Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ahvee
Danzaburou
Level 152
God Stats
4W - 8L
1,825 SR
Queue Stats
419W - 328L
1,668 Elo+
Party 2
Persephone
Persephone
AndyR1997
Persephone
Level 122
God Stats
7W - 5L
1,492 SR
Queue Stats
929W - 744L
1,560 Elo+
Party 2
Rama
Rama
Azzzuen
Rama
Level 143
God Stats
1W - 5L
1,414 SR
Queue Stats
490W - 506L
1,563 Elo+
Party 4
Sun Wukong
Sun Wukong
Xrenosin
Sun Wukong
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
256W - 258L
1,596 Elo+
Party 4
Team Averages
Level 140
1,546 SR
1,577 Elo+

VS

Team Averages
Level 112
1,543 SR
1,546 Elo+
Bacchus
Bacchus
Kieval
Bacchus
Level 127
God Stats
7W - 1L
1,696 SR
Queue Stats
153W - 140L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Pixieburst
Nu Wa
Level 111
God Stats
3W - 2L
1,480 SR
Queue Stats
139W - 128L
1,559 Elo+
Party 1
Bellona
Bellona
Suvarius
Bellona
Level 15
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Xalered
Nemesis
Level 158
God Stats
2W - 0L
1,332 SR
Queue Stats
316W - 185L
1,609 Elo+
Party 3
Jormungandr
Jormungandr
Yuhα
Jormungandr
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 2 / 9
8,983
898
12,662
8,212
3,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ahvee
Danzaburou
13
0 / 5 / 11
7,635
764
4,990
11,162
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Persephone
AndyR1997
Persephone
14
2 / 3 / 10
8,626
863
7,537
7,636
3,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Azzzuen
Rama
15
7 / 3 / 5
9,019
902
4,722
8,669
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Xrenosin
Sun Wukong
13
2 / 2 / 9
8,384
838
4,636
12,469
13,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kieval
Bacchus
13
0 / 3 / 9
8,495
850
5,927
11,135
14,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
15
1 / 1 / 7
8,666
867
8,665
5,161
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Suvarius
Bellona
15
2 / 1 / 6
8,449
845
4,778
7,321
7,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Xalered
Nemesis
15
5 / 4 / 6
9,139
914
9,707
10,821
6,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Yuhα
Jormungandr
15
7 / 4 / 7
9,606
961
16,005
10,764
6,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
13
Kills
15
15
Deaths
13
44
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
9
3.25
L
Danzaburou
Ahvee
Danzaburou
0
5
11
1.1
L
Persephone
AndyR1997
Persephone
2
3
10
2.33
L
Rama
Azzzuen
Rama
7
3
5
3.17
W
Bacchus
Kieval
Bacchus
0
3
9
1.5
W
Nu Wa
1
1
7
4.5
W
Bellona
Suvarius
Bellona
2
1
6
5
W
Nemesis
Xalered
Nemesis
5
4
6
2
L
Sun Wukong
Xrenosin
Sun Wukong
2
2
9
3.25
W
Jormungandr
Yuhα
Jormungandr
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
45,082
48,148
Taken
45,202
29,376
Mitigated
37,852
14,984
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,662
823
266
1,050
8,212
3,874
754
4,944
3,268
37,334
0
L
Danzaburou
Ahvee
Danzaburou
4,990
1,157
1,001
1,913
11,162
4,902
1,283
7,512
3,650
0
14,585
L
Persephone
AndyR1997
Persephone
7,537
1,190
555
611
7,636
3,045
345
5,494
2,140
17,030
0
L
Rama
Azzzuen
Rama
4,722
4,010
2,505
1,446
8,669
4,007
1,260
6,118
2,551
0
11,498
W
Bacchus
Kieval
Bacchus
5,927
175
1,130
1,579
11,135
14,622
224
4,314
6,821
8,587
0
W
Nu Wa
8,665
1,971
935
677
5,161
2,806
2,387
1,938
3,223
27,836
0
W
Bellona
Suvarius
Bellona
4,778
1,109
0
648
7,321
7,868
844
4,004
3,317
0
10,957
W
Nemesis
Xalered
Nemesis
9,707
2,080
1,394
2,388
10,821
6,218
663
4,441
6,380
0
16,061
L
Sun Wukong
Xrenosin
Sun Wukong
4,636
352
2,482
3,155
12,469
13,548
54
6,527
5,942
0
7,972
W
Jormungandr
Yuhα
Jormungandr
16,005
764
618
985
10,764
6,338
360
5,502
5,262
28,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
44,355
113
Minions Killed
112
0
Camps Cleared
0
865,390
Distance Traveled
923,369
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,983
898
42
4
0
180,740
0
L
Danzaburou
7,635
764
19
2
0
150,073
0
L
Persephone
8,626
863
36
4
0
187,971
0
L
Rama
9,019
902
16
2
0
167,606
0
W
Bacchus
8,495
850
8
1
0
186,463
0
W
Nu Wa
8,666
867
61
6
0
141,055
0
W
Bellona
8,449
845
7
1
0
185,333
0
W
Nemesis
9,139
914
12
1
0
212,724
0
L
Sun Wukong
8,384
838
0
0
0
179,000
4
W
Jormungandr
9,606
961
24
2
0
197,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role