Player Matchup

Medusa
Medusa
Avoc Nova
Medusa
Level 14
God Stats
1W - 0L
1,747 SR
Queue Stats
4W - 2L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
TadMolesti
Sun Wukong
Level 7
God Stats
8W - 3L
1,691 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 2
Zeus
Zeus
XxMyPoseidonxX
Zeus
Level 87
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 2L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
XxjonesapxX917
Kukulkan
Level 58
God Stats
9W - 5L
1,560 SR
Queue Stats
10W - 7L
1,546 Elo+
Party 2
Fenrir
Fenrir
xXMyAtlAsXx
Fenrir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,648 SR
1,569 Elo+

VS

Team Averages
Level 11
1,558 SR
1,505 Elo+
Fenrir
Fenrir
BigBulubsBarquis
Fenrir
Level 13
God Stats
11W - 9L
1,790 SR
Queue Stats
32W - 36L
1,577 Elo+
Solo
Aphrodite
Aphrodite
Jock3r4501
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Solo
Medusa
Medusa
erikacaraballo12
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,564 Elo+
Solo
Neith
Neith
jhriquelme
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,400 Elo+
Solo
Artemis
Artemis
xXDokkaebiXx296
Artemis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 46L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avoc Nova
Medusa
20
7 / 10 / 16
15,060
1,076
17,509
21,453
9,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TadMolesti
Sun Wukong
19
4 / 4 / 15
12,835
917
8,256
21,348
22,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 8 / 15
13,313
951
23,897
16,965
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
20
13 / 1 / 8
16,216
1,158
32,857
8,160
4,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
20
4 / 14 / 15
13,449
961
10,565
22,096
12,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 18
16,750
1,196
23,062
29,927
19,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Jock3r4501
Aphrodite
20
5 / 2 / 28
15,515
1,108
13,900
22,813
15,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 7 / 10
11,002
786
877
9,639
4,004
Neith
19
2 / 9 / 15
12,205
872
7,670
16,052
7,375
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
14 / 6 / 14
15,714
1,122
38,701
22,322
10,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
122
31
Kills
37
37
Deaths
31
69
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Medusa
Avoc Nova
Medusa
7
10
16
1.5
L
16
7
18
3.57
L
Aphrodite
Jock3r4501
Aphrodite
5
2
28
9.5
W
Sun Wukong
TadMolesti
Sun Wukong
4
4
15
2.88
W
3
8
15
1.31
W
Kukulkan
13
1
8
17
L
0
7
10
0.71
L
Neith
2
9
15
1.06
L
14
6
14
3.5
W
Fenrir
4
14
15
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,084
Damage
84,210
90,022
Taken
100,753
56,011
Mitigated
56,664
6,742
Healing
32,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Avoc Nova
Medusa
17,509
8,009
0
970
21,453
9,922
0
1,864
19,589
0
42,585
L
23,062
7,813
0
1,990
29,927
19,618
0
16,101
13,826
0
43,892
L
Aphrodite
Jock3r4501
Aphrodite
13,900
1,212
11,416
12,142
22,813
15,543
0
13,791
9,022
32,861
0
W
Sun Wukong
TadMolesti
Sun Wukong
8,256
2,364
0
1,042
21,348
22,469
0
4,034
17,314
0
26,447
W
23,897
2,181
1,193
1,049
16,965
6,610
0
2,852
14,113
42,167
0
W
Kukulkan
32,857
602
0
2,217
8,160
4,141
0
1,913
6,247
84,991
0
L
877
204
0
0
9,639
4,004
0
4,337
5,302
0
5,850
L
Neith
7,670
1,908
0
1,230
16,052
7,375
0
10,195
5,857
0
18,971
L
38,701
26,062
780
5,257
22,322
10,124
0
12,330
9,992
0
80,730
W
Fenrir
10,565
2,489
0
271
22,096
12,869
0
3,237
18,859
0
22,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,873
Gold Earned
71,186
267
Minions Killed
215
7
Camps Cleared
6
1,228,013
Distance Traveled
1,044,685
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,060
1,076
45
3
2
253,167
0
L
Fenrir
16,750
1,196
44
3
1
262,794
0
L
Aphrodite
15,515
1,108
51
4
1
274,262
2
W
Sun Wukong
12,835
917
42
3
0
284,585
0
W
Zeus
13,313
951
40
3
1
189,877
0
W
Kukulkan
16,216
1,158
121
9
1
279,998
1
L
Medusa
11,002
786
14
1
0
112,569
0
L
Neith
12,205
872
23
2
0
167,954
0
L
Artemis
15,714
1,122
83
6
4
227,106
1
W
Fenrir
13,449
961
19
1
3
220,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role