Player Matchup

Bellona
Bellona
Gold IV
IExoriuxI
Bellona
Gold IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,480 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
JPO0
Xing Tian
Diamond IV
Level 157
God Stats
15W - 4L
1,748 SR
Queue Stats
196W - 185L
2,074 MMR
Solo
Nu Wa
Nu Wa
Platinum V
KindaAbused
Nu Wa
Platinum V
Level 69
God Stats
28W - 20L
1,679 SR
Queue Stats
158W - 152L
1,706 MMR
Party 1
Artemis
Artemis
Gold II
NxG Egyptian
Artemis
Gold II
Level 120
God Stats
2W - 1L
1,640 SR
Queue Stats
98W - 94L
1,520 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Temp2tioN
Ao Kuang
Gold III
Level 104
God Stats
9W - 3L
1,587 SR
Queue Stats
380W - 366L
1,566 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,631 SR
1,669 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,609 SR
1,668 MMR
Kumbhakarna
Kumbhakarna
Bronze III
BeJaYorBJ
Kumbhakarna
Bronze III
Level 65
God Stats
0W - 3L
1,574 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
Bennansss
Chaac
Platinum V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1,051W - 1,069L
1,658 MMR
Solo
Janus
Janus
Platinum V
Gennerous_Fluck
Janus
Platinum V
Level 153
God Stats
9W - 16L
1,535 SR
Queue Stats
167W - 161L
1,745 MMR
Solo
Anhur
Anhur
Platinum IV
JoaoF-C
Anhur
Platinum IV
Level 118
God Stats
36W - 39L
1,622 SR
Queue Stats
319W - 301L
1,743 MMR
Solo
Chronos
Chronos
Gold I
theking-rey_
Chronos
Gold I
Level 129
God Stats
1W - 1L
1,811 SR
Queue Stats
213W - 214L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IExoriuxI
Bellona
20
3 / 1 / 11
13,533
541
11,580
21,143
21,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
JPO0
Xing Tian
20
10 / 1 / 14
14,917
597
12,948
20,410
22,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 1 / 17
14,443
578
34,591
14,856
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NxG Egyptian
Artemis
20
6 / 3 / 16
15,054
602
22,238
20,766
9,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Temp2tioN
Ao Kuang
20
7 / 3 / 8
13,535
541
15,820
19,051
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatNemesisAthenaScylla

VS

Bans
Guan YuDanzaburouKing ArthurTsukuyomiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeJaYorBJ
Kumbhakarna
14
2 / 9 / 2
10,217
409
5,851
29,152
25,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
Bennansss
Chaac
19
1 / 9 / 3
11,895
476
8,418
26,215
22,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 7 / 2
12,212
488
15,497
20,440
6,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JoaoF-C
Anhur
17
3 / 9 / 1
11,399
456
9,871
21,642
6,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
theking-rey_
Chronos
18
1 / 3 / 3
11,365
455
11,741
23,877
9,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
37
Kills
9
9
Deaths
37
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BeJaYorBJ
Kumbhakarna
2
9
2
0.33
L
Chaac
Bennansss
Chaac
1
9
3
0.28
L
2
7
2
0.43
W
Bellona
IExoriuxI
Bellona
3
1
11
8.5
W
Xing Tian
JPO0
Xing Tian
10
1
14
17
L
Anhur
JoaoF-C
Anhur
3
9
1
0.39
W
11
1
17
19.5
W
Artemis
NxG Egyptian
Artemis
6
3
16
4.67
W
Ao Kuang
Temp2tioN
Ao Kuang
7
3
8
3.67
L
Chronos
theking-rey_
Chronos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,177
Damage
51,378
96,226
Taken
121,326
68,039
Mitigated
70,673
41,832
Healing
27,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BeJaYorBJ
Kumbhakarna
5,851
644
0
3,077
29,152
25,596
0
16,005
13,147
29,894
0
L
Chaac
Bennansss
Chaac
8,418
1,552
0
6,762
26,215
22,036
0
13,979
12,236
0
69,453
L
15,497
288
256
2,160
20,440
6,962
0
12,726
7,714
86,327
0
W
Bellona
IExoriuxI
Bellona
11,580
4,813
0
12,004
21,143
21,131
1,426
7,382
13,060
0
81,864
W
Xing Tian
JPO0
Xing Tian
12,948
963
0
6,106
20,410
22,736
240
6,975
13,104
47,214
0
L
Anhur
JoaoF-C
Anhur
9,871
4,859
0
5,588
21,642
6,821
462
10,024
11,618
0
78,946
W
34,591
6,697
222
4,988
14,856
6,499
2,375
7,309
7,213
117,483
0
W
Artemis
NxG Egyptian
Artemis
22,238
13,891
0
11,098
20,766
9,511
5,884
7,266
13,391
0
125,599
W
Ao Kuang
Temp2tioN
Ao Kuang
15,820
3,980
0
7,414
19,051
8,162
1,714
6,243
12,624
118,265
0
L
Chronos
theking-rey_
Chronos
11,741
1,650
0
9,405
23,877
9,258
3,136
10,625
13,252
92,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,482
Gold Earned
57,088
625
Minions Killed
635
0
Camps Cleared
0
2,352,874
Distance Traveled
2,218,195
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,217
409
47
2
0
442,400
2
L
Chaac
11,895
476
128
5
0
419,070
2
L
Janus
12,212
488
164
7
0
484,466
6
W
Bellona
13,533
541
139
6
0
492,893
1
W
Xing Tian
14,917
597
60
2
0
425,551
5
L
Anhur
11,399
456
138
6
0
403,051
11
W
Nu Wa
14,443
578
147
6
0
462,629
8
W
Artemis
15,054
602
147
6
0
431,537
5
W
Ao Kuang
13,535
541
132
5
0
540,264
4
L
Chronos
11,365
455
158
6
0
469,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role