Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Ficticious
Eset
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
JumperDarkLord
King Arthur
Level 95
God Stats
1W - 5L
1,272 SR
Queue Stats
131W - 177L
1,357 Elo+
Party 3
Amaterasu
Amaterasu
SuperWhiteSugar
Amaterasu
Level 99
God Stats
7W - 8L
1,471 SR
Queue Stats
59W - 86L
1,393 Elo+
Party 3
Mercury
Mercury
Yandere_Pineappl
Mercury
Level 158
God Stats
5W - 10L
1,090 SR
Queue Stats
579W - 611L
1,428 Elo+
Party 1
Team Averages
Level 108
1,367 SR
1,436 Elo+

VS

Team Averages
Level 79
1,644 SR
1,532 Elo+
Gilgamesh
Gilgamesh
Alt racer2737
Gilgamesh
Level 26
God Stats
2W - 2L
1,483 SR
Queue Stats
49W - 32L
1,560 Elo+
Party 2
Merlin
Merlin
BiannualOrca708
Merlin
Level 24
God Stats
2W - 0L
1,730 SR
Queue Stats
46W - 29L
1,619 Elo+
Party 2
Apollo
Apollo
Finniban
Apollo
Level 148
God Stats
20W - 20L
1,446 SR
Queue Stats
366W - 377L
1,441 Elo+
Party 2
Ares
Ares
SoyBoy83
Ares
Level 53
God Stats
2W - 1L
1,994 SR
Queue Stats
127W - 122L
1,493 Elo+
Solo
Da Ji
Da Ji
jack el fumao
Da Ji
Level 143
God Stats
37W - 40L
1,566 SR
Queue Stats
393W - 390L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 5 / 6
7,729
386
2,475
12,106
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 11 / 3
7,656
383
5,192
12,999
3,321
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JumperDarkLord
King Arthur
15
7 / 2 / 3
10,232
512
8,749
19,278
15,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
SuperWhiteSugar
Amaterasu
17
5 / 7 / 4
10,499
525
13,405
18,120
9,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 2
8,424
421
6,954
18,025
5,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alt racer2737
Gilgamesh
15
0 / 7 / 0
9,464
473
3,571
14,576
7,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
11 / 2 / 4
12,445
622
18,120
11,531
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Finniban
Apollo
16
4 / 3 / 7
10,250
513
11,602
12,664
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
4 / 3 / 7
10,819
541
10,455
12,640
8,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
12 / 1 / 4
11,762
588
14,151
12,481
5,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
15
Kills
31
31
Deaths
16
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
6
0.6
W
Gilgamesh
Alt racer2737
Gilgamesh
0
7
0
0
W
11
2
4
6.5
L
1
11
3
0.23
W
Apollo
Finniban
Apollo
4
3
7
2.5
L
King Arthur
JumperDarkLord
King Arthur
7
2
3
4.25
W
Ares
4
3
7
2.5
L
Amaterasu
SuperWhiteSugar
Amaterasu
5
7
4
1
L
2
6
2
0.5
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,775
Damage
57,899
80,528
Taken
63,892
37,719
Mitigated
32,543
24,847
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,475
437
4,177
5,518
12,106
4,469
0
3,712
8,362
31,231
0
W
Gilgamesh
Alt racer2737
Gilgamesh
3,571
1,047
0
1,787
14,576
7,805
2,610
130
14,123
0
54,576
W
18,120
693
0
2,779
11,531
4,797
62
3,869
7,587
82,455
0
L
5,192
427
418
918
12,999
3,321
354
6,742
5,859
26,072
0
W
Apollo
Finniban
Apollo
11,602
7,885
0
3,230
12,664
6,187
2,810
1,146
11,418
0
71,124
L
King Arthur
JumperDarkLord
King Arthur
8,749
1,476
0
7,374
19,278
15,565
160
5,840
13,252
0
55,463
W
Ares
10,455
816
0
874
12,640
8,655
634
1,467
11,123
28,329
0
L
Amaterasu
SuperWhiteSugar
Amaterasu
13,405
5,660
0
5,156
18,120
9,176
0
4,854
13,004
0
70,956
L
6,954
2,912
0
1,286
18,025
5,188
0
6,487
11,476
0
47,595
W
14,151
3,673
0
576
12,481
5,099
0
1,055
11,276
0
73,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,540
Gold Earned
54,740
377
Minions Killed
515
0
Camps Cleared
0
1,846,946
Distance Traveled
1,848,107
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,729
386
45
2
0
334,636
9
W
Gilgamesh
9,464
473
111
6
0
358,485
4
W
Merlin
12,445
622
152
8
0
343,262
1
L
Eset
7,656
383
37
2
0
300,286
0
W
Apollo
10,250
513
109
5
0
339,084
2
L
King Arthur
10,232
512
98
5
0
384,383
5
W
Ares
10,819
541
47
2
0
404,023
7
L
Amaterasu
10,499
525
105
5
0
417,613
2
L
Mercury
8,424
421
92
5
0
410,028
3
W
Da Ji
11,762
588
96
5
0
403,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role