Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
GVWD
Apollo
Level 16
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 8L
1,548 Elo+
Party 1
Tiamat
Tiamat
KingGodJeff
Tiamat
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
MrOGWavy
Gilgamesh
Level 153
God Stats
4W - 6L
1,598 SR
Queue Stats
115W - 122L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
O Historic F
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,505 Elo+
Party 1
Team Averages
Level 95
1,567 SR
1,538 Elo+

VS

Team Averages
Level 44
1,619 SR
1,519 Elo+
He Bo
He Bo
AnotherJuan2
He Bo
Level 45
God Stats
20W - 18L
1,578 SR
Queue Stats
138W - 110L
1,597 Elo+
Solo
Ravana
Ravana
ItsDosant
Ravana
Level 38
God Stats
2W - 0L
1,710 SR
Queue Stats
80W - 77L
1,517 Elo+
Solo
Mercury
Mercury
Mitchcraft
Mercury
Level 47
God Stats
270W - 287L
1,540 SR
Queue Stats
275W - 290L
1,510 Elo+
Solo
Merlin
Merlin
ShrimpScampi
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
honeycrescent
Cerberus
Level 44
God Stats
11W - 6L
1,767 SR
Queue Stats
67W - 80L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 8 / 4
9,780
978
12,826
16,974
6,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
GVWD
Apollo
15
1 / 8 / 4
9,040
904
6,912
12,906
4,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
15
0 / 5 / 4
8,716
872
5,209
11,109
4,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrOGWavy
Gilgamesh
15
5 / 7 / 3
10,362
1,036
10,859
18,358
13,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Cthulhu
O Historic F
Cthulhu
14
1 / 5 / 4
8,769
877
5,665
10,128
5,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

101

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 14
11,666
1,167
23,356
7,554
2,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
ItsDosant
Ravana
17
3 / 3 / 17
10,243
1,024
8,454
8,951
4,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Mitchcraft
Mercury
17
9 / 2 / 11
11,689
1,169
10,774
8,325
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
5 / 0 / 18
10,926
1,093
11,258
8,352
3,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
honeycrescent
Cerberus
17
3 / 2 / 24
10,839
1,084
10,562
10,961
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
117
9
Kills
33
33
Deaths
9
19
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
8
4
0.5
W
13
2
14
10
L
Apollo
GVWD
Apollo
1
8
4
0.38
W
Ravana
ItsDosant
Ravana
3
3
17
3.83
L
Tiamat
0
5
4
0.4
W
Mercury
Mitchcraft
Mercury
9
2
11
7.25
L
Gilgamesh
MrOGWavy
Gilgamesh
5
7
3
0.93
L
Cthulhu
O Historic F
Cthulhu
1
5
4
0.6
W
Merlin
5
0
18
14
W
Cerberus
honeycrescent
Cerberus
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
64,404
69,475
Taken
44,143
33,622
Mitigated
24,912
3,136
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,826
3,044
0
1,022
16,974
6,033
0
11,027
5,947
0
37,833
W
23,356
1,787
0
708
7,554
2,889
0
1,694
5,860
31,347
0
L
Apollo
GVWD
Apollo
6,912
3,156
0
614
12,906
4,116
0
9,432
3,474
0
29,711
W
Ravana
ItsDosant
Ravana
8,454
2,357
0
460
8,951
4,125
0
1,977
6,974
0
15,525
L
Tiamat
5,209
859
0
619
11,109
4,578
0
8,169
2,940
17,726
0
W
Mercury
Mitchcraft
Mercury
10,774
6,120
0
0
8,325
3,472
0
1,497
6,828
0
24,363
L
Gilgamesh
MrOGWavy
Gilgamesh
10,859
3,092
0
847
18,358
13,321
0
9,466
8,892
0
19,357
L
Cthulhu
O Historic F
Cthulhu
5,665
337
0
34
10,128
5,574
0
7,082
3,046
11,401
0
W
Merlin
11,258
1,064
308
2,098
8,352
3,595
0
2,442
5,910
45,694
0
W
Cerberus
honeycrescent
Cerberus
10,562
541
0
1,495
10,961
10,831
0
3,264
7,697
19,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,667
Gold Earned
55,363
163
Minions Killed
187
8
Camps Cleared
8
858,701
Distance Traveled
1,006,716
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,780
978
66
7
2
197,209
0
W
He Bo
11,666
1,167
13
1
1
195,323
1
L
Apollo
9,040
904
46
5
2
163,355
0
W
Ravana
10,243
1,024
24
2
2
191,276
0
L
Tiamat
8,716
872
21
2
1
169,595
0
W
Mercury
11,689
1,169
26
3
4
244,182
1
L
Gilgamesh
10,362
1,036
14
1
2
179,406
0
L
Cthulhu
8,769
877
16
2
1
149,136
0
W
Merlin
10,926
1,093
98
10
1
180,662
0
W
Cerberus
10,839
1,084
26
3
0
195,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role