Player Matchup

Ares
Ares
CrimsonDestiny_
Ares
Level 37
God Stats
1W - 0L
1,591 SR
Queue Stats
7W - 14L
1,260 Elo+
Party 2
Kukulkan
Kukulkan
Isblapls
Kukulkan
Level 8
God Stats
3W - 2L
1,443 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 2
Hera
Hera
MissWavvy
Hera
Level 18
God Stats
4W - 5L
1,385 SR
Queue Stats
29W - 32L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
SoulBC
Jormungandr
Level 88
God Stats
4W - 5L
1,455 SR
Queue Stats
17W - 17L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
Wavvytrain
Heimdallr
Level 31
God Stats
1W - 1L
1,435 SR
Queue Stats
22W - 20L
1,458 Elo+
Party 2
Team Averages
Level 36
1,462 SR
1,414 Elo+

VS

Team Averages
Level 11
1,465 SR
1,407 Elo+
Thor
Thor
CarLiTosHJ
Thor
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KumantuK
Kukulkan
Level 22
God Stats
1W - 1L
1,750 SR
Queue Stats
11W - 15L
1,457 Elo+
Solo
Terra
Terra
Rcdoodles
Terra
Level 6
God Stats
0W - 1L
1,281 SR
Queue Stats
4W - 5L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
Warlordjrz
Gilgamesh
Level 8
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 14L
1,233 Elo+
Party 1
Fenrir
Fenrir
l-Spiritz-l
Fenrir
Level 12
God Stats
0W - 2L
1,093 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 19
11,285
940
7,670
16,689
17,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Isblapls
Kukulkan
17
2 / 2 / 16
10,570
881
7,484
7,544
3,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
19
3 / 0 / 25
12,187
1,016
11,532
4,398
2,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SoulBC
Jormungandr
20
15 / 0 / 19
14,576
1,215
26,177
12,238
14,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Wavvytrain
Heimdallr
20
15 / 2 / 19
13,763
1,147
17,988
7,709
3,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,967
747
358
2,010
651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KumantuK
Kukulkan
17
0 / 3 / 2
11,068
922
19,944
10,893
4,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Rcdoodles
Terra
16
0 / 11 / 3
9,983
832
1,739
25,141
22,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Warlordjrz
Gilgamesh
16
4 / 13 / 1
10,794
900
13,703
25,051
17,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
16
1 / 9 / 2
10,278
857
10,481
18,204
8,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
13
38
Kills
5
5
Deaths
38
98
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
1
19
12.5
W
Kukulkan
Isblapls
Kukulkan
2
2
16
5
L
Kukulkan
KumantuK
Kukulkan
0
3
2
0.33
W
Hera
3
0
25
15.5
L
Terra
Rcdoodles
Terra
0
11
3
0.14
W
Jormungandr
SoulBC
Jormungandr
15
0
19
24.5
L
Gilgamesh
Warlordjrz
Gilgamesh
4
13
1
0.35
W
Heimdallr
Wavvytrain
Heimdallr
15
2
19
12.25
L
Fenrir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,851
Damage
46,225
48,578
Taken
81,299
41,091
Mitigated
53,711
11,158
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
358
76
0
0
2,010
651
0
942
998
0
358
W
7,670
1,449
1,749
1,259
16,689
17,265
0
6,597
10,092
12,192
0
W
Kukulkan
Isblapls
Kukulkan
7,484
888
1,006
521
7,544
3,714
0
4,604
2,940
11,366
0
L
Kukulkan
KumantuK
Kukulkan
19,944
965
0
753
10,893
4,787
0
6,465
4,428
78,057
0
W
Hera
11,532
4,054
106
219
4,398
2,119
0
1,583
2,815
41,804
0
L
Terra
Rcdoodles
Terra
1,739
609
1,745
2,337
25,141
22,236
0
16,037
9,104
13,263
0
W
Jormungandr
SoulBC
Jormungandr
26,177
7,665
1,597
1,672
12,238
14,131
0
6,252
5,986
50,364
0
L
Gilgamesh
Warlordjrz
Gilgamesh
13,703
4,183
48
1,337
25,051
17,858
0
17,739
7,312
0
28,108
W
Heimdallr
Wavvytrain
Heimdallr
17,988
8,986
927
2,102
7,709
3,862
0
2,647
5,062
0
42,517
L
Fenrir
10,481
1,304
0
171
18,204
8,179
0
11,680
6,524
0
19,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,381
Gold Earned
51,090
217
Minions Killed
192
3
Camps Cleared
6
1,051,963
Distance Traveled
891,109
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,967
747
0
0
0
32,787
0
W
Ares
11,285
940
11
1
0
205,744
0
W
Kukulkan
10,570
881
13
1
0
190,102
0
L
Kukulkan
11,068
922
150
13
4
229,824
0
W
Hera
12,187
1,016
70
6
0
201,604
0
L
Terra
9,983
832
14
1
0
189,214
1
W
Jormungandr
14,576
1,215
58
5
1
227,956
0
L
Gilgamesh
10,794
900
22
2
0
201,091
0
W
Heimdallr
13,763
1,147
65
5
2
226,557
0
L
Fenrir
10,278
857
6
1
2
238,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role