Player Matchup

Baba Yaga
Baba Yaga
BrazenBead88730
Baba Yaga
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,348 Elo+
Solo
Nu Wa
Nu Wa
DarthWidow1987
Nu Wa
Level 17
God Stats
1W - 2L
1,371 SR
Queue Stats
12W - 13L
1,309 Elo+
Party 2
Fenrir
Fenrir
DatCrazyBam
Fenrir
Level 23
God Stats
2W - 2L
1,385 SR
Queue Stats
13W - 20L
1,310 Elo+
Party 2
Horus
Horus
WarWolf6981
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,350 Elo+
Solo
Anhur
Anhur
frothmoth
Anhur
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
13W - 17L
1,555 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,374 Elo+

VS

Team Averages
Level 21
1,471 SR
1,350 Elo+
Ganesha
Ganesha
Mallybeats
Ganesha
Level 26
God Stats
10W - 9L
1,258 SR
Queue Stats
152W - 195L
1,364 Elo+
Solo
Discordia
Discordia
OrdinarySushi
Discordia
Level 24
God Stats
18W - 8L
1,658 SR
Queue Stats
60W - 52L
1,439 Elo+
Solo
Neith
Neith
ReddishXY
Neith
Level 17
God Stats
38W - 28L
1,490 SR
Queue Stats
285W - 282L
1,292 Elo+
Party 1
Ah Puch
Ah Puch
bussyboiii
Ah Puch
Level 28
God Stats
25W - 10L
1,531 SR
Queue Stats
95W - 83L
1,325 Elo+
Solo
Fenrir
Fenrir
jessee3437
Fenrir
Level 12
God Stats
17W - 24L
1,420 SR
Queue Stats
101W - 94L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BrazenBead88730
Baba Yaga
17
0 / 15 / 15
10,585
962
12,897
22,009
10,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 12 / 9
10,362
942
14,818
23,215
8,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
10 / 8 / 6
12,279
1,116
10,962
13,781
6,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
3 / 11 / 10
10,720
975
9,057
26,306
30,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
frothmoth
Anhur
17
5 / 9 / 8
11,439
1,040
14,564
22,008
8,512
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mallybeats
Ganesha
20
0 / 6 / 44
13,598
1,236
10,644
14,406
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
OrdinarySushi
Discordia
19
11 / 3 / 22
13,047
1,186
26,751
14,533
5,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ReddishXY
Neith
20
30 / 1 / 15
15,859
1,442
41,064
15,293
6,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
bussyboiii
Ah Puch
19
7 / 6 / 19
12,405
1,128
15,297
13,239
8,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
jessee3437
Fenrir
19
6 / 4 / 22
12,332
1,121
7,473
14,676
6,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
176
20
Kills
54
55
Deaths
20
48
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BrazenBead88730
Baba Yaga
0
15
15
0.5
L
2
12
9
0.54
L
Fenrir
10
8
6
1.63
W
Ganesha
Mallybeats
Ganesha
0
6
44
3.67
W
Discordia
OrdinarySushi
Discordia
11
3
22
7.33
W
Neith
ReddishXY
Neith
30
1
15
37.5
L
3
11
10
0.73
W
Ah Puch
bussyboiii
Ah Puch
7
6
19
2.75
L
Anhur
frothmoth
Anhur
5
9
8
1
W
Fenrir
jessee3437
Fenrir
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,298
Damage
101,229
107,319
Taken
72,147
64,894
Mitigated
43,578
7,765
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BrazenBead88730
Baba Yaga
12,897
1,372
0
1,740
22,009
10,618
0
10,486
11,523
29,281
0
L
14,818
4,439
274
1,372
23,215
8,791
0
11,897
11,318
31,815
0
L
Fenrir
10,962
4,367
0
781
13,781
6,904
0
6,344
7,437
0
15,221
W
Ganesha
Mallybeats
Ganesha
10,644
1,539
0
1,329
14,406
16,321
0
5,273
9,133
20,831
0
W
Discordia
OrdinarySushi
Discordia
26,751
3,309
480
1,424
14,533
5,568
0
7,695
6,838
49,325
0
W
Neith
ReddishXY
Neith
41,064
27,953
0
6,103
15,293
6,528
0
5,867
9,426
0
69,295
L
9,057
6,053
31
1,773
26,306
30,069
0
12,042
14,264
0
23,944
W
Ah Puch
bussyboiii
Ah Puch
15,297
2,944
451
1,980
13,239
8,604
0
4,010
9,229
42,974
0
L
Anhur
frothmoth
Anhur
14,564
8,158
0
1,794
22,008
8,512
0
11,923
10,085
0
29,715
W
Fenrir
jessee3437
Fenrir
7,473
2,253
0
2,487
14,676
6,557
0
4,870
9,806
0
17,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,385
Gold Earned
67,241
136
Minions Killed
197
5
Camps Cleared
5
900,823
Distance Traveled
978,551
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,585
962
37
3
0
178,424
0
L
Nu Wa
10,362
942
30
3
2
141,206
4
L
Fenrir
12,279
1,116
9
1
0
222,680
0
W
Ganesha
13,598
1,236
2
0
0
178,212
0
W
Discordia
13,047
1,186
48
4
2
220,365
1
W
Neith
15,859
1,442
62
6
1
194,041
1
L
Horus
10,720
975
23
2
2
188,105
1
W
Ah Puch
12,405
1,128
67
6
2
125,852
0
L
Anhur
11,439
1,040
37
3
1
170,408
2
W
Fenrir
12,332
1,121
18
2
0
260,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role