Player Matchup

Ymir
Ymir
Bibime
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,363 Elo+
Party 2
Serqet
Serqet
Boopyrie
Serqet
Level 26
God Stats
8W - 17L
1,500 SR
Queue Stats
215W - 270L
1,346 Elo+
Party 3
Sol
Sol
Jokerlover13
Sol
Level 28
God Stats
64W - 63L
1,507 SR
Queue Stats
231W - 308L
1,317 Elo+
Party 3
Apollo
Apollo
RwKrauser
Apollo
Level 5
God Stats
1W - 3L
1,508 SR
Queue Stats
5W - 11L
1,363 Elo+
Party 2
Hercules
Hercules
douglasn1
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,472 Elo+
Party 2
Team Averages
Level 17
1,503 SR
1,372 Elo+

VS

Team Averages
Level 15
1,540 SR
1,407 Elo+
Thor
Thor
ChupaMePapi
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,409 Elo+
Party 1
The Morrigan
The Morrigan
FIeisch
The Morrigan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 41L
1,442 Elo+
Solo
Nike
Nike
Frxnny1
Nike
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 196L
1,365 Elo+
Solo
Cu Chulainn
Cu Chulainn
JPrimeVII
Cu Chulainn
Level 11
God Stats
7W - 2L
1,511 SR
Queue Stats
10W - 6L
1,409 Elo+
Party 1
Skadi
Skadi
ShotgunRaiden
Skadi
Level 26
God Stats
12W - 4L
1,690 SR
Queue Stats
25W - 11L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bibime
Ymir
10
0 / 7 / 2
6,597
388
2,780
12,270
10,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Boopyrie
Serqet
10
1 / 4 / 0
7,093
417
1,750
9,728
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 5 / 0
7,734
455
5,447
12,367
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
RwKrauser
Apollo
13
1 / 5 / 1
8,027
472
3,736
10,106
3,805
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
douglasn1
Hercules
9
0 / 5 / 0
5,937
349
3,426
9,547
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
8,729
513
1,061
9,297
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
FIeisch
The Morrigan
17
4 / 1 / 2
10,309
606
8,080
8,004
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Frxnny1
Nike
15
3 / 1 / 11
9,429
555
6,698
9,396
6,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
JPrimeVII
Cu Chulainn
14
4 / 1 / 0
9,091
535
6,942
7,799
6,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
12 / 1 / 6
9,784
576
14,747
8,598
3,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
26
26
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bibime
Ymir
0
7
2
0.14
L
Serqet
Boopyrie
Serqet
1
4
0
0.25
W
3
0
1
3.5
W
The Morrigan
FIeisch
The Morrigan
4
1
2
5
W
Nike
Frxnny1
Nike
3
1
11
8.5
W
Cu Chulainn
JPrimeVII
Cu Chulainn
4
1
0
4
L
1
5
0
0.2
L
Apollo
RwKrauser
Apollo
1
5
1
0.3
W
12
1
6
15
L
Hercules
douglasn1
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,139
Damage
37,528
54,018
Taken
43,094
26,726
Mitigated
22,577
7,560
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bibime
Ymir
2,780
159
0
362
12,270
10,219
0
777
11,493
24,244
0
L
Serqet
Boopyrie
Serqet
1,750
634
0
960
9,728
2,718
0
1,148
8,580
0
33,930
W
1,061
642
0
6,062
9,297
2,981
0
376
8,885
0
47,650
W
The Morrigan
FIeisch
The Morrigan
8,080
1,741
0
2,132
8,004
2,881
1,488
4,515
3,105
65,186
4,091
W
Nike
Frxnny1
Nike
6,698
1,198
0
2,136
9,396
6,849
499
1,113
8,193
6,479
47,165
W
Cu Chulainn
JPrimeVII
Cu Chulainn
6,942
1,765
0
1,382
7,799
6,834
418
143
7,606
0
42,954
L
5,447
591
0
3,105
12,367
3,847
1,208
5,811
6,400
45,131
0
L
Apollo
RwKrauser
Apollo
3,736
2,480
0
1,713
10,106
3,805
0
33
10,073
0
46,360
W
14,747
8,099
0
4,246
8,598
3,032
2,653
2,062
6,213
0
51,409
L
Hercules
douglasn1
Hercules
3,426
997
0
1,420
9,547
6,137
0
253
9,294
504
17,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
47,342
299
Minions Killed
494
0
Camps Cleared
0
1,278,563
Distance Traveled
1,495,649
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,597
388
39
2
0
248,542
0
L
Serqet
7,093
417
57
3
0
285,903
1
W
Thor
8,729
513
82
5
0
214,993
0
W
The Morrigan
10,309
606
149
9
0
335,557
0
W
Nike
9,429
555
112
7
0
361,407
0
W
Cu Chulainn
9,091
535
81
5
0
275,295
0
L
Sol
7,734
455
81
5
0
273,948
9
L
Apollo
8,027
472
99
6
0
245,897
1
W
Skadi
9,784
576
70
4
0
308,397
4
L
Hercules
5,937
349
23
1
0
224,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role