Player Matchup

Rama
Rama
Im_Osmar
Rama
Level 124
God Stats
10W - 9L
1,554 SR
Queue Stats
286W - 257L
1,606 Elo+
Party 1
Bacchus
Bacchus
Pedro-Garzon
Bacchus
Level 65
God Stats
164W - 123L
1,602 SR
Queue Stats
235W - 186L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
Rachet-Joe
Kukulkan
Level 145
God Stats
6W - 6L
1,564 SR
Queue Stats
72W - 61L
1,607 Elo+
Party 1
Chaac
Chaac
Thaboshito
Chaac
Level 106
God Stats
98W - 77L
1,683 SR
Queue Stats
209W - 205L
1,535 Elo+
Party 1
Pele
Pele
Trubulus-99
Pele
Level 130
God Stats
21W - 11L
1,799 SR
Queue Stats
416W - 348L
1,561 Elo+
Party 1
Team Averages
Level 114
1,640 SR
1,585 Elo+

VS

Team Averages
Level 103
1,541 SR
1,479 Elo+
Izanami
Izanami
AtomicPlasma1
Izanami
Level 63
God Stats
17W - 16L
1,468 SR
Queue Stats
41W - 44L
1,447 Elo+
Party 2
Medusa
Medusa
FlamingBukkake
Medusa
Level 68
God Stats
6W - 9L
1,500 SR
Queue Stats
125W - 124L
1,509 Elo+
Solo
Raijin
Raijin
Norse Veins
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pinyama1
Kumbhakarna
Level 97
God Stats
1W - 2L
1,541 SR
Queue Stats
53W - 50L
1,439 Elo+
Party 2
Ravana
Ravana
Sqini
Ravana
Level 126
God Stats
2W - 6L
1,694 SR
Queue Stats
30W - 29L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
5 / 3 / 14
13,184
732
14,481
13,772
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Pedro-Garzon
Bacchus
19
6 / 4 / 12
14,637
813
11,021
19,454
26,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Rachet-Joe
Kukulkan
20
10 / 5 / 7
15,794
877
19,765
16,190
7,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
19
3 / 2 / 17
13,189
733
12,576
19,928
26,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 1 / 12
15,341
852
16,626
11,826
5,357
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
5 / 7 / 4
12,448
692
15,644
17,739
8,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 5
10,749
597
12,866
16,728
9,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
19
1 / 5 / 6
11,536
641
13,141
14,435
6,059
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Pinyama1
Kumbhakarna
18
2 / 4 / 9
12,023
668
7,911
21,207
24,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Sqini
Ravana
18
5 / 9 / 3
12,637
702
14,006
17,607
18,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
32
Kills
15
15
Deaths
32
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
7
4
1
L
2
7
5
0.64
W
Rama
5
3
14
4
L
Raijin
1
5
6
0.8
W
Bacchus
Pedro-Garzon
Bacchus
6
4
12
3
L
Kumbhakarna
Pinyama1
Kumbhakarna
2
4
9
1.63
W
Kukulkan
Rachet-Joe
Kukulkan
10
5
7
2.7
L
Ravana
Sqini
Ravana
5
9
3
0.72
W
Chaac
3
2
17
5.75
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,469
Damage
63,568
81,170
Taken
87,716
72,252
Mitigated
67,233
28,094
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
15,644
12,075
291
2,376
17,739
8,268
262
7,235
10,434
0
58,651
L
12,866
6,119
0
2,262
16,728
9,280
0
5,190
11,234
0
45,061
W
Rama
14,481
10,764
0
5,992
13,772
5,808
3,032
5,445
8,327
0
40,548
L
Raijin
13,141
913
0
1,136
14,435
6,059
0
5,411
8,898
54,180
0
W
Bacchus
Pedro-Garzon
Bacchus
11,021
899
1,084
3,195
19,454
26,921
462
6,107
13,347
24,665
0
L
Kumbhakarna
Pinyama1
Kumbhakarna
7,911
258
1,460
4,125
21,207
24,928
0
5,391
15,449
31,147
0
W
Kukulkan
Rachet-Joe
Kukulkan
19,765
1,459
0
4,656
16,190
7,869
1,145
1,688
13,752
72,548
0
L
Ravana
Sqini
Ravana
14,006
3,035
0
921
17,607
18,698
174
8,035
9,298
0
38,305
W
Chaac
12,576
1,362
1,569
7,065
19,928
26,297
868
3,823
16,105
0
37,787
W
16,626
4,114
0
4,533
11,826
5,357
1,247
4,223
6,853
0
65,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,145
Gold Earned
59,393
403
Minions Killed
404
7
Camps Cleared
11
1,614,864
Distance Traveled
1,417,545
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,448
692
108
6
3
246,274
3
L
Medusa
10,749
597
70
4
2
299,721
1
W
Rama
13,184
732
66
4
0
263,123
0
L
Raijin
11,536
641
114
6
5
263,493
3
W
Bacchus
14,637
813
21
1
0
352,774
6
L
Kumbhakarna
12,023
668
47
3
0
327,716
6
W
Kukulkan
15,794
877
140
8
3
309,559
4
L
Ravana
12,637
702
65
4
1
280,341
2
W
Chaac
13,189
733
64
4
0
317,755
2
W
Pele
15,341
852
112
6
4
371,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role