Player Matchup

Danzaburou
Danzaburou
Masters
FreightTrainTrev
Danzaburou
Masters
Level 144
God Stats
38W - 30L
1,680 SR
Queue Stats
563W - 493L
2,352 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
PIGSAW
Zhong Kui
Diamond IV
Level 158
God Stats
21W - 19L
1,635 SR
Queue Stats
474W - 472L
2,269 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
SuunMoon
Erlang Shen
Gold III
Level 149
God Stats
17W - 2L
1,981 SR
Queue Stats
61W - 44L
1,741 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Tsukishake
Cerberus
Diamond IV
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 72L
2,248 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
kev4her2
Sun Wukong
Gold IV
Level 49
God Stats
3W - 4L
1,203 SR
Queue Stats
73W - 54L
1,703 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,600 SR
2,063 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,490 SR
1,766 MMR
Yemoja
Yemoja
Platinum II
C3z4rM0x1t0
Yemoja
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond I
HighPriestHGH
King Arthur
Diamond I
Level 155
God Stats
67W - 56L
1,736 SR
Queue Stats
215W - 188L
2,603 MMR
Party 2
Thor
Thor
Gold II
KingGammbit
Thor
Gold II
Level 69
God Stats
0W - 4L
1,215 SR
Queue Stats
281W - 315L
1,727 MMR
Solo
Ullr
Ullr
Masters
TheOnePumpChump
Ullr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond IV
ubayea00
Janus
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreightTrainTrev
Danzaburou
20
12 / 4 / 7
17,366
724
23,543
20,986
10,031
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
PIGSAW
Zhong Kui
20
6 / 2 / 11
14,649
610
21,903
16,637
13,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
SuunMoon
Erlang Shen
20
5 / 3 / 9
14,437
602
9,875
21,283
13,315
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Tsukishake
Cerberus
18
3 / 1 / 15
13,750
573
13,089
24,804
24,570
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
kev4her2
Sun Wukong
20
5 / 2 / 8
14,334
597
25,341
25,705
18,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetTsukuyomiGuan YuAthenaAnhur

VS

Bans
TiamatScyllaRaijinYmirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 5 / 5
9,291
387
6,018
18,321
17,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
HighPriestHGH
King Arthur
19
2 / 5 / 3
12,340
514
20,351
37,744
36,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 8 / 3
11,077
462
8,227
21,925
11,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 8 / 3
11,757
490
9,435
19,504
9,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
ubayea00
Janus
20
1 / 5 / 7
12,670
528
13,708
15,668
5,607
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
31
Kills
12
12
Deaths
31
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
5
0.7
W
Danzaburou
FreightTrainTrev
Danzaburou
12
4
7
3.88
L
King Arthur
HighPriestHGH
King Arthur
2
5
3
0.7
L
4
8
3
0.69
W
Zhong Kui
PIGSAW
Zhong Kui
6
2
11
5.75
W
Erlang Shen
SuunMoon
Erlang Shen
5
3
9
3.17
L
4
8
3
0.69
W
Cerberus
Tsukishake
Cerberus
3
1
15
10.5
W
Sun Wukong
kev4her2
Sun Wukong
5
2
8
4.5
L
Janus
ubayea00
Janus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,751
Damage
57,739
109,415
Taken
113,162
80,302
Mitigated
79,617
46,590
Healing
21,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,018
857
1,277
637
18,321
17,156
0
8,847
9,066
24,420
0
W
Danzaburou
FreightTrainTrev
Danzaburou
23,543
15,013
0
11,861
20,986
10,031
12,185
5,847
15,043
0
157,911
L
King Arthur
HighPriestHGH
King Arthur
20,351
2,006
0
10,425
37,744
36,231
0
7,067
30,523
0
99,534
L
8,227
1,729
0
4,114
21,925
11,441
0
6,919
14,780
0
60,416
W
Zhong Kui
PIGSAW
Zhong Kui
21,903
1,663
690
7,163
16,637
13,422
2,864
6,401
10,022
96,723
0
W
Erlang Shen
SuunMoon
Erlang Shen
9,875
4,653
0
8,167
21,283
13,315
770
2,810
18,351
0
96,861
L
9,435
4,724
0
2,562
19,504
9,182
962
4,831
14,611
0
86,239
W
Cerberus
Tsukishake
Cerberus
13,089
942
0
6,564
24,804
24,570
781
3,171
21,583
59,737
0
W
Sun Wukong
kev4her2
Sun Wukong
25,341
6,674
0
12,145
25,705
18,964
1,384
1,829
23,862
0
99,727
L
Janus
ubayea00
Janus
13,708
868
0
2,170
15,668
5,607
0
6,261
9,030
109,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,536
Gold Earned
57,135
795
Minions Killed
681
0
Camps Cleared
0
2,470,613
Distance Traveled
2,199,149
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,291
387
29
1
0
422,607
4
W
Danzaburou
17,366
724
214
9
0
439,729
9
L
King Arthur
12,340
514
196
8
0
461,662
6
L
Thor
11,077
462
99
4
0
438,664
2
W
Zhong Kui
14,649
610
176
7
0
456,869
5
W
Erlang Shen
14,437
602
161
7
0
542,392
11
L
Ullr
11,757
490
132
6
0
392,834
3
W
Cerberus
13,750
573
61
3
0
507,998
12
W
Sun Wukong
14,334
597
183
8
0
523,625
1
L
Janus
12,670
528
225
9
0
483,382
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role