Player Matchup

Anhur
Anhur
Devin_XX
Anhur
Level 19
God Stats
3W - 12L
1,456 SR
Queue Stats
107W - 126L
1,518 Elo+
Solo
The Morrigan
The Morrigan
E1DERZTR0N1C
The Morrigan
Level 11
God Stats
5W - 6L
1,832 SR
Queue Stats
49W - 46L
1,607 Elo+
Solo
Yemoja
Yemoja
KeNs_Tourettes
Yemoja
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 82L
1,420 Elo+
Solo
Set
Set
xUmbralSagex
Set
Level 29
God Stats
5W - 4L
1,627 SR
Queue Stats
303W - 350L
1,565 Elo+
Solo
Skadi
Skadi
youknodavibezz
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,611 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,544 Elo+

VS

Team Averages
Level 17
1,525 SR
1,513 Elo+
Anhur
Anhur
BuckedDaAsh
Anhur
Level 29
God Stats
7W - 6L
1,442 SR
Queue Stats
102W - 142L
1,219 Elo+
Party 2
Cthulhu
Cthulhu
CthulhuSmurf
Cthulhu
Level 3
God Stats
4W - 0L
1,766 SR
Queue Stats
6W - 2L
1,783 Elo+
Party 1
Janus
Janus
Johnkaido
Janus
Level 18
God Stats
8W - 10L
1,500 SR
Queue Stats
255W - 241L
1,502 Elo+
Solo
Geb
Geb
Smite Is ded
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,762 Elo+
Party 1
Loki
Loki
VKIDxB
Loki
Level 29
God Stats
31W - 37L
1,415 SR
Queue Stats
195W - 242L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Devin_XX
Anhur
7
0 / 2 / 1
4,546
455
1,955
5,498
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
E1DERZTR0N1C
The Morrigan
6
0 / 0 / 0
4,399
440
0
3,895
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 0
5,484
548
1,971
3,429
1,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
4,340
434
371
3,205
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 1
4,569
457
1,155
6,162
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,051
505
2,080
4,846
1,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
CthulhuSmurf
Cthulhu
7
1 / 0 / 2
4,607
461
4,035
3,330
1,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Johnkaido
Janus
10
1 / 0 / 1
5,778
578
4,285
2,587
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

9
2 / 1 / 0
5,610
561
1,259
4,198
1,979
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
VKIDxB
Loki
9
0 / 0 / 0
5,424
542
592
4,468
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Cthulhu
CthulhuSmurf
Cthulhu
1
0
2
2
L
Anhur
Devin_XX
Anhur
0
2
1
0.25
L
The Morrigan
E1DERZTR0N1C
The Morrigan
0
0
0
0
W
Janus
Johnkaido
Janus
1
0
1
1.5
L
2
0
0
2
W
2
1
0
2
W
Loki
VKIDxB
Loki
0
0
0
0
L
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,452
Damage
12,251
22,189
Taken
19,429
6,259
Mitigated
6,705
4,213
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,080
1,021
0
1,830
4,846
1,145
204
1,121
3,725
0
22,596
W
Cthulhu
CthulhuSmurf
Cthulhu
4,035
97
0
290
3,330
1,696
0
421
2,909
14,251
0
L
Anhur
Devin_XX
Anhur
1,955
1,035
0
1,368
5,498
1,290
0
2,715
2,725
0
14,679
L
The Morrigan
E1DERZTR0N1C
The Morrigan
0
0
0
590
3,895
925
0
226
3,619
17,984
0
W
Janus
Johnkaido
Janus
4,285
113
0
0
2,587
686
0
366
2,221
30,220
0
L
1,971
271
679
270
3,429
1,249
0
2,128
1,261
18,567
0
W
1,259
254
0
890
4,198
1,979
1,428
63
4,135
22,305
0
W
Loki
VKIDxB
Loki
592
109
0
3,104
4,468
1,199
0
0
4,468
0
30,652
L
371
265
0
1,306
3,205
807
0
313
2,892
0
12,938
L
1,155
271
0
0
6,162
1,988
110
3,827
2,113
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,338
Gold Earned
26,470
175
Minions Killed
252
0
Camps Cleared
0
741,462
Distance Traveled
933,332
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,051
505
50
5
0
158,195
2
W
Cthulhu
4,607
461
24
2
0
175,979
0
L
Anhur
4,546
455
34
3
0
164,914
0
L
The Morrigan
4,399
440
46
5
0
126,289
0
W
Janus
5,778
578
65
7
0
188,099
1
L
Yemoja
5,484
548
30
3
0
175,136
3
W
Geb
5,610
561
31
3
0
191,411
3
W
Loki
5,424
542
82
8
0
219,648
1
L
Set
4,340
434
39
4
0
80,782
0
L
Skadi
4,569
457
26
3
0
194,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role