Player Matchup

Artemis
Artemis
JaqenVagar
Artemis
Level 28
God Stats
0W - 3L
1,478 SR
Queue Stats
284W - 266L
1,624 Elo+
Solo
Aphrodite
Aphrodite
Malecore5
Aphrodite
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 17L
1,601 Elo+
Solo
Bacchus
Bacchus
SoulReaperBoy14
Bacchus
Level 27
God Stats
10W - 11L
1,545 SR
Queue Stats
322W - 315L
1,556 Elo+
Solo
Loki
Loki
THE P00P THIEF
Loki
Level 27
God Stats
4W - 8L
1,500 SR
Queue Stats
73W - 66L
1,619 Elo+
Party 1
King Arthur
King Arthur
THE POOP P0LICE
King Arthur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 50L
1,607 Elo+
Party 1
Team Averages
Level 23
1,505 SR
1,602 Elo+

VS

Team Averages
Level 16
1,664 SR
1,627 Elo+
Ra
Ra
DannyG196R
Ra
Level 17
God Stats
19W - 19L
1,751 SR
Queue Stats
221W - 178L
1,687 Elo+
Solo
Nemesis
Nemesis
El_Impostor_13
Nemesis
Level 11
God Stats
1W - 1L
1,702 SR
Queue Stats
24W - 15L
1,692 Elo+
Solo
Yemoja
Yemoja
NitroEnergy88
Yemoja
Level 21
God Stats
5W - 12L
1,814 SR
Queue Stats
124W - 152L
1,650 Elo+
Solo
Kukulkan
Kukulkan
banaccount1
Kukulkan
Level 5
God Stats
1W - 0L
1,338 SR
Queue Stats
3W - 2L
1,486 Elo+
Solo
Heimdallr
Heimdallr
el_Kin_Senpai
Heimdallr
Level 28
God Stats
14W - 8L
1,712 SR
Queue Stats
77W - 57L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JaqenVagar
Artemis
8
3 / 4 / 0
5,081
508
4,218
4,709
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Malecore5
Aphrodite
10
0 / 3 / 0
5,536
554
3,547
6,304
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 3
4,847
485
4,784
6,360
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
4,939
494
2,460
4,739
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
THE POOP P0LICE
King Arthur
11
3 / 0 / 1
6,004
600
3,729
7,273
2,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,589
659
4,410
4,793
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 1
5,675
568
2,753
5,887
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 4
5,751
575
2,263
5,285
2,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
banaccount1
Kukulkan
9
0 / 4 / 0
5,172
517
4,224
6,105
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
el_Kin_Senpai
Heimdallr
10
4 / 2 / 1
5,927
593
3,928
5,240
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
10
10
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
1
0
1
1.5
L
Artemis
JaqenVagar
Artemis
3
4
0
0.75
L
Aphrodite
Malecore5
Aphrodite
0
3
0
0
W
2
1
4
4
L
0
2
3
0.75
L
1
1
0
1
L
King Arthur
THE POOP P0LICE
King Arthur
3
0
1
3.5
W
Kukulkan
banaccount1
Kukulkan
0
4
0
0
W
Heimdallr
el_Kin_Senpai
Heimdallr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
17,578
29,385
Taken
27,310
11,448
Mitigated
9,399
9,111
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,410
865
308
2,690
4,793
1,739
0
2,666
1,977
45,452
0
W
2,753
1,293
0
1,377
5,887
1,667
0
1,005
4,834
0
36,004
L
Artemis
JaqenVagar
Artemis
4,218
1,443
0
75
4,709
1,644
0
1,109
3,600
0
17,915
L
Aphrodite
Malecore5
Aphrodite
3,547
918
0
3,398
6,304
2,330
0
3,876
2,428
33,770
0
W
2,263
787
740
0
5,285
2,120
0
1,864
3,389
9,239
0
L
4,784
466
0
1,399
6,360
3,411
0
1,688
4,672
13,710
0
L
2,460
610
0
1,740
4,739
1,158
0
403
4,336
0
20,547
L
King Arthur
THE POOP P0LICE
King Arthur
3,729
208
0
2,499
7,273
2,905
250
3,821
3,452
0
27,511
W
Kukulkan
banaccount1
Kukulkan
4,224
217
0
1,102
6,105
1,902
0
0
6,105
25,955
0
W
Heimdallr
el_Kin_Senpai
Heimdallr
3,928
1,357
0
1,364
5,240
1,971
518
2,566
2,674
0
29,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
29,114
223
Minions Killed
297
0
Camps Cleared
0
950,507
Distance Traveled
919,955
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,589
659
102
10
0
213,105
4
W
Nemesis
5,675
568
80
8
0
205,638
2
L
Artemis
5,081
508
26
3
0
176,265
0
L
Aphrodite
5,536
554
78
8
0
170,849
4
W
Yemoja
5,751
575
13
1
0
174,428
1
L
Bacchus
4,847
485
15
2
0
218,013
0
L
Loki
4,939
494
54
5
0
190,616
3
L
King Arthur
6,004
600
50
5
0
194,764
2
W
Kukulkan
5,172
517
51
5
0
164,017
4
W
Heimdallr
5,927
593
51
5
0
162,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role