Player Matchup

Anhur
Anhur
Balmung2
Anhur
Level 56
God Stats
10W - 20L
1,366 SR
Queue Stats
102W - 106L
1,456 Elo+
Solo
Susano
Susano
CrashMorais
Susano
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 263L
1,509 Elo+
Party 1
Tiamat
Tiamat
Kongelino
Tiamat
Level 122
God Stats
4W - 5L
1,621 SR
Queue Stats
38W - 44L
1,473 Elo+
Solo
Ares
Ares
Skaadoosh
Ares
Level 89
God Stats
3W - 2L
1,733 SR
Queue Stats
17W - 9L
1,701 Elo+
Party 1
King Arthur
King Arthur
luidark1997
King Arthur
Level 92
God Stats
1W - 6L
1,303 SR
Queue Stats
83W - 106L
1,409 Elo+
Party 1
Team Averages
Level 85
1,505 SR
1,510 Elo+

VS

Team Averages
Level 126
1,430 SR
1,512 Elo+
Sylvanus
Sylvanus
CraudinBR
Sylvanus
Level 147
God Stats
1W - 1L
1,300 SR
Queue Stats
220W - 201L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NahuelReiko15
Tsukuyomi
Level 69
God Stats
13W - 13L
1,474 SR
Queue Stats
861W - 892L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Yegualokaaa
Danzaburou
Level 127
God Stats
6W - 3L
1,508 SR
Queue Stats
70W - 54L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
toma ksks
Cu Chulainn
Level 129
God Stats
2W - 2L
1,341 SR
Queue Stats
419W - 447L
1,530 Elo+
Party 2
Scylla
Scylla
zTroxic
Scylla
Level 159
God Stats
31W - 42L
1,527 SR
Queue Stats
495W - 510L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Balmung2
Anhur
19
2 / 5 / 5
10,996
458
10,342
20,182
7,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
16
4 / 8 / 10
10,838
452
12,579
21,692
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Kongelino
Tiamat
16
2 / 9 / 6
10,735
447
6,753
12,807
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
18
11 / 9 / 4
12,261
511
19,470
24,301
22,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
luidark1997
King Arthur
17
2 / 9 / 5
10,387
433
8,685
24,679
18,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CraudinBR
Sylvanus
17
2 / 5 / 21
12,069
503
7,305
24,641
24,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
NahuelReiko15
Tsukuyomi
20
14 / 4 / 12
14,956
623
14,413
18,933
10,435
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Yegualokaaa
Danzaburou
20
11 / 3 / 9
16,014
667
22,911
22,257
10,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
toma ksks
Cu Chulainn
19
4 / 5 / 16
13,639
568
19,108
32,109
27,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
zTroxic
Scylla
20
9 / 6 / 12
14,054
586
17,363
12,426
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
110
21
Kills
40
40
Deaths
23
30
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Anhur
Balmung2
Anhur
2
5
5
0.9
L
Susano
4
8
10
1.13
W
Sylvanus
CraudinBR
Sylvanus
2
5
21
2.5
L
Tiamat
Kongelino
Tiamat
2
9
6
0.56
W
Tsukuyomi
NahuelReiko15
Tsukuyomi
14
4
12
5
L
Ares
11
9
4
1.44
W
Danzaburou
Yegualokaaa
Danzaburou
11
3
9
5.17
L
King Arthur
luidark1997
King Arthur
2
9
5
0.5
W
Cu Chulainn
toma ksks
Cu Chulainn
4
5
16
2.4
W
Scylla
zTroxic
Scylla
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,829
Damage
81,100
103,661
Taken
110,366
64,171
Mitigated
77,684
18,937
Healing
42,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Balmung2
Anhur
10,342
6,575
0
5,828
20,182
7,987
772
3,087
17,069
0
78,740
L
Susano
12,579
2,692
0
4,713
21,692
8,240
0
5,552
15,988
0
58,617
W
Sylvanus
CraudinBR
Sylvanus
7,305
2,253
5,648
8,815
24,641
24,660
612
10,202
14,116
32,708
8,285
L
Tiamat
Kongelino
Tiamat
6,753
914
0
1,004
12,807
6,484
615
4,971
7,586
46,273
0
W
Tsukuyomi
NahuelReiko15
Tsukuyomi
14,413
3,999
0
7,320
18,933
10,435
1,518
3,778
15,051
0
99,566
L
Ares
19,470
1,343
0
4,232
24,301
22,509
0
8,931
15,168
52,990
0
W
Danzaburou
Yegualokaaa
Danzaburou
22,911
15,830
0
11,267
22,257
10,339
7,181
1,787
20,470
0
117,052
L
King Arthur
luidark1997
King Arthur
8,685
190
0
3,160
24,679
18,951
205
4,458
20,131
0
52,354
W
Cu Chulainn
toma ksks
Cu Chulainn
19,108
3,175
0
9,201
32,109
27,281
802
7,173
23,827
11,811
74,329
W
Scylla
zTroxic
Scylla
17,363
1,333
0
319
12,426
4,969
3,130
6,454
5,816
94,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,217
Gold Earned
70,732
469
Minions Killed
669
0
Camps Cleared
0
1,942,189
Distance Traveled
2,233,291
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,996
458
124
5
0
377,333
1
L
Susano
10,838
452
76
3
0
433,192
5
W
Sylvanus
12,069
503
70
3
0
402,221
3
L
Tiamat
10,735
447
104
4
0
312,398
6
W
Tsukuyomi
14,956
623
140
6
0
531,597
9
L
Ares
12,261
511
63
3
0
440,264
7
W
Danzaburou
16,014
667
154
6
0
449,104
4
L
King Arthur
10,387
433
102
4
0
379,002
1
W
Cu Chulainn
13,639
568
156
7
0
423,401
4
W
Scylla
14,054
586
149
6
0
426,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role