Player Matchup

Izanami
Izanami
D98_EvO
Izanami
Level 42
God Stats
54W - 53L
1,380 SR
Queue Stats
456W - 624L
1,176 Elo+
Party 2
Guan Yu
Guan Yu
ED__MO
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 293L
1,316 Elo+
Party 2
Arachne
Arachne
Gndolll
Arachne
Level 16
God Stats
52W - 69L
1,274 SR
Queue Stats
238W - 345L
1,133 Elo+
Party 2
Chang'e
Chang'e
Ps_Killer_Ps
Chang'e
Level 20
God Stats
3W - 1L
1,726 SR
Queue Stats
29W - 30L
1,452 Elo+
Solo
Janus
Janus
TiamatOrTroll
Janus
Level 14
God Stats
8W - 3L
1,555 SR
Queue Stats
171W - 86L
1,647 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,345 Elo+

VS

Team Averages
Level 15
1,581 SR
1,490 Elo+
Cthulhu
Cthulhu
BlueDc1
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Bonessian
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Solo
Ao Kuang
Ao Kuang
Hesji-on-60fps
Ao Kuang
Level 18
God Stats
6W - 9L
1,463 SR
Queue Stats
20W - 21L
1,472 Elo+
Party 1
Ymir
Ymir
Trolerized
Ymir
Level 29
God Stats
26W - 24L
1,572 SR
Queue Stats
45W - 43L
1,525 Elo+
Party 1
Medusa
Medusa
superNathoune
Medusa
Level 6
God Stats
0W - 1L
1,868 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D98_EvO
Izanami
18
8 / 4 / 8
11,895
541
13,384
12,759
5,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
ED__MO
Guan Yu
16
4 / 5 / 9
10,250
466
7,395
13,253
8,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Gndolll
Arachne
16
11 / 6 / 9
11,281
513
14,084
14,378
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Ps_Killer_Ps
Chang'e
18
14 / 2 / 12
12,481
567
21,214
15,555
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 10
14,487
659
22,591
14,683
6,234
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueDc1
Cthulhu
14
0 / 8 / 1
8,353
380
3,465
14,680
6,170
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Bonessian
Hachiman
13
1 / 15 / 9
8,455
384
8,830
20,406
8,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
16
9 / 10 / 3
10,779
490
11,832
23,518
9,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 9 / 6
9,126
415
14,682
26,995
13,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 5 / 4
9,713
442
5,401
14,106
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
46
Kills
17
17
Deaths
47
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlueDc1
Cthulhu
0
8
1
0.06
L
Hachiman
Bonessian
Hachiman
1
15
9
0.37
W
Izanami
D98_EvO
Izanami
8
4
8
3
W
Guan Yu
ED__MO
Guan Yu
4
5
9
1.7
W
Arachne
Gndolll
Arachne
11
6
9
2.58
L
Ao Kuang
9
10
3
1.05
W
Chang'e
Ps_Killer_Ps
Chang'e
14
2
12
10
W
9
0
10
14
L
4
9
6
0.78
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,668
Damage
44,210
70,628
Taken
99,705
32,250
Mitigated
42,308
27,264
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlueDc1
Cthulhu
3,465
127
309
1,098
14,680
6,170
605
5,393
9,050
37,184
0
L
Hachiman
Bonessian
Hachiman
8,830
6,368
0
306
20,406
8,802
41
10,311
9,709
138
30,833
W
Izanami
D98_EvO
Izanami
13,384
8,622
753
2,896
12,759
5,322
6,082
1,832
10,927
0
73,073
W
Guan Yu
ED__MO
Guan Yu
7,395
1,108
927
1,366
13,253
8,240
1,199
5,585
7,668
0
36,775
W
Arachne
Gndolll
Arachne
14,084
11,148
0
2,342
14,378
6,213
855
7,875
6,503
0
46,940
L
Ao Kuang
11,832
2,959
622
8,096
23,518
9,077
0
8,903
14,211
61,099
0
W
Chang'e
Ps_Killer_Ps
Chang'e
21,214
1,746
2,925
9,245
15,555
6,241
2,007
8,702
6,853
59,614
0
W
22,591
773
377
6,433
14,683
6,234
0
6,123
8,560
128,913
0
L
14,682
3,556
0
4,434
26,995
13,054
0
13,261
13,190
55,660
0
L
5,401
2,239
99
2,743
14,106
5,205
115
4,239
9,740
0
40,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,394
Gold Earned
46,426
582
Minions Killed
383
0
Camps Cleared
0
2,245,364
Distance Traveled
1,732,618
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,353
380
73
3
0
277,955
0
L
Hachiman
8,455
384
45
2
0
310,140
1
W
Izanami
11,895
541
141
6
0
401,239
5
W
Guan Yu
10,250
466
59
3
0
471,662
0
W
Arachne
11,281
513
64
3
0
489,721
1
L
Ao Kuang
10,779
490
98
4
0
375,001
1
W
Chang'e
12,481
567
106
5
0
391,432
2
W
Janus
14,487
659
212
10
0
491,310
4
L
Ymir
9,126
415
80
4
0
357,862
1
L
Medusa
9,713
442
87
4
0
411,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role