Player Matchup

Amaterasu
Amaterasu
FunnyDaysYT
Amaterasu
Level 18
God Stats
2W - 3L
1,356 SR
Queue Stats
3W - 5L
1,090 Elo+
Solo
Neith
Neith
Mjaarya
Neith
Level 19
God Stats
16W - 37L
1,299 SR
Queue Stats
24W - 46L
1,203 Elo+
Solo
Cernunnos
Cernunnos
Mr Bapples
Cernunnos
Level 25
God Stats
7W - 11L
1,205 SR
Queue Stats
31W - 22L
1,209 Elo+
Solo
Fenrir
Fenrir
elmatiasw9
Fenrir
Level 20
God Stats
2W - 3L
1,322 SR
Queue Stats
16W - 34L
1,197 Elo+
Solo
Geb
Geb
jonsony12
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 127L
1,394 Elo+
Solo
Team Averages
Level 22
1,336 SR
1,219 Elo+

VS

Team Averages
Level 22
1,378 SR
1,299 Elo+
Ymir
Ymir
Codanger14
Ymir
Level 15
God Stats
21W - 27L
1,234 SR
Queue Stats
147W - 175L
1,257 Elo+
Party 2
Gilgamesh
Gilgamesh
Coming4u3
Gilgamesh
Level 26
God Stats
2W - 2L
1,471 SR
Queue Stats
20W - 29L
1,294 Elo+
Solo
Neith
Neith
aSkylitDriveYO
Neith
Level 26
God Stats
12W - 17L
1,397 SR
Queue Stats
89W - 102L
1,436 Elo+
Party 2
Skadi
Skadi
tochisloc
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,238 Elo+
Party 1
Merlin
Merlin
wraithsouls
Merlin
Level 19
God Stats
3W - 3L
1,286 SR
Queue Stats
75W - 75L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FunnyDaysYT
Amaterasu
20
8 / 2 / 4
12,699
552
7,561
17,230
15,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Mjaarya
Neith
15
5 / 2 / 3
10,059
437
15,649
11,133
3,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Mr Bapples
Cernunnos
11
2 / 3 / 2
8,618
375
1,408
4,901
1,740
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
elmatiasw9
Fenrir
17
4 / 2 / 3
10,706
465
4,534
17,263
8,125
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
2 / 4 / 4
10,016
435
7,293
17,358
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,584
373
2,659
15,721
12,256
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Coming4u3
Gilgamesh
13
2 / 5 / 0
9,399
409
2,864
11,871
5,228
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 1 / 1
10,528
458
18,591
15,837
7,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
tochisloc
Skadi
16
4 / 7 / 2
10,870
473
10,705
13,196
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
1 / 7 / 2
8,550
372
4,421
8,338
2,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
21
Kills
13
13
Deaths
25
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Gilgamesh
Coming4u3
Gilgamesh
2
5
0
0.4
W
Amaterasu
FunnyDaysYT
Amaterasu
8
2
4
5
W
Neith
Mjaarya
Neith
5
2
3
3.25
W
Cernunnos
Mr Bapples
Cernunnos
2
3
2
1
L
5
1
1
5.5
W
Fenrir
elmatiasw9
Fenrir
4
2
3
2.75
W
2
4
4
1
L
Skadi
tochisloc
Skadi
4
7
2
0.71
L
Merlin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
39,240
67,885
Taken
64,963
37,807
Mitigated
31,716
22,952
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,659
770
0
1,024
15,721
12,256
0
4,372
11,349
14,269
0
L
Gilgamesh
Coming4u3
Gilgamesh
2,864
1,229
0
702
11,871
5,228
1,057
322
11,549
0
49,404
W
Amaterasu
FunnyDaysYT
Amaterasu
7,561
2,576
0
6,413
17,230
15,727
4,286
1,968
15,262
0
71,803
W
Neith
Mjaarya
Neith
15,649
9,740
0
3,950
11,133
3,733
1,466
808
10,325
0
53,169
W
Cernunnos
Mr Bapples
Cernunnos
1,408
762
0
0
4,901
1,740
374
1,071
3,830
0
18,105
L
18,591
8,960
0
9,671
15,837
7,007
0
2,451
13,386
0
77,048
W
Fenrir
elmatiasw9
Fenrir
4,534
354
609
7,819
17,263
8,125
0
1,900
15,363
0
73,234
W
7,293
723
0
4,161
17,358
8,482
0
1,333
16,025
35,311
0
L
Skadi
tochisloc
Skadi
10,705
5,393
0
0
13,196
4,499
3,354
148
13,048
0
66,391
L
Merlin
4,421
600
0
1,263
8,338
2,726
1,960
0
8,338
25,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,098
Gold Earned
47,931
432
Minions Killed
365
0
Camps Cleared
0
1,740,328
Distance Traveled
1,587,599
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,584
373
21
1
0
361,391
1
L
Gilgamesh
9,399
409
90
4
0
282,150
0
W
Amaterasu
12,699
552
143
6
0
386,536
6
W
Neith
10,059
437
95
4
0
384,405
0
W
Cernunnos
8,618
375
33
1
0
158,717
1
L
Neith
10,528
458
119
5
0
343,699
2
W
Fenrir
10,706
465
119
5
0
349,409
1
W
Geb
10,016
435
42
2
0
461,261
2
L
Skadi
10,870
473
99
4
0
326,347
0
L
Merlin
8,550
372
36
2
0
274,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role