Player Matchup

Ymir
Ymir
Kibera7
Ymir
Level 11
God Stats
1W - 2L
1,359 SR
Queue Stats
19W - 19L
1,492 Elo+
Party 1
Hachiman
Hachiman
OldManWithGun
Hachiman
Level 24
God Stats
11W - 9L
1,661 SR
Queue Stats
49W - 46L
1,584 Elo+
Solo
Loki
Loki
Providence7
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ReliantLlama58
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,874 Elo+
Party 3
Hel
Hel
kalebstewat123
Hel
Level 128
God Stats
9W - 3L
1,750 SR
Queue Stats
209W - 223L
1,541 Elo+
Party 3
Team Averages
Level 37
1,554 SR
1,598 Elo+

VS

Team Averages
Level 26
1,672 SR
1,526 Elo+
Tiamat
Tiamat
Atl8s
Tiamat
Level 27
God Stats
7W - 9L
1,618 SR
Queue Stats
116W - 88L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
DatWhiteKid824
Danzaburou
Level 25
God Stats
23W - 21L
1,534 SR
Queue Stats
45W - 41L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EatinHerPuddin
Cu Chulainn
Level 26
God Stats
13W - 7L
1,870 SR
Queue Stats
99W - 90L
1,562 Elo+
Party 2
Ravana
Ravana
Latefeed
Ravana
Level 26
God Stats
0W - 1L
1,792 SR
Queue Stats
21W - 26L
1,573 Elo+
Solo
Hercules
Hercules
LilSkidd420
Hercules
Level 26
God Stats
12W - 9L
1,548 SR
Queue Stats
85W - 77L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kibera7
Ymir
12
2 / 0 / 4
6,428
584
4,384
6,014
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
OldManWithGun
Hachiman
11
7 / 2 / 0
7,054
641
7,236
8,115
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 0 / 5
6,519
593
3,675
7,519
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
ReliantLlama58
Gilgamesh
10
3 / 1 / 8
6,063
551
5,564
7,407
2,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 5
6,183
562
3,270
4,914
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Atl8s
Tiamat
9
2 / 4 / 0
5,431
494
3,366
6,176
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
DatWhiteKid824
Danzaburou
7
1 / 6 / 1
5,276
480
3,126
6,600
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
EatinHerPuddin
Cu Chulainn
10
0 / 3 / 0
5,938
540
4,103
8,637
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
Latefeed
Ravana
9
0 / 1 / 0
5,235
476
3,049
5,056
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
LilSkidd420
Hercules
7
1 / 4 / 2
5,350
486
2,778
7,914
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
4
4
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Atl8s
Tiamat
2
4
0
0.5
L
Danzaburou
DatWhiteKid824
Danzaburou
1
6
1
0.25
L
Cu Chulainn
EatinHerPuddin
Cu Chulainn
0
3
0
0
W
Ymir
Kibera7
Ymir
2
0
4
4
L
Ravana
Latefeed
Ravana
0
1
0
0
L
Hercules
LilSkidd420
Hercules
1
4
2
0.5
W
Hachiman
OldManWithGun
Hachiman
7
2
0
3.5
W
6
0
5
8.5
W
Gilgamesh
ReliantLlama58
Gilgamesh
3
1
8
7
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
16,422
33,969
Taken
34,383
12,071
Mitigated
14,807
16,298
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Atl8s
Tiamat
3,366
515
0
1,596
6,176
2,652
0
1,865
4,078
23,121
0
L
Danzaburou
DatWhiteKid824
Danzaburou
3,126
989
0
264
6,600
1,595
0
0
6,600
0
17,717
L
Cu Chulainn
EatinHerPuddin
Cu Chulainn
4,103
438
0
2,498
8,637
5,127
89
4,236
4,371
1,835
31,259
W
Ymir
Kibera7
Ymir
4,384
779
0
1,365
6,014
3,116
219
358
5,266
31,313
870
L
Ravana
Latefeed
Ravana
3,049
311
0
2,128
5,056
1,699
0
540
4,424
0
26,889
L
Hercules
LilSkidd420
Hercules
2,778
860
0
503
7,914
3,734
0
594
7,318
0
8,672
W
Hachiman
OldManWithGun
Hachiman
7,236
5,005
0
3,449
8,115
2,631
438
0
8,115
0
38,310
W
3,675
1,183
0
3,682
7,519
2,154
0
734
6,665
0
24,930
W
Gilgamesh
ReliantLlama58
Gilgamesh
5,564
1,486
389
1,984
7,407
2,769
0
909
6,402
0
25,477
W
3,270
388
2,364
3,065
4,914
1,401
0
1,265
3,457
36,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
27,230
323
Minions Killed
222
0
Camps Cleared
0
1,055,919
Distance Traveled
1,012,728
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,431
494
52
5
0
191,006
1
L
Danzaburou
5,276
480
28
3
0
170,666
1
L
Cu Chulainn
5,938
540
68
6
0
192,340
0
W
Ymir
6,428
584
85
8
0
209,130
2
L
Ravana
5,235
476
62
6
0
229,152
5
L
Hercules
5,350
486
12
1
0
229,564
0
W
Hachiman
7,054
641
56
5
0
173,422
3
W
Loki
6,519
593
55
5
0
233,926
2
W
Gilgamesh
6,063
551
35
3
0
206,685
4
W
Hel
6,183
562
92
8
0
232,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role