Player Matchup

Ymir
Ymir
DINGDING1
Ymir
Level 14
God Stats
7W - 6L
1,478 SR
Queue Stats
7W - 7L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
Gottahurtz
Cthulhu
Level 8
God Stats
5W - 3L
1,526 SR
Queue Stats
56W - 50L
1,329 Elo+
Solo
Ra
Ra
HaveANice1
Ra
Level 13
God Stats
5W - 12L
1,148 SR
Queue Stats
553W - 574L
1,264 Elo+
Solo
Hachiman
Hachiman
KimchiBussie
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 62L
1,337 Elo+
Party 2
Pele
Pele
xCooper75x
Pele
Level 41
God Stats
1W - 2L
1,556 SR
Queue Stats
15W - 27L
1,540 Elo+
Party 2
Team Averages
Level 21
1,442 SR
1,361 Elo+

VS

Team Averages
Level 38
1,389 SR
1,335 Elo+
Kali
Kali
Nbuck
Kali
Level 109
God Stats
25W - 17L
1,692 SR
Queue Stats
471W - 427L
1,508 Elo+
Party 1
Anubis
Anubis
Rebedo75
Anubis
Level 29
God Stats
2W - 1L
1,236 SR
Queue Stats
172W - 180L
1,371 Elo+
Solo
Apollo
Apollo
TakenZuko
Apollo
Level 18
God Stats
33W - 33L
1,456 SR
Queue Stats
133W - 140L
1,403 Elo+
Party 1
Hercules
Hercules
dstaw91
Hercules
Level 27
God Stats
3W - 7L
1,415 SR
Queue Stats
190W - 256L
1,360 Elo+
Solo
Ares
Ares
fisheburne
Ares
Level 7
God Stats
11W - 11L
1,146 SR
Queue Stats
106W - 108L
1,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 6 / 4
5,760
480
4,694
10,079
6,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Gottahurtz
Cthulhu
10
1 / 2 / 1
6,104
509
4,062
5,382
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 0
5,818
485
895
6,730
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
KimchiBussie
Hachiman
10
5 / 3 / 1
6,553
546
7,367
6,686
1,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 6 / 1
5,930
494
5,123
11,355
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Nbuck
Kali
13
9 / 1 / 2
8,320
693
9,017
11,283
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Rebedo75
Anubis
12
4 / 0 / 0
7,183
599
3,194
2,616
1,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
TakenZuko
Apollo
10
5 / 2 / 5
6,706
559
7,163
7,195
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
dstaw91
Hercules
12
2 / 2 / 0
6,794
566
2,731
8,532
5,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 6
6,300
525
3,306
7,200
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
21
22
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
4
0.5
L
Cthulhu
Gottahurtz
Cthulhu
1
2
1
0.75
L
0
5
0
0
L
Hachiman
KimchiBussie
Hachiman
5
3
1
1.83
W
Kali
Nbuck
Kali
9
1
2
10
W
Anubis
Rebedo75
Anubis
4
0
0
4
W
Apollo
TakenZuko
Apollo
5
2
5
3.75
W
Hercules
dstaw91
Hercules
2
2
0
1
W
1
3
6
1.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
25,411
40,232
Taken
36,826
18,571
Mitigated
17,688
4,930
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,694
741
0
406
10,079
6,394
0
2,040
8,039
20,842
0
L
Cthulhu
Gottahurtz
Cthulhu
4,062
510
0
375
5,382
5,904
0
0
5,382
24,277
0
L
895
152
21
1,492
6,730
1,597
0
3,159
3,571
32,205
0
L
Hachiman
KimchiBussie
Hachiman
7,367
4,914
0
0
6,686
1,469
517
741
5,945
0
23,863
W
Kali
Nbuck
Kali
9,017
4,529
0
4,507
11,283
4,724
0
530
10,753
0
50,491
W
Anubis
Rebedo75
Anubis
3,194
42
0
1,774
2,616
1,240
1,486
819
1,797
36,894
0
W
Apollo
TakenZuko
Apollo
7,163
5,038
0
1,802
7,195
2,437
348
1,250
5,945
0
31,780
W
Hercules
dstaw91
Hercules
2,731
1,175
0
4,130
8,532
5,168
266
3,463
4,579
0
29,432
W
3,306
500
0
1,374
7,200
4,119
0
3,099
4,101
12,419
0
L
5,123
1,415
0
2,636
11,355
3,207
0
560
10,795
0
29,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
35,303
257
Minions Killed
311
0
Camps Cleared
0
1,103,195
Distance Traveled
1,102,386
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,760
480
36
3
0
221,890
0
L
Cthulhu
6,104
509
58
5
0
213,543
4
L
Ra
5,818
485
63
5
0
196,274
3
L
Hachiman
6,553
546
37
3
0
243,985
1
W
Kali
8,320
693
90
8
0
262,567
0
W
Anubis
7,183
599
76
6
0
156,788
1
W
Apollo
6,706
559
43
4
0
214,092
2
W
Hercules
6,794
566
77
6
0
243,432
5
W
Ares
6,300
525
25
2
0
225,507
2
L
Pele
5,930
494
63
5
0
227,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role