Player Matchup

Athena
Athena
AnarchyPopsicle
Athena
Level 105
God Stats
33W - 46L
1,461 SR
Queue Stats
465W - 578L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
Danielshawbae
Guan Yu
Level 13
God Stats
4W - 2L
1,796 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
Chiron
Chiron
Stompstomper
Chiron
Level 63
God Stats
41W - 49L
1,459 SR
Queue Stats
62W - 78L
1,391 Elo+
Party 2
Apollo
Apollo
SuperiorWolf82
Apollo
Level 95
God Stats
4W - 9L
1,500 SR
Queue Stats
353W - 414L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
TorchedTips
Ah Puch
Level 38
God Stats
0W - 1L
1,738 SR
Queue Stats
147W - 188L
1,390 Elo+
Party 2
Team Averages
Level 63
1,591 SR
1,452 Elo+

VS

Team Averages
Level 51
1,526 SR
1,416 Elo+
Anhur
Anhur
CharbarNor
Anhur
Level 57
God Stats
2W - 0L
1,809 SR
Queue Stats
31W - 38L
1,491 Elo+
Party 3
Gilgamesh
Gilgamesh
InsaneGymnast96
Gilgamesh
Level 56
God Stats
5W - 1L
1,662 SR
Queue Stats
37W - 51L
1,434 Elo+
Party 3
Jormungandr
Jormungandr
KurgerBing1512
Jormungandr
Level 29
God Stats
4W - 5L
1,551 SR
Queue Stats
86W - 102L
1,402 Elo+
Party 3
Sol
Sol
SebaZOscure
Sol
Level 44
God Stats
1W - 3L
1,127 SR
Queue Stats
2W - 3L
1,336 Elo+
Solo
Sylvanus
Sylvanus
lobsterlounge
Sylvanus
Level 67
God Stats
3W - 3L
1,479 SR
Queue Stats
66W - 80L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,973
420
5,243
19,072
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
13
1 / 4 / 0
7,468
393
7,528
11,250
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
12
1 / 5 / 1
7,166
377
8,921
12,836
3,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 6 / 0
8,304
437
6,120
13,460
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
TorchedTips
Ah Puch
13
0 / 6 / 0
7,399
389
5,738
12,386
4,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
9 / 2 / 4
10,856
571
13,287
13,554
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
InsaneGymnast96
Gilgamesh
17
10 / 0 / 4
11,042
581
13,706
11,905
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
KurgerBing1512
Jormungandr
17
3 / 1 / 3
11,969
630
6,401
14,014
10,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 0 / 10
10,741
565
9,749
9,151
3,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
lobsterlounge
Sylvanus
15
2 / 0 / 9
9,644
508
7,424
13,735
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
26
26
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Anhur
9
2
4
5.5
L
Guan Yu
1
4
0
0.25
W
Gilgamesh
InsaneGymnast96
Gilgamesh
10
0
4
12
W
Jormungandr
KurgerBing1512
Jormungandr
3
1
3
4.5
W
2
0
10
7
L
Chiron
1
5
1
0.3
L
0
6
0
0
L
Ah Puch
TorchedTips
Ah Puch
0
6
0
0
W
Sylvanus
lobsterlounge
Sylvanus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,550
Damage
50,567
69,004
Taken
62,359
31,717
Mitigated
40,465
10,670
Healing
28,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,243
1,237
492
3,052
19,072
9,681
0
7,828
11,244
24,639
0
W
Anhur
13,287
7,138
0
6,886
13,554
5,511
4,383
2,598
10,956
0
87,570
L
Guan Yu
7,528
1,471
0
1,072
11,250
8,860
0
5,134
6,116
0
33,094
W
Gilgamesh
InsaneGymnast96
Gilgamesh
13,706
4,267
0
6,630
11,905
7,795
440
1,040
10,840
0
71,129
W
Jormungandr
KurgerBing1512
Jormungandr
6,401
1,282
466
2,193
14,014
10,094
640
909
12,780
59,006
0
W
9,749
2,538
0
5,268
9,151
3,472
2,860
3,110
6,016
69,472
0
L
Chiron
8,921
3,420
367
2,390
12,836
3,976
0
3,778
9,036
0
36,424
L
6,120
2,723
0
1,305
13,460
5,196
0
2,593
10,867
0
65,050
L
Ah Puch
TorchedTips
Ah Puch
5,738
239
74
1,918
12,386
4,004
0
4,241
8,145
49,782
0
W
Sylvanus
lobsterlounge
Sylvanus
7,424
1,997
1,398
5,347
13,735
13,593
717
3,324
10,411
29,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
54,252
361
Minions Killed
556
0
Camps Cleared
0
1,685,620
Distance Traveled
1,779,572
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,973
420
43
2
0
351,017
3
W
Anhur
10,856
571
136
7
0
326,640
0
L
Guan Yu
7,468
393
62
3
0
335,643
0
W
Gilgamesh
11,042
581
129
7
0
443,065
4
W
Jormungandr
11,969
630
104
5
0
319,545
2
W
Sol
10,741
565
138
7
0
363,374
14
L
Chiron
7,166
377
58
3
0
328,184
1
L
Apollo
8,304
437
110
6
0
352,718
7
L
Ah Puch
7,399
389
88
5
0
318,058
0
W
Sylvanus
9,644
508
49
3
0
326,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role