Player Matchup

Neith
Neith
ElCerdito2
Neith
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,399 Elo+
Party 3
Kukulkan
Kukulkan
GusGuzSol
Kukulkan
Level 21
God Stats
7W - 8L
1,500 SR
Queue Stats
26W - 30L
1,462 Elo+
Party 3
Zeus
Zeus
Kingtren22
Zeus
Level 18
God Stats
9W - 4L
1,575 SR
Queue Stats
28W - 37L
1,437 Elo+
Party 1
Vamana
Vamana
PUMBA828
Vamana
Level 6
God Stats
7W - 4L
1,241 SR
Queue Stats
16W - 29L
1,428 Elo+
Party 3
Skadi
Skadi
Tsukiko1994
Skadi
Level 17
God Stats
13W - 19L
1,465 SR
Queue Stats
28W - 61L
1,386 Elo+
Party 1
Team Averages
Level 31
1,456 SR
1,422 Elo+

VS

Team Averages
Level 23
1,552 SR
1,494 Elo+
Danzaburou
Danzaburou
Cryptiik
Danzaburou
Level 69
God Stats
2W - 3L
1,577 SR
Queue Stats
7W - 11L
1,440 Elo+
Party 2
Loki
Loki
DangusDrumble
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 2
Chronos
Chronos
PastramiMan
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 2
Hercules
Hercules
dievalmar
Hercules
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
105W - 96L
1,514 Elo+
Solo
Nike
Nike
yebbasenft
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 1 / 22
13,452
1,121
19,464
12,795
5,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
GusGuzSol
Kukulkan
20
10 / 2 / 30
13,640
1,137
18,739
9,278
3,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
23 / 2 / 20
14,869
1,239
42,270
10,769
4,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
PUMBA828
Vamana
20
3 / 1 / 31
12,520
1,043
6,347
10,426
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 3 / 21
12,453
1,038
11,427
9,129
3,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cryptiik
Danzaburou
17
3 / 5 / 3
12,804
1,067
14,540
18,463
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 22 / 3
10,100
842
5,614
27,816
8,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
PastramiMan
Chronos
17
2 / 10 / 2
11,224
935
11,286
20,260
5,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
dievalmar
Hercules
17
2 / 2 / 3
11,253
938
6,918
14,331
11,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 14 / 5
11,372
948
9,999
26,365
24,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
25
52
Kills
9
9
Deaths
53
124
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cryptiik
Danzaburou
3
5
3
0.9
L
0
22
3
0.07
W
Neith
11
1
22
22
W
Kukulkan
GusGuzSol
Kukulkan
10
2
30
12.5
W
23
2
20
16.5
W
Vamana
PUMBA828
Vamana
3
1
31
18.5
L
Chronos
PastramiMan
Chronos
2
10
2
0.3
W
5
3
21
5.17
L
Hercules
dievalmar
Hercules
2
2
3
1.75
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,247
Damage
48,357
52,397
Taken
107,235
24,487
Mitigated
55,918
9,268
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cryptiik
Danzaburou
14,540
5,743
0
4,255
18,463
5,834
0
9,307
9,131
0
63,405
L
5,614
1,146
0
0
27,816
8,314
0
18,167
9,599
0
13,817
W
Neith
19,464
11,075
0
2,250
12,795
5,259
0
2,319
10,476
0
54,325
W
Kukulkan
GusGuzSol
Kukulkan
18,739
2,605
681
1,008
9,278
3,906
0
3,665
5,613
33,991
0
W
42,270
4,840
426
1,143
10,769
4,094
0
2,005
8,764
63,577
0
W
Vamana
PUMBA828
Vamana
6,347
2,052
0
3,157
10,426
7,541
0
1,214
9,212
0
11,322
L
Chronos
PastramiMan
Chronos
11,286
2,281
0
1,049
20,260
5,836
0
11,255
8,901
40,440
0
W
11,427
6,834
0
603
9,129
3,687
0
2,083
7,046
0
21,040
L
Hercules
dievalmar
Hercules
6,918
1,072
0
3,258
14,331
11,031
0
8,221
6,035
0
27,104
L
9,999
2,590
0
0
26,365
24,903
0
14,059
12,011
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,934
Gold Earned
56,753
221
Minions Killed
241
7
Camps Cleared
3
1,052,360
Distance Traveled
1,159,920
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,804
1,067
122
10
0
210,269
0
L
Loki
10,100
842
10
1
1
196,548
1
W
Neith
13,452
1,121
72
6
4
220,924
1
W
Kukulkan
13,640
1,137
47
4
0
196,042
0
W
Zeus
14,869
1,239
73
6
2
229,730
0
W
Vamana
12,520
1,043
10
1
0
238,582
3
L
Chronos
11,224
935
48
4
1
250,175
2
W
Skadi
12,453
1,038
19
2
1
167,082
0
L
Hercules
11,253
938
44
4
1
261,573
0
L
Nike
11,372
948
17
1
0
241,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role