Player Matchup

Ra
Ra
H3nryKum
Ra
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 2L
1,536 Elo+
Party 1
Izanami
Izanami
InconTTV
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,577 Elo+
Solo
Chernobog
Chernobog
Tratss
Chernobog
Level 3
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 1
Fenrir
Fenrir
YLVATHRALL
Fenrir
Level 13
God Stats
5W - 8L
1,682 SR
Queue Stats
129W - 175L
1,432 Elo+
Solo
Ares
Ares
busterfoo
Ares
Level 8
God Stats
23W - 21L
1,322 SR
Queue Stats
357W - 387L
1,509 Elo+
Solo
Team Averages
Level 6
1,537 SR
1,460 Elo+

VS

Team Averages
Level 20
1,463 SR
1,470 Elo+
Set
Set
 
Set
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Antgeezy
Ganesha
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 179L
1,473 Elo+
Solo
Hel
Hel
CatNiku
Hel
Level 25
God Stats
1W - 1L
1,313 SR
Queue Stats
176W - 165L
1,540 Elo+
Solo
Cernunnos
Cernunnos
Kallsuxex
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,337 Elo+
Solo
Arachne
Arachne
KingJDIII
Arachne
Level 18
God Stats
11W - 3L
1,500 SR
Queue Stats
21W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,479
497
297
2,506
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
InconTTV
Izanami
7
5 / 3 / 0
4,707
672
3,720
5,495
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
Tratss
Chernobog
6
1 / 1 / 0
3,822
546
2,197
2,836
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
YLVATHRALL
Fenrir
6
0 / 4 / 1
3,925
561
1,110
5,623
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
6
0 / 3 / 5
4,450
636
1,964
4,784
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
2 / 1 / 0
5,207
744
2,131
4,175
1,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Antgeezy
Ganesha
8
0 / 1 / 5
4,888
698
1,225
4,497
1,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hel
10
4 / 0 / 1
5,666
809
2,443
1,839
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Kallsuxex
Cernunnos
6
1 / 5 / 1
4,233
605
2,219
4,325
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
KingJDIII
Arachne
10
6 / 0 / 1
5,723
818
5,050
4,127
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
13
13
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
1
0
2
W
Ganesha
Antgeezy
Ganesha
0
1
5
2.5
W
Hel
4
0
1
4.5
L
0
2
0
0
L
Izanami
InconTTV
Izanami
5
3
0
1.67
W
Cernunnos
Kallsuxex
Cernunnos
1
5
1
0.3
W
Arachne
KingJDIII
Arachne
6
0
1
6.5
L
Chernobog
Tratss
Chernobog
1
1
0
1
L
Fenrir
YLVATHRALL
Fenrir
0
4
1
0.13
L
Ares
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,288
Damage
13,068
21,244
Taken
18,963
7,125
Mitigated
7,081
5,466
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,131
813
0
2,040
4,175
1,960
398
0
4,175
0
26,377
W
Ganesha
Antgeezy
Ganesha
1,225
367
0
1,593
4,497
1,589
208
1,032
3,465
13,030
0
W
Hel
2,443
203
435
626
1,839
598
244
323
1,512
27,246
0
L
297
113
0
445
2,506
648
0
1,077
1,227
7,560
0
L
Izanami
InconTTV
Izanami
3,720
2,557
0
1,941
5,495
1,432
0
1,190
4,261
0
23,080
W
Cernunnos
Kallsuxex
Cernunnos
2,219
1,002
0
111
4,325
1,337
140
293
4,032
0
13,440
W
Arachne
KingJDIII
Arachne
5,050
3,542
0
3,058
4,127
1,597
0
569
3,518
0
31,784
L
Chernobog
Tratss
Chernobog
2,197
1,601
0
621
2,836
681
33
0
2,836
0
11,155
L
Fenrir
YLVATHRALL
Fenrir
1,110
436
0
1,828
5,623
1,557
0
133
5,474
0
11,514
L
Ares
1,964
767
0
631
4,784
2,807
0
986
3,778
6,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,383
Gold Earned
25,717
135
Minions Killed
223
0
Camps Cleared
0
583,208
Distance Traveled
750,772
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,207
744
57
8
0
149,606
4
W
Ganesha
4,888
698
4
1
0
149,159
1
W
Hel
5,666
809
59
8
0
144,533
3
L
Ra
3,479
497
23
3
0
97,146
1
L
Izanami
4,707
672
45
6
0
111,938
0
W
Cernunnos
4,233
605
35
5
0
128,564
1
W
Arachne
5,723
818
68
10
0
178,910
3
L
Chernobog
3,822
546
16
2
0
103,836
0
L
Fenrir
3,925
561
35
5
0
119,667
1
L
Ares
4,450
636
16
2
0
150,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role