Player Matchup

Vulcan
Vulcan
CakeBandit21
Vulcan
Level 69
God Stats
4W - 10L
1,400 SR
Queue Stats
104W - 111L
1,478 Elo+
Party 1
Tiamat
Tiamat
GRlDZTER
Tiamat
Level 122
God Stats
4W - 4L
1,488 SR
Queue Stats
73W - 75L
1,525 Elo+
Party 1
Janus
Janus
UCanCaIIMeDragon
Janus
Level 58
God Stats
3W - 4L
1,282 SR
Queue Stats
58W - 67L
1,421 Elo+
Party 1
Ratatoskr
Ratatoskr
UCanCalIMeDragon
Ratatoskr
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Venomous_Juicy
Kali
Level 45
God Stats
0W - 2L
1,411 SR
Queue Stats
46W - 86L
1,357 Elo+
Party 1
Team Averages
Level 59
1,416 SR
1,456 Elo+

VS

Team Averages
Level 75
1,510 SR
1,509 Elo+
Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Dracolich16
Tyr
Level 48
God Stats
8W - 8L
1,500 SR
Queue Stats
432W - 435L
1,446 Elo+
Solo
Eset
Eset
TooshieRipper
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,556 Elo+
Party 3
Sylvanus
Sylvanus
XBunnySnaxX
Sylvanus
Level 158
God Stats
46W - 36L
1,598 SR
Queue Stats
318W - 317L
1,512 Elo+
Party 2
Rama
Rama
bunizei
Rama
Level 38
God Stats
3W - 2L
1,450 SR
Queue Stats
131W - 127L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
0 / 4 / 0
4,788
479
1,942
4,549
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
GRlDZTER
Tiamat
10
0 / 3 / 0
5,376
538
3,797
6,454
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 6 / 0
4,087
409
2,250
4,457
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ratatoskr
7
0 / 2 / 0
4,226
423
1,642
5,910
1,268
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
4,532
453
924
5,395
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 0 / 2
6,061
606
3,121
4,006
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 1
6,215
622
4,430
7,462
3,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 2
7,047
705
3,809
3,120
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
XBunnySnaxX
Sylvanus
10
3 / 0 / 3
5,697
570
2,498
4,186
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
bunizei
Rama
11
3 / 0 / 6
6,290
629
3,337
4,216
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
17
17
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
2
5
L
Vulcan
0
4
0
0
W
3
0
1
3.5
L
Tiamat
GRlDZTER
Tiamat
0
3
0
0
W
4
0
2
5
L
0
6
0
0
L
Ratatoskr
0
2
0
0
L
0
2
0
0
W
Sylvanus
XBunnySnaxX
Sylvanus
3
0
3
4.5
W
Rama
bunizei
Rama
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,555
Damage
17,195
26,765
Taken
22,990
7,767
Mitigated
8,682
4,708
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,121
653
0
2,872
4,006
1,387
0
447
3,527
0
28,330
L
Vulcan
1,942
736
0
970
4,549
1,387
99
2,014
2,381
21,164
0
W
4,430
883
0
2,462
7,462
3,340
0
4,111
2,975
0
31,363
L
Tiamat
GRlDZTER
Tiamat
3,797
1,194
0
2,218
6,454
2,954
497
667
5,743
29,593
0
W
3,809
455
0
1,025
3,120
943
554
1,201
1,853
44,985
0
L
2,250
34
0
198
4,457
563
0
1,093
3,318
14,565
0
L
Ratatoskr
1,642
686
0
922
5,910
1,268
0
1,853
4,057
0
11,044
L
924
331
0
400
5,395
1,595
0
234
5,147
0
17,244
W
Sylvanus
XBunnySnaxX
Sylvanus
2,498
988
886
2,816
4,186
1,859
243
1,123
3,063
18,637
3,801
W
Rama
bunizei
Rama
3,337
2,832
0
1,625
4,216
1,153
1,185
633
3,583
0
34,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,009
Gold Earned
31,310
203
Minions Killed
363
0
Camps Cleared
0
874,022
Distance Traveled
940,838
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,061
606
68
7
0
213,306
0
L
Vulcan
4,788
479
40
4
0
168,608
0
W
Tyr
6,215
622
71
7
0
204,525
2
L
Tiamat
5,376
538
78
8
0
169,257
0
W
Eset
7,047
705
111
11
0
202,562
2
L
Janus
4,087
409
23
2
0
145,086
0
L
Ratatoskr
4,226
423
23
2
0
192,986
3
L
Kali
4,532
453
39
4
0
198,085
0
W
Sylvanus
5,697
570
55
6
0
154,614
1
W
Rama
6,290
629
58
6
0
165,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role