Player Matchup

Hel
Hel
DannyHusky
Hel
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 140L
1,497 Elo+
Solo
He Bo
He Bo
Fong
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 4L
1,962 Elo+
Party 1
Jormungandr
Jormungandr
GrimDRacoric
Jormungandr
Level 65
God Stats
17W - 11L
1,447 SR
Queue Stats
122W - 136L
1,427 Elo+
Solo
Izanami
Izanami
HunchoJack26
Izanami
Level 46
God Stats
38W - 14L
1,692 SR
Queue Stats
115W - 79L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
StrawXHat
Heimdallr
Level 147
God Stats
1W - 1L
1,314 SR
Queue Stats
69W - 34L
1,713 Elo+
Party 1
Team Averages
Level 99
1,491 SR
1,643 Elo+

VS

Team Averages
Level 61
1,599 SR
1,543 Elo+
Yemoja
Yemoja
C4ISNEW
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,541 Elo+
Solo
Chang'e
Chang'e
ELocket
Chang'e
Level 45
God Stats
74W - 84L
1,648 SR
Queue Stats
1,110W - 1,198L
1,440 Elo+
Solo
Danzaburou
Danzaburou
SLe3pin
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
W2828
Poseidon
Level 26
God Stats
36W - 10L
1,845 SR
Queue Stats
157W - 107L
1,733 Elo+
Party 2
Bellona
Bellona
Whyisart
Bellona
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 20
13,759
917
8,276
20,994
10,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

He Bo
Fong
He Bo
20
6 / 7 / 23
15,487
1,032
37,145
18,588
6,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
GrimDRacoric
Jormungandr
20
4 / 6 / 22
14,285
952
16,718
25,224
22,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
HunchoJack26
Izanami
20
13 / 6 / 17
17,262
1,151
43,373
23,872
10,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
StrawXHat
Heimdallr
20
9 / 7 / 20
16,368
1,091
36,787
29,648
12,594
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
C4ISNEW
Yemoja
20
0 / 3 / 23
14,732
982
6,548
20,072
27,667
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
ELocket
Chang'e
20
3 / 9 / 15
13,740
916
11,916
29,660
16,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SLe3pin
Danzaburou
20
17 / 7 / 13
19,494
1,300
40,708
26,879
13,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
W2828
Poseidon
20
6 / 10 / 19
15,147
1,010
34,228
29,102
13,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Whyisart
Bellona
20
4 / 6 / 22
14,863
991
20,244
41,622
78,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
122
35
Kills
30
30
Deaths
35
102
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yemoja
C4ISNEW
Yemoja
0
3
23
3.83
W
3
4
20
3.25
L
Chang'e
ELocket
Chang'e
3
9
15
1.17
W
He Bo
Fong
He Bo
6
7
23
2.5
W
Jormungandr
GrimDRacoric
Jormungandr
4
6
22
2.5
W
Izanami
HunchoJack26
Izanami
13
6
17
3.58
L
Danzaburou
SLe3pin
Danzaburou
17
7
13
3.36
W
Heimdallr
StrawXHat
Heimdallr
9
7
20
2.71
L
Poseidon
W2828
Poseidon
6
10
19
1.55
L
Bellona
Whyisart
Bellona
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,299
Damage
113,644
118,326
Taken
147,335
62,406
Mitigated
149,171
31,423
Healing
40,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
C4ISNEW
Yemoja
6,548
1,186
14,716
5,179
20,072
27,667
0
9,549
10,523
19,080
0
W
8,276
289
13,422
8,407
20,994
10,191
0
9,178
11,816
19,472
0
L
Chang'e
ELocket
Chang'e
11,916
1,459
5,598
5,065
29,660
16,898
0
11,828
17,832
42,253
0
W
He Bo
Fong
He Bo
37,145
817
0
924
18,588
6,904
0
9,061
9,527
62,275
0
W
Jormungandr
GrimDRacoric
Jormungandr
16,718
2,487
866
521
25,224
22,075
0
11,490
13,531
38,042
0
W
Izanami
HunchoJack26
Izanami
43,373
33,098
0
6,814
23,872
10,642
0
10,956
12,916
0
96,799
L
Danzaburou
SLe3pin
Danzaburou
40,708
13,357
0
1,978
26,879
13,394
0
10,157
16,722
0
92,204
W
Heimdallr
StrawXHat
Heimdallr
36,787
27,045
0
469
29,648
12,594
0
12,007
17,641
0
52,238
L
Poseidon
W2828
Poseidon
34,228
7,903
0
5,010
29,102
13,083
0
14,015
15,087
59,108
0
L
Bellona
Whyisart
Bellona
20,244
3,328
1,654
1,614
41,622
78,129
0
16,590
25,032
0
33,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,161
Gold Earned
77,976
293
Minions Killed
292
11
Camps Cleared
12
1,439,620
Distance Traveled
1,486,457
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,732
982
24
2
1
271,872
0
W
Hel
13,759
917
33
2
0
310,564
1
L
Chang'e
13,740
916
82
5
0
335,263
0
W
He Bo
15,487
1,032
68
5
4
318,767
0
W
Jormungandr
14,285
952
35
2
1
284,970
0
W
Izanami
17,262
1,151
127
8
2
248,053
0
L
Danzaburou
19,494
1,300
109
7
8
315,930
1
W
Heimdallr
16,368
1,091
30
2
4
277,266
1
L
Poseidon
15,147
1,010
58
4
3
275,404
1
L
Bellona
14,863
991
19
1
0
287,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role