1,484
10,368
0
68,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
41,482
369
Minions Killed
385
0
Camps Cleared
0
1,251,432
Distance Traveled
1,672,719
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,963
560
105
7
0
334,988
4
L
Olorun
9,569
598
161
10
0
288,156
2
L
Nemesis
5,385
337
16
1
0
153,439
0
W
Ao Kuang
9,282
580
94
6
0
365,697
0
W
Scylla
7,773
486
85
5
0
314,554
6
L
Ymir
5,601
350
5
0
0
279,035
1
L
Heimdallr
8,066
504
51
3
0
260,775
2
W
Horus
7,753
485
22
1
0
362,948
2
W
Neith
7,711
482
79
5
0
294,532
0
L
Nike
9,404
588
136
9
0
270,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role