Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Frudledor
Amaterasu
Level 123
God Stats
1W - 1L
1,562 SR
Queue Stats
23W - 17L
1,616 Elo+
Solo
Erlang Shen
Erlang Shen
NiipplesMcgee69
Erlang Shen
Level 38
God Stats
2W - 1L
1,853 SR
Queue Stats
132W - 168L
1,519 Elo+
Solo
Cupid
Cupid
waylander175
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,583 SR
1,527 Elo+

VS

Team Averages
Level 107
1,462 SR
1,506 Elo+
Bacchus
Bacchus
Holizna
Bacchus
Level 142
God Stats
4W - 2L
1,604 SR
Queue Stats
122W - 122L
1,522 Elo+
Solo
Guan Yu
Guan Yu
SHAMEFORCE
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,452 Elo+
Solo
Arachne
Arachne
TherapyMan08
Arachne
Level 109
God Stats
5W - 9L
1,257 SR
Queue Stats
410W - 382L
1,544 Elo+
Solo
Jormungandr
Jormungandr
VintageDev95
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
khyoshuii
Cthulhu
Level 108
God Stats
2W - 1L
1,451 SR
Queue Stats
96W - 85L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 4 / 9
10,231
853
11,632
23,735
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
 
Ganesha
16
0 / 5 / 12
8,527
711
11,548
24,767
15,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Frudledor
Amaterasu
15
6 / 7 / 6
8,897
741
9,795
13,447
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
NiipplesMcgee69
Erlang Shen
15
2 / 5 / 8
8,585
715
8,720
14,226
7,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 8 / 4
8,939
745
16,207
13,268
4,557
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Holizna
Bacchus
17
4 / 3 / 20
10,126
844
12,009
16,841
28,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
SHAMEFORCE
Guan Yu
14
1 / 3 / 12
8,791
733
6,889
13,329
15,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TherapyMan08
Arachne
18
8 / 4 / 14
10,871
906
21,228
16,081
7,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
VintageDev95
Jormungandr
19
13 / 3 / 13
11,781
982
25,343
13,945
7,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
khyoshuii
Cthulhu
16
3 / 4 / 19
9,817
818
15,630
23,940
16,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
17
Kills
29
29
Deaths
17
39
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
4
9
2.38
L
Ganesha
 
Ganesha
0
5
12
1.2
L
Amaterasu
Frudledor
Amaterasu
6
7
6
1.29
W
Bacchus
Holizna
Bacchus
4
3
20
4.67
L
Erlang Shen
NiipplesMcgee69
Erlang Shen
2
5
8
1.2
W
Guan Yu
SHAMEFORCE
Guan Yu
1
3
12
2.33
W
Arachne
TherapyMan08
Arachne
8
4
14
3.75
W
Jormungandr
VintageDev95
Jormungandr
13
3
13
6.5
W
Cthulhu
khyoshuii
Cthulhu
3
4
19
3.13
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,902
Damage
81,099
89,443
Taken
84,136
46,735
Mitigated
75,332
31,857
Healing
36,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,632
2,853
1,953
10,183
23,735
13,727
19
14,436
9,199
0
21,236
L
Ganesha
 
Ganesha
11,548
1,027
2,488
8,364
24,767
15,260
0
12,012
12,630
22,284
0
L
Amaterasu
Frudledor
Amaterasu
9,795
3,643
963
1,198
13,447
5,821
0
9,123
4,249
0
14,065
W
Bacchus
Holizna
Bacchus
12,009
1,290
2,493
1,545
16,841
28,068
730
2,323
14,518
16,895
0
L
Erlang Shen
NiipplesMcgee69
Erlang Shen
8,720
3,323
986
2,382
14,226
7,370
0
9,506
4,670
0
20,979
W
Guan Yu
SHAMEFORCE
Guan Yu
6,889
1,745
6,890
4,268
13,329
15,750
484
1,998
11,331
0
8,849
W
Arachne
TherapyMan08
Arachne
21,228
14,000
895
6,280
16,081
7,350
1,233
2,627
13,454
0
32,437
W
Jormungandr
VintageDev95
Jormungandr
25,343
5,391
2,805
2,234
13,945
7,589
1,486
2,800
11,145
49,166
0
W
Cthulhu
khyoshuii
Cthulhu
15,630
1,542
2,580
6,180
23,940
16,575
674
1,800
22,140
30,175
0
L
16,207
7,819
1,627
1,713
13,268
4,557
0
7,905
5,313
0
31,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,179
Gold Earned
51,386
126
Minions Killed
113
0
Camps Cleared
0
931,260
Distance Traveled
1,143,229
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,231
853
28
2
0
200,152
1
L
Ganesha
8,527
711
7
1
0
169,252
0
L
Amaterasu
8,897
741
14
1
0
185,806
1
W
Bacchus
10,126
844
15
1
0
230,145
0
L
Erlang Shen
8,585
715
30
3
0
193,215
0
W
Guan Yu
8,791
733
1
0
0
245,650
0
W
Arachne
10,871
906
13
1
0
235,260
0
W
Jormungandr
11,781
982
48
4
0
208,076
0
W
Cthulhu
9,817
818
36
3
0
224,098
0
L
Cupid
8,939
745
47
4
0
182,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role