Player Matchup

Thor
Thor
Bopis69
Thor
Level 5
God Stats
2W - 2L
1,566 SR
Queue Stats
16W - 7L
1,763 Elo+
Party 2
Cupid
Cupid
Degenirate
Cupid
Level 3
God Stats
4W - 0L
1,729 SR
Queue Stats
12W - 3L
1,856 Elo+
Party 2
Amaterasu
Amaterasu
Kyedae
Amaterasu
Level 4
God Stats
4W - 1L
1,882 SR
Queue Stats
20W - 10L
1,755 Elo+
Party 2
Ymir
Ymir
Utharic
Ymir
Level 27
God Stats
6W - 4L
1,970 SR
Queue Stats
6W - 5L
1,939 Elo+
Party 2
Izanami
Izanami
WhiteGirlBri523
Izanami
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,375 Elo+
Solo
Team Averages
Level 9
1,729 SR
1,738 Elo+

VS

Team Averages
Level 18
1,485 SR
1,535 Elo+
Pele
Pele
Adrical
Pele
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 51L
1,576 Elo+
Solo
Izanami
Izanami
FTAczino
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 63L
1,625 Elo+
Solo
Aphrodite
Aphrodite
TexasRed
Aphrodite
Level 28
God Stats
27W - 19L
1,615 SR
Queue Stats
52W - 50L
1,578 Elo+
Solo
Sobek
Sobek
all_iszer0
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,308 Elo+
Party 1
Amaterasu
Amaterasu
atYurrMomsHouse
Amaterasu
Level 5
God Stats
0W - 3L
1,309 SR
Queue Stats
76W - 64L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bopis69
Thor
11
3 / 2 / 2
6,533
594
4,439
7,880
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
13
3 / 1 / 0
7,221
656
5,026
6,616
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Kyedae
Amaterasu
11
5 / 1 / 1
6,610
601
6,613
8,647
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Utharic
Ymir
9
0 / 1 / 5
6,221
566
2,759
5,256
2,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 1
7,085
644
6,400
4,720
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Adrical
Pele
8
1 / 2 / 0
5,497
500
2,994
6,311
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
FTAczino
Izanami
12
3 / 2 / 1
7,262
660
9,888
8,031
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TexasRed
Aphrodite
8
1 / 2 / 0
5,205
473
1,965
8,225
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
6
0 / 5 / 1
4,732
430
1,720
8,533
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
atYurrMomsHouse
Amaterasu
7
0 / 4 / 0
4,883
444
2,371
6,828
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
5
5
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
Adrical
Pele
1
2
0
0.5
W
Thor
Bopis69
Thor
3
2
2
2
W
Cupid
3
1
0
3
L
Izanami
FTAczino
Izanami
3
2
1
1.75
W
Amaterasu
Kyedae
Amaterasu
5
1
1
5.5
L
Aphrodite
TexasRed
Aphrodite
1
2
0
0.5
W
Ymir
Utharic
Ymir
0
1
5
2.5
W
4
0
1
4.5
L
Sobek
0
5
1
0.1
L
Amaterasu
atYurrMomsHouse
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
18,938
33,119
Taken
37,928
12,684
Mitigated
14,579
15,975
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Adrical
Pele
2,994
1,408
0
2,071
6,311
1,913
0
0
6,311
0
23,534
W
Thor
Bopis69
Thor
4,439
1,586
0
3,426
7,880
2,440
0
0
7,880
0
36,168
W
Cupid
5,026
3,171
102
3,624
6,616
2,049
900
618
5,998
0
35,574
L
Izanami
FTAczino
Izanami
9,888
6,261
0
2,075
8,031
2,937
424
0
8,031
0
52,868
W
Amaterasu
Kyedae
Amaterasu
6,613
3,528
0
4,538
8,647
4,523
918
324
8,323
0
33,531
L
Aphrodite
TexasRed
Aphrodite
1,965
708
1,365
3,368
8,225
2,871
0
1,260
6,965
18,473
0
W
Ymir
Utharic
Ymir
2,759
412
123
712
5,256
2,149
0
957
4,299
15,833
0
W
6,400
4,986
0
3,450
4,720
1,523
0
1,786
2,934
0
50,633
L
Sobek
1,720
424
0
1,284
8,533
4,626
0
1,499
7,034
8,301
0
L
Amaterasu
atYurrMomsHouse
Amaterasu
2,371
1,078
0
1,673
6,828
2,232
126
0
6,828
0
14,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
27,579
366
Minions Killed
232
0
Camps Cleared
0
1,031,937
Distance Traveled
1,088,547
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,497
500
51
5
0
197,762
2
W
Thor
6,533
594
78
7
0
224,001
1
W
Cupid
7,221
656
84
8
0
192,518
1
L
Izanami
7,262
660
105
10
0
205,593
3
W
Amaterasu
6,610
601
67
6
0
223,600
0
L
Aphrodite
5,205
473
30
3
0
202,516
4
W
Ymir
6,221
566
25
2
0
200,769
2
W
Izanami
7,085
644
112
10
0
191,049
1
L
Sobek
4,732
430
14
1
0
233,800
0
L
Amaterasu
4,883
444
32
3
0
248,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role