Player Matchup

The Morrigan
The Morrigan
HECTOR17261
The Morrigan
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 211L
1,548 Elo+
Solo
Sol
Sol
SpaBMitHans
Sol
Level 140
God Stats
1W - 3L
1,450 SR
Queue Stats
110W - 115L
1,596 Elo+
Solo
Osiris
Osiris
Trollacadimy
Osiris
Level 87
God Stats
3W - 1L
1,737 SR
Queue Stats
368W - 324L
1,617 Elo+
Solo
Sylvanus
Sylvanus
bananemagik
Sylvanus
Level 148
God Stats
13W - 14L
1,499 SR
Queue Stats
412W - 421L
1,538 Elo+
Solo
Loki
Loki
sniznad
Loki
Level 127
God Stats
212W - 147L
1,703 SR
Queue Stats
1,274W - 1,299L
1,613 Elo+
Solo
Team Averages
Level 129
1,578 SR
1,583 Elo+

VS

Team Averages
Level 125
1,556 SR
1,573 Elo+
Apollo
Apollo
BananaMan1337
Apollo
Level 68
God Stats
8W - 8L
1,847 SR
Queue Stats
55W - 49L
1,599 Elo+
Solo
Rama
Rama
Fealston
Rama
Level 129
God Stats
20W - 13L
1,609 SR
Queue Stats
150W - 137L
1,584 Elo+
Party 1
Ares
Ares
Lobiculus
Ares
Level 146
God Stats
2W - 3L
1,201 SR
Queue Stats
376W - 367L
1,607 Elo+
Party 1
Merlin
Merlin
ThunderyMonk
Merlin
Level 142
God Stats
10W - 7L
1,621 SR
Queue Stats
212W - 183L
1,572 Elo+
Party 1
Chaac
Chaac
Treeck123
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HECTOR17261
The Morrigan
12
0 / 5 / 2
7,004
467
2,838
8,203
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 0
8,467
564
6,203
8,767
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
13
1 / 3 / 1
7,274
485
7,786
13,879
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
bananemagik
Sylvanus
12
0 / 2 / 3
7,335
489
3,742
11,816
5,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Loki
sniznad
Loki
14
5 / 2 / 1
8,141
543
9,867
11,782
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,699
580
4,750
9,465
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
16
4 / 1 / 3
9,821
655
7,401
9,860
3,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
12
2 / 1 / 6
7,580
505
5,830
9,513
5,095
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
13
3 / 3 / 3
8,519
568
8,317
5,842
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Treeck123
Chaac
14
2 / 3 / 2
8,776
585
13,298
19,471
18,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
16
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Rama
4
1
3
5.5
L
The Morrigan
HECTOR17261
The Morrigan
0
5
2
0.2
W
Ares
2
1
6
5
L
2
4
0
0.5
W
Merlin
3
3
3
1.5
W
Chaac
Treeck123
Chaac
2
3
2
1
L
Osiris
1
3
1
0.5
L
Sylvanus
bananemagik
Sylvanus
0
2
3
0.75
L
Loki
sniznad
Loki
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
39,596
54,447
Taken
54,151
25,833
Mitigated
31,478
17,339
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,750
2,308
0
2,920
9,465
2,954
240
2,643
6,758
0
54,155
W
Rama
7,401
6,250
0
3,436
9,860
3,688
1,732
4,661
5,199
0
83,914
L
The Morrigan
HECTOR17261
The Morrigan
2,838
471
0
483
8,203
2,745
0
4,102
3,834
44,703
2,595
W
Ares
5,830
747
375
1,639
9,513
5,095
518
1,950
7,563
23,609
0
L
6,203
3,346
0
2,519
8,767
2,778
362
1,795
6,920
51,629
0
W
Merlin
8,317
534
0
754
5,842
1,639
0
1,420
4,256
48,415
0
W
Chaac
Treeck123
Chaac
13,298
1,968
0
9,988
19,471
18,102
554
1,110
18,331
0
54,596
L
Osiris
7,786
2,787
0
5,602
13,879
10,459
0
0
13,879
0
45,766
L
Sylvanus
bananemagik
Sylvanus
3,742
363
1,472
4,359
11,816
5,988
0
4,400
7,258
18,448
0
L
Loki
sniznad
Loki
9,867
4,435
0
2,904
11,782
3,863
0
3,314
8,318
0
51,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
43,395
425
Minions Killed
483
0
Camps Cleared
0
1,505,116
Distance Traveled
1,426,198
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,699
580
104
7
0
315,830
3
W
Rama
9,821
655
161
11
0
269,821
2
L
The Morrigan
7,004
467
104
7
0
265,438
3
W
Ares
7,580
505
31
2
0
290,109
7
L
Sol
8,467
564
109
7
0
278,698
4
W
Merlin
8,519
568
98
7
0
286,324
6
W
Chaac
8,776
585
89
6
0
264,114
4
L
Osiris
7,274
485
85
6
0
308,636
8
L
Sylvanus
7,335
489
32
2
0
316,131
5
L
Loki
8,141
543
95
6
0
336,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role