Player Matchup

Danzaburou
Danzaburou
LUXREY
Danzaburou
Level 144
God Stats
53W - 26L
1,592 SR
Queue Stats
255W - 146L
1,584 Elo+
Party 1
Athena
Athena
MichiQT
Athena
Level 146
God Stats
4W - 3L
1,803 SR
Queue Stats
318W - 211L
1,573 Elo+
Party 1
Discordia
Discordia
PibePepon
Discordia
Level 145
God Stats
12W - 8L
1,694 SR
Queue Stats
255W - 210L
1,529 Elo+
Party 1
Team Averages
Level 145
1,696 SR
1,562 Elo+

VS

Team Averages
Level 99
1,409 SR
1,580 Elo+
Skadi
Skadi
Brenocc100
Skadi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,459 Elo+
Solo
Ra
Ra
SapoAlcoolatra
Ra
Level 98
God Stats
0W - 1L
1,149 SR
Queue Stats
6W - 5L
1,726 Elo+
Solo
Sylvanus
Sylvanus
iLovelMonsters
Sylvanus
Level 125
God Stats
3W - 3L
1,579 SR
Queue Stats
139W - 126L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LUXREY
Danzaburou
12
5 / 2 / 7
8,580
780
7,075
7,718
3,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
MichiQT
Athena
11
6 / 2 / 7
9,130
830
4,319
11,017
9,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
PibePepon
Discordia
12
4 / 2 / 10
8,304
755
12,199
5,925
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 7 / 3
6,731
612
5,886
8,429
3,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
2 / 6 / 2
7,418
674
4,847
9,824
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
11
4 / 2 / 1
7,895
718
5,544
9,489
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
6
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
7
3
0.21
W
Danzaburou
LUXREY
Danzaburou
5
2
7
4.25
W
Athena
MichiQT
Athena
6
2
7
4.75
W
Discordia
PibePepon
Discordia
4
2
10
4.5
L
2
6
2
0.5
L
Sylvanus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
16,277
24,660
Taken
27,742
14,718
Mitigated
14,340
5,416
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,886
2,345
0
250
8,429
3,657
0
5,578
2,851
0
19,356
W
Danzaburou
LUXREY
Danzaburou
7,075
3,215
0
2,233
7,718
3,022
820
3,025
4,693
0
33,757
W
Athena
MichiQT
Athena
4,319
1,379
0
812
11,017
9,771
64
3,731
7,286
23,061
0
W
Discordia
PibePepon
Discordia
12,199
1,079
707
1,664
5,925
1,925
153
3,172
2,753
36,362
0
L
4,847
834
531
2,063
9,824
3,845
22
5,095
4,729
28,330
0
L
Sylvanus
5,544
1,991
1,452
2,488
9,489
6,838
130
5,865
3,624
12,856
1,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
22,044
135
Minions Killed
108
0
Camps Cleared
0
594,676
Distance Traveled
504,284
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,731
612
27
2
0
175,255
1
W
Danzaburou
8,580
780
63
6
0
203,654
3
W
Athena
9,130
830
37
3
0
194,400
4
W
Discordia
8,304
755
35
3
0
196,622
1
L
Ra
7,418
674
56
5
0
174,957
2
L
Sylvanus
7,895
718
25
2
0
154,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role