Player Matchup

Nemesis
Nemesis
CheesyCGliessy
Nemesis
Level 29
God Stats
6W - 8L
1,842 SR
Queue Stats
93W - 116L
1,430 Elo+
Solo
Yemoja
Yemoja
CoolCatXD
Yemoja
Level 29
God Stats
78W - 61L
1,672 SR
Queue Stats
133W - 129L
1,476 Elo+
Solo
Nike
Nike
Ozhur
Nike
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SpatialCognition
Hou Yi
Level 27
God Stats
5W - 5L
1,683 SR
Queue Stats
221W - 227L
1,505 Elo+
Solo
Scylla
Scylla
yolowhtt
Scylla
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,551 Elo+
Solo
Team Averages
Level 25
1,639 SR
1,492 Elo+

VS

Team Averages
Level 14
1,599 SR
1,465 Elo+
King Arthur
King Arthur
Branth
King Arthur
Level 7
God Stats
1W - 3L
1,569 SR
Queue Stats
8W - 8L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Jackji
Danzaburou
Level 29
God Stats
1W - 3L
1,445 SR
Queue Stats
38W - 35L
1,506 Elo+
Party 1
Ra
Ra
LuckyowlWolf
Ra
Level 17
God Stats
7W - 6L
1,946 SR
Queue Stats
215W - 237L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Paeso
Erlang Shen
Level 8
God Stats
0W - 2L
1,313 SR
Queue Stats
18W - 14L
1,528 Elo+
Solo
Hel
Hel
warmongerhero
Hel
Level 7
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 6L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,819
401
4,510
13,643
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
CoolCatXD
Yemoja
13
0 / 1 / 5
8,289
488
8,397
11,964
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
Ozhur
Nike
17
0 / 2 / 0
9,636
567
6,048
11,082
5,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 2
8,980
528
8,051
14,047
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
yolowhtt
Scylla
17
9 / 3 / 1
10,628
625
9,560
10,553
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Branth
King Arthur
15
1 / 0 / 1
7,407
436
2,666
10,361
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Jackji
Danzaburou
12
2 / 2 / 2
8,037
473
7,808
12,215
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 5
8,348
491
6,958
10,262
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Paeso
Erlang Shen
16
9 / 2 / 1
9,482
558
12,789
14,861
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
6,688
393
6,593
6,520
2,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
12
Kills
15
15
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Branth
King Arthur
1
0
1
1.5
W
0
6
0
0
W
Yemoja
CoolCatXD
Yemoja
0
1
5
2.5
L
Danzaburou
Jackji
Danzaburou
2
2
2
1.5
L
1
6
5
0.58
W
Nike
Ozhur
Nike
0
2
0
0
L
Erlang Shen
Paeso
Erlang Shen
9
2
1
4.75
W
3
3
2
1.33
L
2
2
2
1.5
W
Scylla
yolowhtt
Scylla
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,566
Damage
36,814
61,289
Taken
54,219
26,065
Mitigated
24,215
18,955
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Branth
King Arthur
2,666
376
0
4,158
10,361
6,354
125
0
10,312
0
28,477
W
4,510
1,941
0
449
13,643
6,410
195
502
13,116
0
36,740
W
Yemoja
CoolCatXD
Yemoja
8,397
329
2,934
4,397
11,964
6,449
447
3,921
8,043
29,687
0
L
Danzaburou
Jackji
Danzaburou
7,808
3,674
0
1,526
12,215
4,038
102
4,520
7,580
0
53,783
L
6,958
1,108
1,559
2,166
10,262
3,484
730
5,934
4,085
51,280
0
W
Nike
Ozhur
Nike
6,048
918
0
3,066
11,082
5,200
0
1,058
9,699
0
71,387
L
Erlang Shen
Paeso
Erlang Shen
12,789
7,322
0
6,517
14,861
8,146
0
3,900
10,671
0
67,563
W
8,051
3,164
0
5,086
14,047
4,402
887
3,342
10,705
0
58,389
L
6,593
1,449
1,718
2,073
6,520
2,193
0
3,177
3,319
17,880
0
W
Scylla
yolowhtt
Scylla
9,560
1,326
0
3,023
10,553
3,604
0
4,728
5,825
62,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,352
Gold Earned
39,962
485
Minions Killed
404
0
Camps Cleared
0
1,497,520
Distance Traveled
1,583,978
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,407
436
63
4
0
341,779
6
W
Nemesis
6,819
401
66
4
0
305,172
3
W
Yemoja
8,289
488
36
2
0
303,018
4
L
Danzaburou
8,037
473
101
6
0
287,555
2
L
Ra
8,348
491
98
6
0
306,037
4
W
Nike
9,636
567
155
9
0
295,743
3
L
Erlang Shen
9,482
558
126
7
0
361,036
1
W
Hou Yi
8,980
528
110
6
0
254,024
0
L
Hel
6,688
393
16
1
0
287,571
2
W
Scylla
10,628
625
118
7
0
339,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role