Player Matchup

Anubis
Anubis
Asvpserrano
Anubis
Level 18
God Stats
48W - 14L
1,826 SR
Queue Stats
71W - 40L
1,617 Elo+
Solo
Khepri
Khepri
Dreygonyte
Khepri
Level 28
God Stats
3W - 1L
1,299 SR
Queue Stats
253W - 219L
1,615 Elo+
Solo
Ymir
Ymir
R0CKBALL
Ymir
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 2L
1,959 Elo+
Party 2
Hera
Hera
ThisMatchNOGOOD
Hera
Level 27
God Stats
13W - 9L
1,615 SR
Queue Stats
511W - 446L
1,669 Elo+
Party 2
Anhur
Anhur
comaleague
Anhur
Level 30
God Stats
2W - 1L
1,559 SR
Queue Stats
102W - 41L
1,753 Elo+
Party 2
Team Averages
Level 26
1,603 SR
1,723 Elo+

VS

Team Averages
Level 55
1,613 SR
1,590 Elo+
Serqet
Serqet
Bla big dum
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
Johker Jr
Cthulhu
Level 11
God Stats
1W - 2L
1,731 SR
Queue Stats
3W - 4L
1,618 Elo+
Party 1
Cupid
Cupid
Tortilla Max
Cupid
Level 104
God Stats
2W - 2L
1,834 SR
Queue Stats
105W - 90L
1,470 Elo+
Party 1
Ra
Ra
itsDolppMulfkas
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,650 Elo+
Party 1
Hades
Hades
xBlaa
Hades
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 91L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 0 / 2
9,616
687
6,934
4,973
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Dreygonyte
Khepri
12
1 / 1 / 9
7,966
569
3,174
7,991
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
1 / 1 / 4
8,589
614
5,996
9,606
5,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 5
8,502
607
6,933
5,329
1,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
14
9 / 0 / 1
9,100
650
6,482
7,085
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
3 / 7 / 0
6,861
490
4,472
11,518
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Johker Jr
Cthulhu
10
0 / 6 / 0
6,452
461
4,118
8,729
3,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 3 / 0
6,381
456
2,443
9,923
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 7 / 0
6,333
452
552
7,950
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hades
xBlaa
Hades
12
0 / 2 / 1
7,152
511
4,697
8,471
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
25
Kills
3
3
Deaths
25
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
0
2
10
L
Serqet
3
7
0
0.43
W
Khepri
Dreygonyte
Khepri
1
1
9
5.5
L
Cthulhu
Johker Jr
Cthulhu
0
6
0
0
W
Ymir
1
1
4
3
W
5
1
5
7.5
L
0
3
0
0
W
Anhur
9
0
1
9.5
L
0
7
0
0
L
Hades
xBlaa
Hades
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
16,282
34,984
Taken
46,591
16,145
Mitigated
15,303
15,817
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,934
301
0
3,109
4,973
2,532
272
216
4,553
64,141
0
L
Serqet
4,472
553
0
2,589
11,518
3,279
0
4,769
6,749
0
31,181
W
Khepri
Dreygonyte
Khepri
3,174
541
0
2,616
7,991
3,905
0
2,567
5,294
30,674
0
L
Cthulhu
Johker Jr
Cthulhu
4,118
672
0
331
8,729
3,643
240
4,803
3,926
21,689
0
W
Ymir
5,996
1,572
0
4,704
9,606
5,809
627
4,094
4,876
48,941
0
W
6,933
1,701
0
1,219
5,329
1,666
782
1,392
3,608
52,078
0
L
2,443
1,468
0
3,450
9,923
2,656
804
5,497
4,426
0
35,991
W
Anhur
6,482
4,058
0
4,169
7,085
2,233
1,374
760
6,145
0
55,834
L
552
170
0
1,163
7,950
1,813
0
4,157
3,793
41,540
0
L
Hades
xBlaa
Hades
4,697
793
136
3,982
8,471
3,912
0
3,811
4,660
39,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
33,179
468
Minions Killed
337
0
Camps Cleared
0
1,233,581
Distance Traveled
1,152,907
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,616
687
133
10
0
234,015
7
L
Serqet
6,861
490
68
5
0
264,857
2
W
Khepri
7,966
569
47
3
0
253,401
7
L
Cthulhu
6,452
461
34
2
0
271,838
0
W
Ymir
8,589
614
104
7
0
240,892
2
W
Hera
8,502
607
96
7
0
259,476
2
L
Cupid
6,381
456
82
6
0
231,436
2
W
Anhur
9,100
650
88
6
0
245,797
1
L
Ra
6,333
452
65
5
0
194,315
0
L
Hades
7,152
511
88
6
0
190,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role