Player Matchup

Artemis
Artemis
AcusticMatheus
Artemis
Level 23
God Stats
26W - 15L
1,457 SR
Queue Stats
494W - 524L
1,367 Elo+
Party 2
Pele
Pele
DeeTricksterz
Pele
Level 18
God Stats
37W - 41L
1,609 SR
Queue Stats
767W - 771L
1,404 Elo+
Party 2
Odin
Odin
Em0kidCarCrash97
Odin
Level 15
God Stats
12W - 14L
1,500 SR
Queue Stats
448W - 469L
1,479 Elo+
Party 2
Agni
Agni
EnVi-Blitz
Agni
Level 29
God Stats
8W - 8L
1,706 SR
Queue Stats
939W - 917L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
Fly-Tha-Guy
Guan Yu
Level 3
God Stats
18W - 17L
1,299 SR
Queue Stats
570W - 537L
1,276 Elo+
Party 2
Team Averages
Level 18
1,514 SR
1,393 Elo+

VS

Team Averages
Level 32
1,469 SR
1,477 Elo+
Hades
Hades
GreenLantern52
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SteveyDiesel
Anhur
Level 89
God Stats
10W - 19L
1,436 SR
Queue Stats
307W - 287L
1,497 Elo+
Party 1
Cerberus
Cerberus
Veli7obe
Cerberus
Level 27
God Stats
18W - 19L
1,477 SR
Queue Stats
120W - 139L
1,428 Elo+
Solo
Achilles
Achilles
elbergalindo72
Achilles
Level 18
God Stats
4W - 6L
1,432 SR
Queue Stats
143W - 178L
1,371 Elo+
Solo
Nemesis
Nemesis
mikehunt33
Nemesis
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
343W - 295L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,521
408
6,035
9,553
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 1
6,407
400
5,696
10,747
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 0
6,408
401
6,736
11,353
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 4 / 0
6,697
419
3,349
7,665
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Fly-Tha-Guy
Guan Yu
10
1 / 7 / 0
6,302
394
3,660
11,539
7,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,097
569
4,391
10,386
4,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 6
8,545
534
6,669
9,285
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Veli7obe
Cerberus
14
3 / 1 / 9
9,011
563
6,404
9,113
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
15
3 / 0 / 3
9,668
604
6,789
15,886
13,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
mikehunt33
Nemesis
16
13 / 1 / 3
10,278
642
12,096
10,033
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
26
26
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
5
1
0.1
L
1
5
0
0.2
L
0
4
0
0
L
Guan Yu
Fly-Tha-Guy
Guan Yu
1
7
0
0.14
W
3
0
1
3.5
W
4
1
6
7
W
Cerberus
Veli7obe
Cerberus
3
1
9
7.5
W
Achilles
3
0
3
4.5
W
Nemesis
mikehunt33
Nemesis
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
36,349
50,857
Taken
54,703
21,454
Mitigated
31,021
10,334
Healing
26,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,035
1,912
0
1,497
9,553
2,020
180
2,161
7,392
0
36,959
L
5,696
1,965
0
2,869
10,747
2,829
0
1,617
9,130
0
33,778
L
6,736
3,625
0
2,789
11,353
6,714
0
926
10,427
0
21,010
L
3,349
321
0
998
7,665
2,462
292
3,238
4,427
30,471
0
L
Guan Yu
Fly-Tha-Guy
Guan Yu
3,660
1,351
476
1,705
11,539
7,429
410
2,853
8,686
0
15,853
W
4,391
0
392
6,310
10,386
4,610
627
1,684
8,308
63,406
0
W
6,669
2,233
0
3,698
9,285
2,637
2,296
0
9,285
0
52,388
W
Cerberus
Veli7obe
Cerberus
6,404
377
666
3,425
9,113
5,414
713
123
8,974
31,933
0
W
Achilles
6,789
1,440
0
7,019
15,886
13,532
494
184
15,126
0
36,731
W
Nemesis
mikehunt33
Nemesis
12,096
6,672
0
5,102
10,033
4,828
64
808
8,961
0
66,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
46,599
263
Minions Killed
485
0
Camps Cleared
0
1,412,469
Distance Traveled
1,550,303
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,521
408
67
4
0
246,773
6
L
Pele
6,407
400
61
4
0
327,568
5
L
Odin
6,408
401
39
2
0
255,576
2
L
Agni
6,697
419
69
4
0
265,126
2
L
Guan Yu
6,302
394
27
2
0
317,426
2
W
Hades
9,097
569
140
9
0
290,241
6
W
Anhur
8,545
534
78
5
0
276,102
1
W
Cerberus
9,011
563
82
5
0
340,033
0
W
Achilles
9,668
604
56
4
0
263,624
0
W
Nemesis
10,278
642
129
8
0
380,303
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role