Player Matchup

Neith
Neith
Amber
Neith
Level 101
God Stats
3W - 3L
1,720 SR
Queue Stats
131W - 66L
1,658 Elo+
Party 2
Ymir
Ymir
Karubbpapa
Ymir
Level 28
God Stats
3W - 2L
1,770 SR
Queue Stats
114W - 54L
1,689 Elo+
Party 2
Zeus
Zeus
Khruk
Zeus
Level 18
God Stats
11W - 8L
1,492 SR
Queue Stats
22W - 15L
1,424 Elo+
Party 2
Janus
Janus
LordMance
Janus
Level 21
God Stats
11W - 16L
1,524 SR
Queue Stats
29W - 32L
1,411 Elo+
Party 2
Sun Wukong
Sun Wukong
Rockslim
Sun Wukong
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 90L
1,463 Elo+
Party 2
Team Averages
Level 47
1,601 SR
1,529 Elo+

VS

Team Averages
Level 105
1,585 SR
1,511 Elo+
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HaRRy_BawLzOnYa
Medusa
Level 127
God Stats
52W - 25L
1,741 SR
Queue Stats
599W - 579L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
JJwiggleIsAsnake
Gilgamesh
Level 126
God Stats
4W - 5L
1,369 SR
Queue Stats
54W - 62L
1,502 Elo+
Party 1
Nox
Nox
MancellSociety
Nox
Level 124
God Stats
18W - 16L
1,471 SR
Queue Stats
67W - 77L
1,509 Elo+
Party 1
Athena
Athena
TheChaosArcher
Athena
Level 28
God Stats
1W - 1L
1,845 SR
Queue Stats
32W - 31L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amber
Neith
15
2 / 3 / 5
8,265
689
6,969
9,333
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 6
8,603
717
7,135
13,426
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Khruk
Zeus
14
0 / 6 / 3
7,271
606
6,222
8,021
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
LordMance
Janus
15
4 / 2 / 4
9,109
759
9,939
6,067
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Rockslim
Sun Wukong
13
1 / 6 / 3
7,453
621
4,717
13,162
9,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 0 / 8
9,583
799
7,977
2,098
1,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 9
9,666
806
7,300
8,833
3,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
16
7 / 3 / 10
10,469
872
9,397
12,940
12,474
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 1 / 10
9,170
764
8,198
4,769
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 15
10,617
885
10,929
12,563
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
8
Kills
22
22
Deaths
8
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
8
9
L
Neith
Amber
Neith
2
3
5
1.5
W
2
3
9
2.17
W
Gilgamesh
7
3
10
4
L
1
5
6
0.8
L
Zeus
Khruk
Zeus
0
6
3
0.25
L
Janus
LordMance
Janus
4
2
4
3
W
4
1
10
9
L
Sun Wukong
Rockslim
Sun Wukong
1
6
3
0.42
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,982
Damage
43,801
50,009
Taken
41,203
28,750
Mitigated
33,457
5,898
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,977
58
709
764
2,098
1,094
237
916
1,154
24,658
0
L
Neith
Amber
Neith
6,969
3,412
0
2,703
9,333
3,928
0
5,612
3,721
0
26,533
W
7,300
3,385
0
3,232
8,833
3,927
2,799
5,806
2,937
0
52,005
W
Gilgamesh
9,397
2,382
0
202
12,940
12,474
0
6,832
5,892
0
17,315
L
7,135
1,158
0
668
13,426
10,966
0
7,828
5,598
16,065
0
L
Zeus
Khruk
Zeus
6,222
911
498
898
8,021
2,636
0
4,462
3,559
25,525
0
L
Janus
LordMance
Janus
9,939
239
0
246
6,067
2,171
0
3,519
2,548
24,092
0
W
8,198
39
183
1,151
4,769
1,745
225
3,557
1,100
23,618
0
L
Sun Wukong
Rockslim
Sun Wukong
4,717
1,466
185
700
13,162
9,049
0
5,978
7,184
0
19,457
W
10,929
2,889
0
838
12,563
14,217
0
6,426
5,881
31,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
49,505
200
Minions Killed
288
8
Camps Cleared
10
1,013,983
Distance Traveled
1,065,020
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,583
799
47
4
1
219,178
3
L
Neith
8,265
689
53
4
3
205,145
0
W
Medusa
9,666
806
116
10
7
210,237
3
W
Gilgamesh
10,469
872
30
3
0
205,353
1
L
Ymir
8,603
717
14
1
1
192,932
2
L
Zeus
7,271
606
47
4
1
199,715
1
L
Janus
9,109
759
45
4
1
234,805
2
W
Nox
9,170
764
37
3
0
215,070
2
L
Sun Wukong
7,453
621
41
3
2
181,386
2
W
Athena
10,617
885
58
5
2
215,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role