Player Matchup

Zeus
Zeus
Catoiderr
Zeus
Level 32
God Stats
7W - 13L
1,385 SR
Queue Stats
110W - 122L
1,484 Elo+
Party 1
Bellona
Bellona
ComeCudePato
Bellona
Level 14
God Stats
2W - 0L
1,717 SR
Queue Stats
4W - 1L
1,689 Elo+
Solo
Cthulhu
Cthulhu
Flan_con_crema
Cthulhu
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 19L
1,434 Elo+
Party 1
Anhur
Anhur
LightBIack-
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,805 Elo+
Party 1
Ao Kuang
Ao Kuang
TraxX_11-
Ao Kuang
Level 78
God Stats
9W - 5L
1,600 SR
Queue Stats
106W - 139L
1,453 Elo+
Party 1
Team Averages
Level 29
1,540 SR
1,573 Elo+

VS

Team Averages
Level 19
1,519 SR
1,487 Elo+
Medusa
Medusa
Carneos
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,476 Elo+
Party 2
Bellona
Bellona
YingS2222
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Ne Zha
Ne Zha
etosagrado
Ne Zha
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
273W - 303L
1,438 Elo+
Solo
Ares
Ares
kalidar741
Ares
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 113L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
xSAGT0NYx
Heimdallr
Level 29
God Stats
4W - 3L
1,596 SR
Queue Stats
81W - 98L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
5 / 2 / 2
9,800
613
7,484
7,519
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ComeCudePato
Bellona
18
11 / 0 / 2
11,441
715
11,525
11,165
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 5
8,344
522
4,164
13,456
8,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 3
9,096
569
2,775
6,713
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
TraxX_11-
Ao Kuang
16
7 / 0 / 6
9,858
616
8,159
10,252
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carneos
Medusa
13
1 / 4 / 1
7,991
499
5,440
8,992
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
YingS2222
Bellona
9
1 / 8 / 0
6,507
407
3,260
10,888
5,739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Ne Zha
etosagrado
Ne Zha
8
0 / 5 / 0
6,025
377
1,665
8,792
2,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
6,575
411
4,129
11,386
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
xSAGT0NYx
Heimdallr
13
0 / 2 / 0
7,606
475
2,706
8,701
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
24
Kills
2
2
Deaths
24
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
Carneos
Medusa
1
4
1
0.38
W
Zeus
5
2
2
3
W
Bellona
ComeCudePato
Bellona
11
0
2
12
W
0
0
5
2.5
W
1
0
3
2.5
W
Ao Kuang
TraxX_11-
Ao Kuang
7
0
6
10
L
Bellona
YingS2222
Bellona
1
8
0
0.13
L
Ne Zha
etosagrado
Ne Zha
0
5
0
0
L
0
5
0
0
L
Heimdallr
xSAGT0NYx
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,107
Damage
17,200
49,105
Taken
48,759
25,299
Mitigated
20,688
19,350
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Carneos
Medusa
5,440
2,537
0
1,990
8,992
3,504
2,777
4,974
3,862
0
49,118
W
Zeus
7,484
1,190
0
2,932
7,519
2,139
1,473
129
7,390
56,110
0
W
Bellona
ComeCudePato
Bellona
11,525
4,613
0
8,195
11,165
8,619
2,560
258
10,907
0
80,750
W
4,164
244
0
2,854
13,456
8,665
120
1,473
11,983
23,376
0
W
2,775
1,403
0
3,140
6,713
2,163
0
743
5,970
0
56,638
W
Ao Kuang
TraxX_11-
Ao Kuang
8,159
1,931
0
2,229
10,252
3,713
0
1,526
8,726
68,639
0
L
Bellona
YingS2222
Bellona
3,260
709
0
112
10,888
5,739
117
2,919
7,909
0
16,881
L
Ne Zha
etosagrado
Ne Zha
1,665
654
0
2,911
8,792
2,434
0
2,024
6,732
0
20,698
L
4,129
220
0
1,946
11,386
5,967
102
6,689
4,625
17,056
0
L
Heimdallr
xSAGT0NYx
Heimdallr
2,706
1,175
0
4,325
8,701
3,044
0
2,825
5,824
0
54,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,539
Gold Earned
34,704
529
Minions Killed
335
0
Camps Cleared
0
1,572,364
Distance Traveled
1,343,196
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,991
499
102
6
0
229,410
0
W
Zeus
9,800
613
116
7
0
271,706
1
W
Bellona
11,441
715
169
11
0
355,888
1
W
Cthulhu
8,344
522
37
2
0
359,937
4
W
Anhur
9,096
569
105
7
0
270,533
2
W
Ao Kuang
9,858
616
102
6
0
314,300
4
L
Bellona
6,507
407
51
3
0
278,109
3
L
Ne Zha
6,025
377
48
3
0
258,469
2
L
Ares
6,575
411
31
2
0
285,040
0
L
Heimdallr
7,606
475
103
6
0
292,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role