Player Matchup

Fenrir
Fenrir
Bla big dum
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Johker Jr
Cthulhu
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,546 Elo+
Party 1
Anhur
Anhur
Tortilla Max
Anhur
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 90L
1,450 Elo+
Party 1
Neith
Neith
itsDolppMulfkas
Neith
Level 7
God Stats
5W - 2L
1,862 SR
Queue Stats
18W - 16L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
xBlaa
Nu Wa
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 91L
1,441 Elo+
Party 1
Team Averages
Level 55
1,572 SR
1,525 Elo+

VS

Team Averages
Level 32
1,517 SR
1,594 Elo+
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ElDiamanco
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,792 Elo+
Party 2
Bellona
Bellona
SekhmetTheEye
Bellona
Level 28
God Stats
8W - 10L
1,427 SR
Queue Stats
97W - 99L
1,477 Elo+
Solo
Ymir
Ymir
SpicenWolf137
Ymir
Level 15
God Stats
5W - 5L
1,656 SR
Queue Stats
109W - 100L
1,557 Elo+
Solo
Neith
Neith
jr2828
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 1 / 1
5,874
653
5,220
6,840
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Johker Jr
Cthulhu
6
2 / 2 / 3
4,547
505
3,051
4,979
2,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 1 / 1
5,460
607
3,784
4,671
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 0
5,828
648
2,183
2,911
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
xBlaa
Nu Wa
10
0 / 1 / 5
5,671
630
2,654
3,663
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 3 / 0
4,831
537
2,741
6,555
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
ElDiamanco
Chronos
9
1 / 3 / 0
5,210
579
2,699
8,132
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
1
0 / 0 / 0
3,166
352
0
198
62
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 3 / 1
4,646
516
2,048
6,325
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
jr2828
Neith
6
1 / 3 / 2
4,363
485
2,609
4,098
814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
0
0.33
W
Fenrir
3
1
1
3.5
L
Chronos
ElDiamanco
Chronos
1
3
0
0.33
W
Cthulhu
Johker Jr
Cthulhu
2
2
3
1.75
L
Bellona
0
0
0
0
L
1
3
1
0.5
W
4
1
1
4.5
W
3
0
0
3
L
Neith
jr2828
Neith
1
3
2
0.67
W
Nu Wa
xBlaa
Nu Wa
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
10,097
23,064
Taken
25,308
7,824
Mitigated
7,538
8,790
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,741
482
0
2,688
6,555
2,489
0
1,869
4,686
25,471
0
W
Fenrir
5,220
1,539
0
3,742
6,840
2,372
0
2,244
4,596
0
32,132
L
Chronos
ElDiamanco
Chronos
2,699
1,318
0
3,388
8,132
2,129
0
192
7,940
25,048
0
W
Cthulhu
Johker Jr
Cthulhu
3,051
724
0
170
4,979
2,157
0
1,357
3,622
10,427
0
L
Bellona
0
0
0
0
198
62
0
198
0
0
0
L
2,048
648
0
933
6,325
2,044
46
2,166
4,000
9,833
0
W
3,784
1,714
0
1,238
4,671
1,331
0
691
3,980
0
23,535
W
2,183
1,037
0
1,952
2,911
921
1,014
1,696
1,215
0
28,401
L
Neith
jr2828
Neith
2,609
1,160
0
1,284
4,098
814
134
1,007
2,977
0
15,147
W
Nu Wa
xBlaa
Nu Wa
2,654
814
0
1,688
3,663
1,043
452
1,500
2,163
35,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
22,216
262
Minions Killed
152
0
Camps Cleared
0
741,814
Distance Traveled
580,167
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,831
537
48
5
0
168,706
1
W
Fenrir
5,874
653
70
8
0
162,813
1
L
Chronos
5,210
579
64
7
0
134,964
0
W
Cthulhu
4,547
505
19
2
0
149,008
0
L
Bellona
3,166
352
0
0
0
1,556
0
L
Ymir
4,646
516
13
1
0
142,854
1
W
Anhur
5,460
607
38
4
0
157,642
0
W
Neith
5,828
648
63
7
0
116,432
0
L
Neith
4,363
485
27
3
0
132,087
1
W
Nu Wa
5,671
630
72
8
0
155,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role